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Searched
refs:mUnitQuadBuffer
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/libs/hwui/renderstate/
MeshState.cpp
34
glGenBuffers(1, &
mUnitQuadBuffer
);
35
glBindBuffer(GL_ARRAY_BUFFER,
mUnitQuadBuffer
);
38
mCurrentBuffer =
mUnitQuadBuffer
;
61
glDeleteBuffers(1, &
mUnitQuadBuffer
);
69
ALOGD("MeshState VBOs: unitQuad %d, current %d",
mUnitQuadBuffer
, mCurrentBuffer);
82
return bindMeshBuffer(
mUnitQuadBuffer
);
86
if (!buffer) buffer =
mUnitQuadBuffer
;
MeshState.h
117
GLuint getUnitQuadVBO() { return
mUnitQuadBuffer
; }
124
GLuint
mUnitQuadBuffer
;
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