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    Searched refs:m_baseType (Results 1 - 2 of 2) sorted by null

  /external/deqp/framework/randomshaders/
rsgVariableType.hpp 137 Type getBaseType (void) const { return m_baseType; }
158 bool isStruct (void) const { return m_baseType == TYPE_STRUCT; }
159 bool isArray (void) const { return m_baseType == TYPE_ARRAY; }
160 bool isFloatOrVec (void) const { return m_baseType == TYPE_FLOAT; }
161 bool isIntOrVec (void) const { return m_baseType == TYPE_INT; }
162 bool isBoolOrVec (void) const { return m_baseType == TYPE_BOOL; }
163 bool isSampler (void) const { return m_baseType == TYPE_SAMPLER_2D || m_baseType == TYPE_SAMPLER_CUBE; }
164 bool isVoid (void) const { return m_baseType == TYPE_VOID; }
169 Type m_baseType;
    [all...]
rsgVariableType.cpp 40 m_baseType = other.m_baseType;
61 if (m_baseType != other.m_baseType)
83 switch (m_baseType)
183 switch (m_baseType)
190 return getScalarType(m_baseType);
214 switch (m_baseType)

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