HomeSort by relevance Sort by last modified time
    Searched refs:m_decisionType (Results 1 - 2 of 2) sorted by null

  /external/deqp/modules/gles2/performance/
es2pShaderControlStatementTests.cpp 148 DecisionType m_decisionType;
158 , m_decisionType (decisionType)
169 bool isStaticCase = m_decisionType == DECISION_STATIC;
170 bool isUniformCase = m_decisionType == DECISION_UNIFORM;
171 bool isAttributeCase = m_decisionType == DECISION_ATTRIBUTE;
350 if (m_decisionType == DECISION_UNIFORM)
355 else if (m_decisionType == DECISION_ATTRIBUTE && m_branchType == BRANCH_MIXED && m_caseType == CASETYPE_VERTEX)
419 DecisionType m_decisionType;
429 , m_decisionType (decisionType)
440 bool isStaticCase = m_decisionType == DECISION_STATIC
    [all...]
  /external/deqp/modules/gles3/performance/
es3pShaderControlStatementTests.cpp 148 DecisionType m_decisionType;
158 , m_decisionType (decisionType)
169 bool isStaticCase = m_decisionType == DECISION_STATIC;
170 bool isUniformCase = m_decisionType == DECISION_UNIFORM;
171 bool isAttributeCase = m_decisionType == DECISION_ATTRIBUTE;
354 if (m_decisionType == DECISION_UNIFORM)
359 else if (m_decisionType == DECISION_ATTRIBUTE && m_branchType == BRANCH_MIXED && m_caseType == CASETYPE_VERTEX)
423 DecisionType m_decisionType;
433 , m_decisionType (decisionType)
444 bool isStaticCase = m_decisionType == DECISION_STATIC
    [all...]

Completed in 58 milliseconds