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    Searched refs:quadY (Results 1 - 5 of 5) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
Grid.java 150 public void set(int quadX, int quadY, float[][] positions, float[][] uvs) {
154 if (quadY < 0 || quadY * 2 >= mVertsDown) {
155 throw new IllegalArgumentException("quadY");
161 throw new IllegalArgumentException("quadY");
165 int j = quadY * 2;
  /external/deqp/modules/glshared/
glsRandomShaderCase.cpp 210 int quadY = quadNdx / (m_gridWidth);
211 int quadX = quadNdx - quadY*m_gridWidth;
213 m_indices[quadNdx*6+0] = quadX + quadY*(m_gridWidth+1);
214 m_indices[quadNdx*6+1] = quadX + (quadY+1)*(m_gridWidth+1);
215 m_indices[quadNdx*6+2] = quadX + quadY*(m_gridWidth+1) + 1;
218 m_indices[quadNdx*6+5] = quadX + (quadY+1)*(m_gridWidth+1) + 1;
  /external/deqp/modules/gles3/functional/
es3fFragmentOutputTests.cpp 597 int quadY = quadNdx / (gridWidth-1);
598 int quadX = quadNdx - quadY*(gridWidth-1);
600 indices[quadNdx*6+0] = quadX + quadY*gridWidth;
601 indices[quadNdx*6+1] = quadX + (quadY+1)*gridWidth;
602 indices[quadNdx*6+2] = quadX + quadY*gridWidth + 1;
604 indices[quadNdx*6+4] = quadX + (quadY+1)*gridWidth + 1;
    [all...]
es3fShaderBuiltinVarTests.cpp 831 const int quadY = quadNdx/maxQuadsX;
835 const float y0 = -1.0f + quadY*h;
    [all...]
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_setup.c 1039 const int quadY = y - iy;
1043 quadY != setup->quad[0].input.y0)
1051 setup->quad[0].input.y0 = quadY;
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