/frameworks/native/libs/gui/tests/ |
IGraphicBufferProducer_test.cpp | 57 // Parameters for a generic "valid" input for queueBuffer. 118 // Create a generic "valid" input for queueBuffer 356 ASSERT_OK(mProducer->queueBuffer(dequeuedSlot, input, &output)); 369 EXPECT_EQ(1u, numPendingBuffers); // since queueBuffer was called exactly once 373 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output)); 385 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/-1, input, &output)); 386 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0xDEADBEEF, input, &output)); 387 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(BufferQueue::NUM_BUFFER_SLOTS, 396 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0, input, &output)); 414 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output)) [all...] |
SurfaceTextureGL_test.cpp | 50 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), 98 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), 160 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), 278 if (mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), -1) 450 if (mANW->queueBuffer(mANW.get(), anb, -1) 495 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1)); 498 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1)); 509 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1)); 537 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1)); 569 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1)) [all...] |
SurfaceTextureFBO_test.cpp | 50 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), 74 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(),
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SurfaceTextureClient_test.cpp | 357 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1)); 365 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1)); 367 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1)); 383 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1)); 384 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1)); 385 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1)); 403 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1)); 406 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1)); 409 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1)); 419 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1)) [all...] |
/hardware/qcom/display/msm8084/liboverlay/pipes/ |
overlay3DPipe.h | 56 bool queueBuffer(int fd, uint32_t offset); 86 bool queueBuffer(int fd, uint32_t offset); 116 bool queueBuffer(int fd, uint32_t offset); 146 bool queueBuffer(int fd, uint32_t offset); 187 inline bool M3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 188 return mM3d.queueBuffer(fd, offset); 256 inline bool M3DPrimaryPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 257 return mM3d.queueBuffer(fd, offset); 314 inline bool S3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 315 return mS3d.queueBuffer(fd, offset) [all...] |
overlayGenPipe.h | 61 bool queueBuffer(int fd, uint32_t offset);
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overlayGenPipe.cpp | 89 bool GenericPipe::queueBuffer(int fd, uint32_t offset) { 91 OVASSERT(isOpen(), "State is closed, cannot queueBuffer"); 97 return mData->queueBuffer(fd, offset);
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/hardware/qcom/display/msm8960/liboverlay/pipes/ |
overlay3DPipe.h | 56 bool queueBuffer(int fd, uint32_t offset); 86 bool queueBuffer(int fd, uint32_t offset); 116 bool queueBuffer(int fd, uint32_t offset); 146 bool queueBuffer(int fd, uint32_t offset); 187 inline bool M3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 188 return mM3d.queueBuffer(fd, offset); 256 inline bool M3DPrimaryPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 257 return mM3d.queueBuffer(fd, offset); 314 inline bool S3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 315 return mS3d.queueBuffer(fd, offset) [all...] |
overlayGenPipe.h | 62 bool queueBuffer(int fd, uint32_t offset);
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overlayGenPipe.cpp | 169 bool GenericPipe::queueBuffer(int fd, uint32_t offset) { 171 OVASSERT(isOpen(), "State is closed, cannot queueBuffer"); 181 if(!mRot->queueBuffer(fd, offset)) { 196 return mCtrlData.data.queueBuffer(finalFd, finalOffset);
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/hardware/qcom/display/msm8974/liboverlay/pipes/ |
overlay3DPipe.h | 56 bool queueBuffer(int fd, uint32_t offset); 86 bool queueBuffer(int fd, uint32_t offset); 116 bool queueBuffer(int fd, uint32_t offset); 146 bool queueBuffer(int fd, uint32_t offset); 187 inline bool M3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 188 return mM3d.queueBuffer(fd, offset); 256 inline bool M3DPrimaryPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 257 return mM3d.queueBuffer(fd, offset); 314 inline bool S3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) { 315 return mS3d.queueBuffer(fd, offset) [all...] |
overlayGenPipe.h | 61 bool queueBuffer(int fd, uint32_t offset);
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overlayGenPipe.cpp | 127 bool GenericPipe::queueBuffer(int fd, uint32_t offset) { 129 OVASSERT(isOpen(), "State is closed, cannot queueBuffer"); 135 return mCtrlData.data.queueBuffer(fd, offset);
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/frameworks/av/include/media/ |
IStreamSource.h | 55 virtual void queueBuffer(size_t index, size_t size) = 0;
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/frameworks/av/media/libmediaplayerservice/nuplayer/ |
NuPlayerStreamListener.h | 34 virtual void queueBuffer(size_t index, size_t size);
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/frameworks/av/media/libstagefright/httplive/ |
LiveDataSource.h | 38 void queueBuffer(const sp<ABuffer> &buffer);
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/hardware/qcom/display/msm8226/liboverlay/pipes/ |
overlayGenPipe.h | 63 bool queueBuffer(int fd, uint32_t offset);
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overlayGenPipe.cpp | 77 bool GenericPipe::queueBuffer(int fd, uint32_t offset) { 83 return mData->queueBuffer(fd, offset);
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/hardware/qcom/display/msm8994/liboverlay/pipes/ |
overlayGenPipe.h | 63 bool queueBuffer(int fd, uint32_t offset);
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overlayGenPipe.cpp | 77 bool GenericPipe::queueBuffer(int fd, uint32_t offset) { 83 return mData->queueBuffer(fd, offset);
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/hardware/qcom/display/msm8084/liboverlay/ |
overlayRotator.h | 81 virtual bool queueBuffer(int fd, uint32_t offset) = 0; 116 virtual bool queueBuffer(int fd, uint32_t offset); 173 virtual bool queueBuffer(int fd, uint32_t offset);
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/hardware/qcom/display/msm8226/liboverlay/ |
overlayRotator.h | 86 virtual bool queueBuffer(int fd, uint32_t offset) = 0; 123 virtual bool queueBuffer(int fd, uint32_t offset); 182 virtual bool queueBuffer(int fd, uint32_t offset);
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/hardware/qcom/display/msm8960/liboverlay/ |
overlayRotator.h | 95 virtual bool queueBuffer(int fd, uint32_t offset) = 0; 130 virtual bool queueBuffer(int fd, uint32_t offset); 189 virtual bool queueBuffer(int fd, uint32_t offset);
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/hardware/qcom/display/msm8974/liboverlay/ |
overlayRotator.h | 95 virtual bool queueBuffer(int fd, uint32_t offset) = 0; 130 virtual bool queueBuffer(int fd, uint32_t offset); 187 virtual bool queueBuffer(int fd, uint32_t offset);
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/frameworks/native/include/ui/ |
FramebufferNativeWindow.h | 74 static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);
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