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  /cts/tests/tests/opengl/libopengltest/
attach_shader_one.cpp 42 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, gFragmentShader);
46 glAttachShader(program, pixelShader);
60 glDeleteShader(pixelShader);
  /developers/build/prebuilts/gradle/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
GLToolbox.java 44 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
45 if (pixelShader == 0) {
53 GLES20.glAttachShader(program, pixelShader);
  /developers/samples/android/media/MediaEffects/Application/src/main/java/com/example/android/mediaeffects/
GLToolbox.java 44 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
45 if (pixelShader == 0) {
53 GLES20.glAttachShader(program, pixelShader);
  /development/samples/HelloEffects/src/com/example/android/mediafx/
GLToolbox.java 47 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
48 if (pixelShader == 0) {
56 GLES20.glAttachShader(program, pixelShader);
  /development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
GLToolbox.java 44 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
45 if (pixelShader == 0) {
53 GLES20.glAttachShader(program, pixelShader);
  /development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp 89 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
90 if (!pixelShader) {
98 glAttachShader(program, pixelShader);
  /development/perftests/panorama/feature_mos/src/mosaic_renderer/
Renderer.cpp 72 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
73 if (!pixelShader)
83 glAttachShader(program, pixelShader);
  /frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaView.java 118 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
119 if (pixelShader == 0) {
127 GLES20.glAttachShader(program, pixelShader);
  /frameworks/native/opengl/tests/gl2_jni/jni/
gl_code.cpp 69 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
70 if (!pixelShader) {
78 glAttachShader(program, pixelShader);
  /frameworks/native/opengl/tests/gldual/jni/
gl_code.cpp 69 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
70 if (!pixelShader) {
78 glAttachShader(program, pixelShader);
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 72 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
73 if (!pixelShader)
83 glAttachShader(program, pixelShader);
  /packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/
Renderer.cpp 72 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
73 if (!pixelShader)
83 glAttachShader(program, pixelShader);
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
CtsMediaTextureRender.java 219 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
220 if (pixelShader == 0) {
231 GLES20.glAttachShader(program, pixelShader);
  /cts/tests/tests/graphics/src/android/opengl/cts/
EglConfigGLSurfaceView.java 167 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
168 if (pixelShader == 0) {
176 GLES20.glAttachShader(program, pixelShader);
  /cts/tests/tests/media/src/android/media/cts/
TextureRender.java 215 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
216 if (pixelShader == 0) {
227 GLES20.glAttachShader(program, pixelShader);
  /cts/tests/tests/mediastress/src/android/mediastress/cts/
SurfaceTextureRenderer.java 266 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
267 if (pixelShader == 0) {
275 GLES20.glAttachShader(program, pixelShader);
  /development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
MyGLSurfaceView.java 245 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
246 if (pixelShader == 0) {
254 GLES20.glAttachShader(program, pixelShader);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 180 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
181 if (pixelShader == 0) {
189 GLES20.glAttachShader(program, pixelShader);
  /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
GLES20TriangleRenderer.java 178 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
179 if (pixelShader == 0) {
187 GLES20.glAttachShader(program, pixelShader);
  /frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
TestLatencyView.java 192 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
193 if (pixelShader == 0) {
201 GLES20.glAttachShader(program, pixelShader);
202 checkGlError("glAttachShader pixelShader");
  /packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/
SurfaceTextureView.java 64 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
65 if (pixelShader == 0) {
73 GLES20.glAttachShader(program, pixelShader);
  /development/ndk/platforms/android-21/samples/native-codec/src/com/example/nativecodec/
MyGLSurfaceView.java 261 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
262 if (pixelShader == 0) {
270 GLES20.glAttachShader(program, pixelShader);
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
GLDepthTestActivity.java 287 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
288 if (pixelShader == 0) {
296 GLES20.glAttachShader(program, pixelShader);
  /frameworks/native/opengl/tests/gl2_basic/
gl2_basic.cpp 108 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
109 if (!pixelShader) {
117 glAttachShader(program, pixelShader);
  /frameworks/native/opengl/tests/gl_perf/
fill_common.cpp 71 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
72 if (!pixelShader) {
80 glAttachShader(program, pixelShader);

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