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Searched
refs:m_hitPointWorld
(Results
1 - 3
of
3
) sorted by null
/external/jmonkeyengine/engine/src/bullet-native/
jmeBulletUtil.h
48
static void addResult(JNIEnv* env, jobject resultlist, const btVector3 hitnormal,const btVector3
m_hitPointWorld
,const btScalar m_hitFraction,btCollisionObject* hitobject);
com_jme3_bullet_PhysicsSpace.cpp
419
btVector3
m_hitPointWorld
;
427
m_hitPointWorld
.setInterpolate3(m_rayFromWorld, m_rayToWorld, rayResult.m_hitFraction);
429
jmeBulletUtil::addResult(env, resultlist, m_hitNormalWorld,
m_hitPointWorld
, rayResult.m_hitFraction, rayResult.m_collisionObject);
jmeBulletUtil.cpp
310
void jmeBulletUtil::addResult(JNIEnv* env, jobject resultlist, btVector3 hitnormal, btVector3
m_hitPointWorld
, btScalar m_hitFraction, btCollisionObject* hitobject) {
Completed in 124 milliseconds