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    Searched refs:kClamp_TileMode (Results 1 - 25 of 116) sorted by null

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  /external/skia/tests/
PictureShaderTest.cpp 17 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, NULL, NULL);
24 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, NULL, NULL);
ShaderOpacityTest.cpp 21 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
31 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
39 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
47 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
62 SkShader::TileMode mode = SkShader::kClamp_TileMode;
PipeTest.cpp 35 SkShader* shader = SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode,
36 SkShader::kClamp_TileMode);
ShaderImageFilterTest.cpp 36 center, radius, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode);
47 center, radius, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode);
  /external/skia/gm/
badpaint.cpp 35 fPaints.back().setShader(SkShader::CreateBitmapShader(emptyBmp, SkShader::kClamp_TileMode,
36 SkShader::kClamp_TileMode))->unref();
40 fPaints.back().setShader(SkShader::CreateBitmapShader(blueBmp, SkShader::kClamp_TileMode,
41 SkShader::kClamp_TileMode,
shallowgradient.cpp 16 SkShader::kClamp_TileMode);
22 SkShader::kClamp_TileMode);
30 SkShader::kClamp_TileMode);
giantbitmap.cpp 78 case SkShader::kClamp_TileMode:
127 static skiagm::GM* G000(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); }
130 static skiagm::GM* G010(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); }
134 static skiagm::GM* G001(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); }
137 static skiagm::GM* G011(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); }
clippedbitmapshaders.cpp 62 case SkShader::kClamp_TileMode:
121 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode); )
125 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode, true); )
matrixconvolution.cpp 41 pts, colors, pos, 2, SkShader::kClamp_TileMode))->unref();
90 this->draw(canvas, x, 10, kernelOffset, MCIF::kClamp_TileMode, true);
97 this->draw(canvas, 310, 10, kernelOffset, MCIF::kClamp_TileMode, true, &rect);
101 this->draw(canvas, 410, 10, kernelOffset, MCIF::kClamp_TileMode, false);
xfermodes2.cpp 119 SkShader::kClamp_TileMode,
120 SkShader::kClamp_TileMode));
133 SkShader::kClamp_TileMode,
134 SkShader::kClamp_TileMode));
bitmapshader.cpp 72 adopt_shader(&paint, SkShader::CreateBitmapShader(fBitmap, SkShader::kClamp_TileMode,
73 SkShader::kClamp_TileMode, &s));
composeshader.cpp 27 SkShader::kClamp_TileMode));
34 SkShader::kClamp_TileMode));
  /external/skia/include/gpu/
GrTextureAccess.h 54 this->reset(SkShader::kClamp_TileMode, kNone_FilterMode);
69 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode;
74 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode;
88 return SkShader::kClamp_TileMode != fTileModes[0] ||
89 SkShader::kClamp_TileMode != fTileModes[1];
130 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
140 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
145 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
150 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
  /external/skia/bench/
TileBench.cpp 121 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, false, false))
125 //DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, false, true))
129 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, true, false))
133 //DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, true, true))
MatrixConvolutionBench.cpp 57 DEF_BENCH( return new MatrixConvolutionBench(SkMatrixConvolutionImageFilter::kClamp_TileMode, true); )
GradientBench.cpp 161 case SkShader::kClamp_TileMode:
207 SkShader::TileMode tm = SkShader::kClamp_TileMode,
229 const char *tmname = tilemodename(SkShader::kClamp_TileMode);
238 fShader = this->makeShader(gradType, data, SkShader::kClamp_TileMode, 1.0f);
289 DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kClamp_TileMode, kRect_GeomType, 0.5f); )
293 DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kClamp_TileMode, kOval_GeomType); )
359 SkShader::kClamp_TileMode);
  /external/skia/samplecode/
SampleShaders.cpp 35 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
38 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
65 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
71 SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
Sample2PtRadial.cpp 38 SkShader::kClamp_TileMode);
SampleBigGradient.cpp 17 SkShader::kClamp_TileMode);
SampleClamp.cpp 20 SkShader::kClamp_TileMode);
SampleCamera.cpp 43 SkShader::kClamp_TileMode,
44 SkShader::kClamp_TileMode,
  /external/skia/src/gpu/effects/
GrBicubicEffect.h 42 static const SkShader::TileMode kTileModes[] = { SkShader::kClamp_TileMode,
43 SkShader::kClamp_TileMode };
GrSimpleTextureEffect.cpp 66 SkShader::kClamp_TileMode,
  /external/skia/src/utils/
SkMeshUtils.cpp 96 SkShader::kClamp_TileMode,
97 SkShader::kClamp_TileMode))->unref();
  /external/skia/src/animator/
SkDrawShader.cpp 28 tileMode(SkShader::kClamp_TileMode) {

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