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    Searched refs:renderReference (Results 1 - 16 of 16) sorted by null

  /external/deqp/modules/glshared/
glsStateChangePerfTestCases.hpp 75 virtual void renderReference (const glw::Functions& gl) = 0;
glsStateChangePerfTestCases.cpp 611 renderReference(gl);
glsTextureBufferCase.cpp 656 void renderReference (RenderBits renderBits,
769 renderReference(renderBits, coordSeed, triangleCount, texture, target);
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  /external/deqp/modules/gles2/functional/
es2fDepthStencilClearTests.cpp 132 void renderReference (tcu::Surface& dst, const vector<Clear>& clears);
215 renderReference(reference, clears);
397 void DepthStencilClearCase::renderReference (tcu::Surface& dst, const vector<Clear>& clears)
es2fDepthStencilTests.cpp 481 void renderReference (const vector<ClearCommand>& clears, const tcu::PixelBufferAccess& dstColor, const tcu::PixelBufferAccess& dstStencil, int stencilBits)
672 renderReference(m_baseClears, m_refColorBuffer->getAccess(), m_refStencilBuffer->getAccess(), m_renderTarget.depthBits);
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  /external/deqp/modules/gles3/functional/
es3fDepthStencilClearTests.cpp 132 void renderReference (tcu::Surface& dst, const vector<Clear>& clears);
218 renderReference(reference, clears);
400 void DepthStencilClearCase::renderReference (tcu::Surface& dst, const vector<Clear>& clears)
es3fShaderBuiltinVarTests.cpp 708 void renderReference (const tcu::PixelBufferAccess& dst, const int numVertices, const deUint16* const indices, const tcu::Vec4* const positions, const tcu::Vec4* const colors);
932 void VertexIDCase::renderReference (const tcu::PixelBufferAccess& dst, const int numVertices, const deUint16* const indices, const tcu::Vec4* const positions, const tcu::Vec4* const colors)
1012 renderReference(refImg.getAccess(), (int)m_positions.size(), &indices[0], &m_positions[0], &m_colors[0]);
1035 renderReference(refImg.getAccess(), (int)indices.size(), &indices[0], &mappedPos[0], &m_colors[0] (…)
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es3fDepthStencilTests.cpp 481 void renderReference (const vector<ClearCommand>& clears, const tcu::PixelBufferAccess& dstColor, const tcu::PixelBufferAccess& dstStencil, int stencilBits)
672 renderReference(m_baseClears, m_refColorBuffer->getAccess(), m_refStencilBuffer->getAccess(), m_renderTarget.depthBits);
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  /external/deqp/modules/gles2/accuracy/
es2aVaryingInterpolationTests.cpp 63 static void renderReference (const SurfaceAccess& dst, const float coords[4*3], const Vec4& wCoord, const Vec3& scale, const Vec3& bias)
263 renderReference(SurfaceAccess(reference, m_context.getRenderTarget().getPixelFormat()), coords, wCoord, scale, bias);
  /external/deqp/modules/gles3/accuracy/
es3aVaryingInterpolationTests.cpp 66 static void renderReference (const SurfaceAccess& dst, const float coords[4*3], const Vec4& wCoord, const Vec3& scale, const Vec3& bias)
270 renderReference(SurfaceAccess(reference, m_context.getRenderTarget().getPixelFormat()), coords, wCoord, scale, bias);
  /external/deqp/modules/egl/
teglColorClearCase.cpp 101 static void renderReference (tcu::Surface& dst, const vector<ClearOp>& clears, const tcu::PixelFormat& pixelFormat)
243 renderReference(refFrame, clears, pixelFmt);
teglRenderTests.cpp 382 void renderReference (const tcu::PixelBufferAccess& dst, const vector<DrawPrimitiveOp>& drawOps, const tcu::PixelFormat& colorBits, const int depthBits, const int stencilBits, const int numSamples)
789 renderReference(refFrame.getAccess(), drawOps, pixelFmt, depthBits, stencilBits, 1);
1017 renderReference(refFrame.getAccess(), drawOps, pixelFmt, depthBits, stencilBits, 1);
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  /external/deqp/modules/gles2/performance/
es2pRedundantStateChangeTests.cpp 56 virtual void renderReference (const glw::Functions& gl);
82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl)
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es2pStateChangeTests.cpp 56 virtual void renderReference (const glw::Functions& gl);
86 void StateChangeCase::renderReference (const glw::Functions& gl)
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  /external/deqp/modules/gles3/performance/
es3pRedundantStateChangeTests.cpp 56 virtual void renderReference (const glw::Functions& gl);
82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl)
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es3pStateChangeTests.cpp 56 virtual void renderReference (const glw::Functions& gl);
86 void StateChangeCase::renderReference (const glw::Functions& gl)
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