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    Searched refs:pointerAlpha (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/input/
PointerController.cpp 78 mLocked.pointerAlpha = 0.0f; // pointer is initially faded
206 mLocked.pointerAlpha = 0.0f;
223 mLocked.pointerAlpha = 1.0f;
423 mLocked.pointerAlpha -= float(frameDelay) / POINTER_FADE_DURATION;
424 if (mLocked.pointerAlpha <= 0.0f) {
425 mLocked.pointerAlpha = 0.0f;
432 mLocked.pointerAlpha += float(frameDelay) / POINTER_FADE_DURATION;
433 if (mLocked.pointerAlpha >= 1.0f) {
434 mLocked.pointerAlpha = 1.0f;
492 if (mLocked.pointerAlpha > 0)
    [all...]
PointerController.h 153 float pointerAlpha;

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