/packages/apps/Launcher3/src/com/android/launcher3/util/ |
FlingAnimation.java | 66 float sY = -mFrom.bottom; 68 float d = mUY * mUY + 2 * sY * MAX_ACCELERATION; 70 // sY can be reached under the MAX_ACCELERATION. Use MAX_ACCELERATION for y direction. 73 // sY is not reachable, decrease the acceleration so that sY is almost reached. 75 mAY = mUY * mUY / (2 * -sY);
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/cts/tests/tests/renderscript/src/android/renderscript/cts/ |
AllocationTest.java | 669 for (int sY = 8; sY <= elemsToTest; sY += 5) { 671 for (int offY = 0; offY < sY; offY += 3) { 673 for (int h = 1; h <= sY - offY; h += 3) { 674 helperFloatCopy2D(sX, sY, offX, offY, w, h); 675 helperByteCopy2D(sX, sY, offX, offY, w, h); 676 helperShortCopy2D(sX, sY, offX, offY, w, h); 677 helperIntCopy2D(sX, sY, offX, offY, w, h); 678 helperFloatAllocationCopy2D(sX, sY, offX, offY, w, h) [all...] |
/packages/apps/Launcher2/src/com/android/launcher2/ |
DragView.java | 194 float sY = (mBitmap.getHeight() * 1.0f) / mCrossFadeBitmap.getHeight(); 195 canvas.scale(sX, sY);
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/packages/apps/Launcher3/src/com/android/launcher3/ |
DragView.java | 219 float sY = (mBitmap.getHeight() * 1.0f) / mCrossFadeBitmap.getHeight(); 220 canvas.scale(sX, sY);
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/external/deqp/modules/gles3/functional/ |
es3fTextureFilteringTests.cpp | 234 const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight()); 236 m_cases.push_back(FilterCase(m_textures[texNdx], tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); [all...] |
es3fTextureShadowTests.cpp | 303 const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight()); 305 m_cases.push_back(FilterCase(m_textures[texNdx], ref, tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY))); 860 const float sY = deFloatExp2(lodY)*viewportH / float(tex->getRefTexture().getHeight()); 862 m_cases.push_back(FilterCase(tex, ref, tcu::Vec3(oX, oY, minLayer), tcu::Vec3(oX+sX, oY+sY, maxLayer))); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fTextureFilteringTests.cpp | 234 const float sY = deFloatExp2(lodY)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight()); 236 m_cases.push_back(FilterCase(m_textures[texNdx], tcu::Vec2(oX, oY), tcu::Vec2(oX+sX, oY+sY)));
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/frameworks/base/core/java/android/widget/ |
AbsListView.java | [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | [all...] |
/external/deqp/framework/common/ |
tcuTextureUtil.cpp | [all...] |
/cts/suite/cts/deviceTests/browserbench/assets/octane/ |
gbemu.js | [all...] |
pdfjs.js | [all...] |