/external/skia/tests/ |
PictureShaderTest.cpp | 17 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, NULL, NULL); 24 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, NULL, NULL);
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ShaderOpacityTest.cpp | 21 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 31 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 39 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 47 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 62 SkShader::TileMode mode = SkShader::kClamp_TileMode;
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PipeTest.cpp | 35 SkShader* shader = SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode, 36 SkShader::kClamp_TileMode);
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ShaderImageFilterTest.cpp | 36 center, radius, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode); 47 center, radius, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode);
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/external/skia/gm/ |
badpaint.cpp | 35 fPaints.back().setShader(SkShader::CreateBitmapShader(emptyBmp, SkShader::kClamp_TileMode, 36 SkShader::kClamp_TileMode))->unref(); 40 fPaints.back().setShader(SkShader::CreateBitmapShader(blueBmp, SkShader::kClamp_TileMode, 41 SkShader::kClamp_TileMode,
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shallowgradient.cpp | 16 SkShader::kClamp_TileMode); 22 SkShader::kClamp_TileMode); 30 SkShader::kClamp_TileMode);
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giantbitmap.cpp | 78 case SkShader::kClamp_TileMode: 127 static skiagm::GM* G000(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); } 130 static skiagm::GM* G010(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); } 134 static skiagm::GM* G001(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); } 137 static skiagm::GM* G011(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); }
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clippedbitmapshaders.cpp | 62 case SkShader::kClamp_TileMode: 121 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode); ) 125 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode, true); )
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matrixconvolution.cpp | 41 pts, colors, pos, 2, SkShader::kClamp_TileMode))->unref(); 90 this->draw(canvas, x, 10, kernelOffset, MCIF::kClamp_TileMode, true); 97 this->draw(canvas, 310, 10, kernelOffset, MCIF::kClamp_TileMode, true, &rect); 101 this->draw(canvas, 410, 10, kernelOffset, MCIF::kClamp_TileMode, false);
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xfermodes2.cpp | 119 SkShader::kClamp_TileMode, 120 SkShader::kClamp_TileMode)); 133 SkShader::kClamp_TileMode, 134 SkShader::kClamp_TileMode));
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bitmapshader.cpp | 72 adopt_shader(&paint, SkShader::CreateBitmapShader(fBitmap, SkShader::kClamp_TileMode, 73 SkShader::kClamp_TileMode, &s));
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composeshader.cpp | 27 SkShader::kClamp_TileMode)); 34 SkShader::kClamp_TileMode));
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/external/skia/include/gpu/ |
GrTextureAccess.h | 54 this->reset(SkShader::kClamp_TileMode, kNone_FilterMode); 69 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; 74 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; 88 return SkShader::kClamp_TileMode != fTileModes[0] || 89 SkShader::kClamp_TileMode != fTileModes[1]; 130 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 140 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 145 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 150 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
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/external/skia/bench/ |
TileBench.cpp | 121 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, false, false)) 125 //DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, false, true)) 129 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, true, false)) 133 //DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, true, true))
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MatrixConvolutionBench.cpp | 57 DEF_BENCH( return new MatrixConvolutionBench(SkMatrixConvolutionImageFilter::kClamp_TileMode, true); )
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GradientBench.cpp | 161 case SkShader::kClamp_TileMode: 207 SkShader::TileMode tm = SkShader::kClamp_TileMode, 229 const char *tmname = tilemodename(SkShader::kClamp_TileMode); 238 fShader = this->makeShader(gradType, data, SkShader::kClamp_TileMode, 1.0f); 289 DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kClamp_TileMode, kRect_GeomType, 0.5f); ) 293 DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kClamp_TileMode, kOval_GeomType); ) 359 SkShader::kClamp_TileMode);
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/external/skia/samplecode/ |
SampleShaders.cpp | 35 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); 38 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 65 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); 71 SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
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Sample2PtRadial.cpp | 38 SkShader::kClamp_TileMode);
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SampleBigGradient.cpp | 17 SkShader::kClamp_TileMode);
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SampleClamp.cpp | 20 SkShader::kClamp_TileMode);
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SampleCamera.cpp | 43 SkShader::kClamp_TileMode, 44 SkShader::kClamp_TileMode,
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/external/skia/src/gpu/effects/ |
GrBicubicEffect.h | 42 static const SkShader::TileMode kTileModes[] = { SkShader::kClamp_TileMode, 43 SkShader::kClamp_TileMode };
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GrSimpleTextureEffect.cpp | 66 SkShader::kClamp_TileMode,
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/external/skia/src/utils/ |
SkMeshUtils.cpp | 96 SkShader::kClamp_TileMode, 97 SkShader::kClamp_TileMode))->unref();
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/external/skia/src/animator/ |
SkDrawShader.cpp | 28 tileMode(SkShader::kClamp_TileMode) {
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