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    Searched refs:pp_debug (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/gallium/auxiliary/postprocess/
pp_init.c 49 pp_debug("Initializing the post-processing queue.\n");
105 pp_debug("Queue successfully allocated. %u filter(s).\n", curpos);
110 pp_debug("Error setting up pp\n");
178 pp_debug("Queue taken down.\n");
183 pp_debug(const char *fmt, ...) function
187 if (!debug_get_bool_option("PP_DEBUG", FALSE))
209 pp_debug("Initializing FBOs, size %ux%u\n", w, h);
210 pp_debug("Requesting %u temps and %u inner temps\n", ppq->n_tmp,
225 pp_debug("Temp buffers' format fail\n");
256 pp_debug("Temp Sbuffer format fail\n")
    [all...]
postprocess.h 73 void pp_debug(const char *, ...);
pp_program.c 46 pp_debug("Initializing program\n");
125 pp_debug("Vertex buf format fail\n");
pp_run.c 50 pp_debug("Resizing the temp pp buffers\n");
152 pp_debug("Failed to translate %s\n", name);
pp_mlaa.c 221 pp_debug("Failed to allocate constant buffer\n");
226 pp_debug("mlaa: using %u max search steps\n", val);
232 pp_debug("Failed to allocate shader space\n");
250 pp_debug("Areamap format not supported\n");

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