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Searched
refs:mEglManager
(Results
1 - 4
of
4
) sorted by null
/frameworks/base/libs/hwui/renderthread/
RenderThread.h
92
EglManager& eglManager() { return *
mEglManager
; }
141
EglManager*
mEglManager
;
CanvasContext.cpp
45
,
mEglManager
(thread.eglManager())
78
mEglManager
.destroySurface(mEglSurface);
83
mEglSurface =
mEglManager
.createSurface(window);
88
mBufferPreserved =
mEglManager
.setPreserveBuffer(mEglSurface, preserveBuffer);
97
if (CC_UNLIKELY(!
mEglManager
.swapBuffers(mEglSurface, dirty, width, height))) {
149
mHaveNewSurface |=
mEglManager
.makeCurrent(mEglSurface, &error);
241
mEglManager
.beginFrame(mEglSurface, &width, &height);
336
if (!
mEglManager
.hasEglContext() || !mCanvas) {
367
if (
mEglManager
.hasEglContext()) {
392
LOG_ALWAYS_FATAL_IF(!
mEglManager
.hasEglContext()
[
all
...]
CanvasContext.h
128
EglManager&
mEglManager
;
RenderThread.cpp
146
,
mEglManager
(nullptr) {
177
mEglManager
= new EglManager(*this);
Completed in 143 milliseconds