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    Searched refs:mEglManager (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/hwui/renderthread/
RenderThread.h 92 EglManager& eglManager() { return *mEglManager; }
141 EglManager* mEglManager;
CanvasContext.cpp 45 , mEglManager(thread.eglManager())
78 mEglManager.destroySurface(mEglSurface);
83 mEglSurface = mEglManager.createSurface(window);
88 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
97 if (CC_UNLIKELY(!mEglManager.swapBuffers(mEglSurface, dirty, width, height))) {
149 mHaveNewSurface |= mEglManager.makeCurrent(mEglSurface, &error);
241 mEglManager.beginFrame(mEglSurface, &width, &height);
336 if (!mEglManager.hasEglContext() || !mCanvas) {
367 if (mEglManager.hasEglContext()) {
392 LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext()
    [all...]
CanvasContext.h 128 EglManager& mEglManager;
RenderThread.cpp 146 , mEglManager(nullptr) {
177 mEglManager = new EglManager(*this);

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