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  /frameworks/native/libs/gui/tests/
IGraphicBufferProducer_test.cpp 57 // Parameters for a generic "valid" input for queueBuffer.
118 // Create a generic "valid" input for queueBuffer
356 ASSERT_OK(mProducer->queueBuffer(dequeuedSlot, input, &output));
369 EXPECT_EQ(1u, numPendingBuffers); // since queueBuffer was called exactly once
373 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output));
385 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/-1, input, &output));
386 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0xDEADBEEF, input, &output));
387 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(BufferQueue::NUM_BUFFER_SLOTS,
396 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(/*slot*/0, input, &output));
414 EXPECT_EQ(BAD_VALUE, mProducer->queueBuffer(dequeuedSlot, input, &output))
    [all...]
SurfaceTextureGL_test.cpp 50 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(),
98 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(),
160 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(),
278 if (mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(), -1)
450 if (mANW->queueBuffer(mANW.get(), anb, -1)
495 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
498 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
509 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
537 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1));
569 EXPECT_EQ(OK, mANW->queueBuffer(mANW.get(), anb, -1))
    [all...]
SurfaceTextureFBO_test.cpp 50 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(), buf->getNativeBuffer(),
74 ASSERT_EQ(NO_ERROR, mANW->queueBuffer(mANW.get(),
SurfaceTextureClient_test.cpp 357 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
365 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
367 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
383 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
384 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
385 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
403 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1));
406 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[1], -1));
409 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[2], -1));
419 ASSERT_EQ(OK, mANW->queueBuffer(mANW.get(), buf[0], -1))
    [all...]
  /hardware/qcom/display/msm8084/liboverlay/pipes/
overlay3DPipe.h 56 bool queueBuffer(int fd, uint32_t offset);
86 bool queueBuffer(int fd, uint32_t offset);
116 bool queueBuffer(int fd, uint32_t offset);
146 bool queueBuffer(int fd, uint32_t offset);
187 inline bool M3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
188 return mM3d.queueBuffer(fd, offset);
256 inline bool M3DPrimaryPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
257 return mM3d.queueBuffer(fd, offset);
314 inline bool S3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
315 return mS3d.queueBuffer(fd, offset)
    [all...]
overlayGenPipe.h 61 bool queueBuffer(int fd, uint32_t offset);
overlayGenPipe.cpp 89 bool GenericPipe::queueBuffer(int fd, uint32_t offset) {
91 OVASSERT(isOpen(), "State is closed, cannot queueBuffer");
97 return mData->queueBuffer(fd, offset);
  /hardware/qcom/display/msm8960/liboverlay/pipes/
overlay3DPipe.h 56 bool queueBuffer(int fd, uint32_t offset);
86 bool queueBuffer(int fd, uint32_t offset);
116 bool queueBuffer(int fd, uint32_t offset);
146 bool queueBuffer(int fd, uint32_t offset);
187 inline bool M3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
188 return mM3d.queueBuffer(fd, offset);
256 inline bool M3DPrimaryPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
257 return mM3d.queueBuffer(fd, offset);
314 inline bool S3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
315 return mS3d.queueBuffer(fd, offset)
    [all...]
overlayGenPipe.h 62 bool queueBuffer(int fd, uint32_t offset);
overlayGenPipe.cpp 169 bool GenericPipe::queueBuffer(int fd, uint32_t offset) {
171 OVASSERT(isOpen(), "State is closed, cannot queueBuffer");
181 if(!mRot->queueBuffer(fd, offset)) {
196 return mCtrlData.data.queueBuffer(finalFd, finalOffset);
  /hardware/qcom/display/msm8974/liboverlay/pipes/
overlay3DPipe.h 56 bool queueBuffer(int fd, uint32_t offset);
86 bool queueBuffer(int fd, uint32_t offset);
116 bool queueBuffer(int fd, uint32_t offset);
146 bool queueBuffer(int fd, uint32_t offset);
187 inline bool M3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
188 return mM3d.queueBuffer(fd, offset);
256 inline bool M3DPrimaryPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
257 return mM3d.queueBuffer(fd, offset);
314 inline bool S3DExtPipe<CHAN>::queueBuffer(int fd, uint32_t offset) {
315 return mS3d.queueBuffer(fd, offset)
    [all...]
overlayGenPipe.h 61 bool queueBuffer(int fd, uint32_t offset);
overlayGenPipe.cpp 127 bool GenericPipe::queueBuffer(int fd, uint32_t offset) {
129 OVASSERT(isOpen(), "State is closed, cannot queueBuffer");
135 return mCtrlData.data.queueBuffer(fd, offset);
  /frameworks/av/include/media/
IStreamSource.h 55 virtual void queueBuffer(size_t index, size_t size) = 0;
  /frameworks/av/media/libmediaplayerservice/nuplayer/
NuPlayerStreamListener.h 34 virtual void queueBuffer(size_t index, size_t size);
  /frameworks/av/media/libstagefright/httplive/
LiveDataSource.h 38 void queueBuffer(const sp<ABuffer> &buffer);
  /hardware/qcom/display/msm8226/liboverlay/pipes/
overlayGenPipe.h 63 bool queueBuffer(int fd, uint32_t offset);
overlayGenPipe.cpp 77 bool GenericPipe::queueBuffer(int fd, uint32_t offset) {
83 return mData->queueBuffer(fd, offset);
  /hardware/qcom/display/msm8994/liboverlay/pipes/
overlayGenPipe.h 63 bool queueBuffer(int fd, uint32_t offset);
overlayGenPipe.cpp 77 bool GenericPipe::queueBuffer(int fd, uint32_t offset) {
83 return mData->queueBuffer(fd, offset);
  /hardware/qcom/display/msm8084/liboverlay/
overlayRotator.h 81 virtual bool queueBuffer(int fd, uint32_t offset) = 0;
116 virtual bool queueBuffer(int fd, uint32_t offset);
173 virtual bool queueBuffer(int fd, uint32_t offset);
  /hardware/qcom/display/msm8226/liboverlay/
overlayRotator.h 86 virtual bool queueBuffer(int fd, uint32_t offset) = 0;
123 virtual bool queueBuffer(int fd, uint32_t offset);
182 virtual bool queueBuffer(int fd, uint32_t offset);
  /hardware/qcom/display/msm8960/liboverlay/
overlayRotator.h 95 virtual bool queueBuffer(int fd, uint32_t offset) = 0;
130 virtual bool queueBuffer(int fd, uint32_t offset);
189 virtual bool queueBuffer(int fd, uint32_t offset);
  /hardware/qcom/display/msm8974/liboverlay/
overlayRotator.h 95 virtual bool queueBuffer(int fd, uint32_t offset) = 0;
130 virtual bool queueBuffer(int fd, uint32_t offset);
187 virtual bool queueBuffer(int fd, uint32_t offset);
  /frameworks/native/include/ui/
FramebufferNativeWindow.h 74 static int queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd);

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