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    Searched refs:rb_shader (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/gallium/drivers/rbug/
rbug_objects.c 206 struct rbug_shader *rb_shader = CALLOC_STRUCT(rbug_shader); local
208 rb_shader->type = type;
209 rb_shader->shader = result;
210 rb_shader->tokens = tgsi_dup_tokens(state->tokens);
213 rbug_screen_add_to_list(rb_context, shaders, rb_shader);
215 return rb_shader;
220 struct rbug_shader *rb_shader)
225 rbug_screen_remove_from_list(rb_context, shaders, rb_shader);
227 switch(rb_shader->type) {
229 if (rb_shader->replaced_shader
    [all...]
rbug_objects.h 225 struct rbug_shader *rb_shader);
rbug_core.c 103 struct rbug_shader *rb_shader,
111 switch(rb_shader->type) {
131 struct rbug_shader *rb_shader,
134 switch(rb_shader->type) {
152 struct rbug_shader *rb_shader,
155 switch(rb_shader->type) {
rbug_context.c 433 struct rbug_shader *rb_shader = rbug_shader(_fs); local
436 rbug_shader_destroy(rb_pipe, rb_shader);
481 struct rbug_shader *rb_shader = rbug_shader(_vs); local
484 rbug_shader_destroy(rb_pipe, rb_shader);
529 struct rbug_shader *rb_shader = rbug_shader(_gs); local
532 rbug_shader_destroy(rb_pipe, rb_shader);
    [all...]

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