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Searched
refs:saved_viewport
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/gallium/auxiliary/util/
u_blitter.h
96
struct pipe_viewport_state
saved_viewport
;
member in struct:blitter_context
410
blitter->
saved_viewport
= *state;
u_blitter.c
451
pipe->set_viewport_state(pipe, &ctx->base.
saved_viewport
);
[
all
...]
/external/mesa3d/src/mesa/drivers/dri/intel/
intel_context.c
456
if (intel->
saved_viewport
)
457
intel->
saved_viewport
(ctx, x, y, w, h);
601
intel->
saved_viewport
= functions->Viewport;
intel_context.h
335
void (*
saved_viewport
)(struct gl_context * ctx,
member in struct:intel_context
Completed in 54 milliseconds