/external/deqp/modules/gles3/performance/ |
es3pStateChangeTests.cpp | 161 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 167 gl.uniform1i(samplerLoc, 0); 205 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 211 gl.uniform1i(samplerLoc, 0); 250 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 256 gl.uniform1i(samplerLoc, 0); 304 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 310 gl.uniform1i(samplerLoc, 0); 349 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 355 gl.uniform1i(samplerLoc, 0) [all...] |
es3pRedundantStateChangeTests.cpp | 152 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 158 gl.uniform1i(samplerLoc, 0); 191 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 197 gl.uniform1i(samplerLoc, 0); 231 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 237 gl.uniform1i(samplerLoc, 0); 280 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 286 gl.uniform1i(samplerLoc, 0); 320 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 326 gl.uniform1i(samplerLoc, 0) [all...] |
es3pTextureCases.cpp | 227 int samplerLoc = gl.getUniformLocation(program, (string("u_sampler") + de::toString(texNdx)).c_str()); 228 gl.uniform1i(samplerLoc, texNdx);
|
/external/deqp/modules/gles2/performance/ |
es2pStateChangeTests.cpp | 161 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 167 gl.uniform1i(samplerLoc, 0); 205 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 211 gl.uniform1i(samplerLoc, 0); 250 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 256 gl.uniform1i(samplerLoc, 0); 304 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 310 gl.uniform1i(samplerLoc, 0); 349 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 355 gl.uniform1i(samplerLoc, 0) [all...] |
es2pRedundantStateChangeTests.cpp | 152 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 158 gl.uniform1i(samplerLoc, 0); 191 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 197 gl.uniform1i(samplerLoc, 0); 231 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 237 gl.uniform1i(samplerLoc, 0); 280 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 286 gl.uniform1i(samplerLoc, 0); 320 GLint samplerLoc = gl.getUniformLocation(m_programs[0]->getProgram(), "u_sampler"); 326 gl.uniform1i(samplerLoc, 0) [all...] |
es2pTextureCases.cpp | 200 int samplerLoc = gl.getUniformLocation(program, (string("u_sampler") + de::toString(texNdx)).c_str()); 201 gl.uniform1i(samplerLoc, texNdx);
|
/external/deqp/modules/gles31/functional/ |
es31fOpaqueTypeIndexingTests.cpp | 491 const int samplerLoc = gl.getUniformLocation(executor->getProgram(), samplerName.c_str()); 493 if (samplerNdx > maxIndex && samplerLoc < 0) 496 TCU_CHECK_MSG(samplerLoc >= 0, (string("No location for uniform '") + samplerName + "' found").c_str()); 501 gl.uniform1i(samplerLoc, samplerNdx); [all...] |
/external/deqp/modules/glshared/ |
glsSamplerObjectTest.cpp | 297 GLuint samplerLoc = (GLuint)-1; 303 samplerLoc = gl.getUniformLocation(m_program->getProgram(), "u_sampler"); 304 TCU_CHECK(samplerLoc != (GLuint)-1); 315 gl.uniform1i(samplerLoc, 0); 316 GLU_EXPECT_NO_ERROR(gl.getError(), "glUniform1i(samplerLoc, 0)"); [all...] |
/external/deqp/modules/egl/ |
teglImageFormatTests.cpp | 428 GLuint samplerLoc = gl.getUniformLocation(glProgram, "u_sampler"); 429 TCU_CHECK_MSG((int)samplerLoc != (int)-1, "Couldn't find uniform u_sampler"); 432 GLU_CHECK_GLW_CALL(gl, uniform1i(samplerLoc, 0)); [all...] |
/external/deqp/modules/gles3/stress/ |
es3sSpecialFloatTests.cpp | [all...] |
/external/deqp/modules/gles2/stress/ |
es2sSpecialFloatTests.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderTextureFunctionTests.cpp | [all...] |