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    Searched refs:scalarSize (Results 1 - 17 of 17) sorted by null

  /external/deqp/modules/gles31/functional/
es31fShaderCommonFunctionTests.cpp 319 const int scalarSize = var.varType.getScalarSize();
323 curScalarOffset += scalarSize*numValues;
525 const int scalarSize = glu::getDataTypeScalarSize(type);
528 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), values[0], numValues*scalarSize);
530 fillRandomScalars(rnd, intRanges[precision].x(), intRanges[precision].y(), values[0], numValues*scalarSize);
537 const int scalarSize = glu::getDataTypeScalarSize(type);
544 for (int compNdx = 0; compNdx < scalarSize; compNdx++)
560 for (int compNdx = 0; compNdx < scalarSize; compNdx++)
607 const int scalarSize = glu::getDataTypeScalarSize(type);
612 std::fill((float*)values[0], (float*)values[0] + scalarSize, +1.0f)
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es31fShaderSharedVarTests.cpp 191 const int scalarSize = getDataTypeScalarSize(m_basicType);
197 vector<float> values (numValues*scalarSize);
206 if (scalarSize == 1) gl.uniform1fv(location, numValues, &values[0]);
207 else if (scalarSize == 2) gl.uniform2fv(location, numValues, &values[0]);
208 else if (scalarSize == 3) gl.uniform3fv(location, numValues, &values[0]);
209 else if (scalarSize == 4) gl.uniform4fv(location, numValues, &values[0]);
216 vector<int> values (numValues*scalarSize);
225 if (scalarSize == 1) gl.uniform1iv(location, numValues, &values[0]);
226 else if (scalarSize == 2) gl.uniform2iv(location, numValues, &values[0]);
227 else if (scalarSize == 3) gl.uniform3iv(location, numValues, &values[0])
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es31fShaderIntegerFunctionTests.cpp 139 const int scalarSize = glu::getDataTypeScalarSize(dataType);
147 for (int compNdx = 0; compNdx < scalarSize; compNdx++)
148 dst[valueNdx*scalarSize + compNdx] = rnd.getUint32() & integerMask;
153 for (int compNdx = 0; compNdx < scalarSize; compNdx++)
154 dst[valueNdx*scalarSize + compNdx] = extendSignTo32(rnd.getUint32() & integerMask, integerLength);
244 const int scalarSize = var.varType.getScalarSize();
248 curScalarOffset += scalarSize*numValues;
373 const int scalarSize = glu::getDataTypeScalarSize(type);
399 for (int compNdx = 0; compNdx < scalarSize; compNdx++)
401 in0[easyCaseNdx*scalarSize + compNdx] = easyCases[easyCaseNdx].x & integerMask
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es31fSSBOLayoutCase.cpp 734 const int scalarSize = glu::getDataTypeScalarSize(entry.type);
741 const int vecSize = scalarSize / numVecs;
744 DE_ASSERT(scalarSize%numVecs == 0);
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es31fTessellationTests.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderCommonFunctionTests.cpp 246 const int scalarSize = var.varType.getScalarSize();
250 curScalarOffset += scalarSize*numValues;
448 const int scalarSize = glu::getDataTypeScalarSize(type);
451 fillRandomScalars(rnd, floatRanges[precision].x(), floatRanges[precision].y(), values[0], numValues*scalarSize);
453 fillRandomScalars(rnd, intRanges[precision].x(), intRanges[precision].y(), values[0], numValues*scalarSize);
460 const int scalarSize = glu::getDataTypeScalarSize(type);
467 for (int compNdx = 0; compNdx < scalarSize; compNdx++)
483 for (int compNdx = 0; compNdx < scalarSize; compNdx++)
530 const int scalarSize = glu::getDataTypeScalarSize(type);
535 std::fill((float*)values[0], (float*)values[0] + scalarSize, +1.0f)
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es3fFragmentOutputTests.cpp 782 int scalarSize = glu::getDataTypeScalarSize(output.type);
797 gl.vertexAttribPointer(loc, scalarSize, glScalarType, GL_FALSE, 0, &inputs[curInVec][0]);
799 gl.vertexAttribIPointer(loc, scalarSize, glScalarType, 0, &inputs[curInVec][0]);
845 const int scalarSize = glu::getDataTypeScalarSize(output.type);
861 renderIntReference(viewportBuf, gridWidth, gridHeight, scalarSize, (const int*)inputData);
863 renderFloatReference(viewportBuf, gridWidth, gridHeight, scalarSize, (const float*)inputData);
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es3fTransformFeedbackTests.cpp 401 int scalarSize = glu::getDataTypeScalarSize(subType.getBasicType());
404 if (scalarSize == 1) frag << "vec4(" << name << vecIter << ")";
405 else if (scalarSize == 2) frag << "vec2(" << name << vecIter << ").xxyy";
406 else if (scalarSize == 3) frag << "vec3(" << name << vecIter << ").xyzx";
407 else if (scalarSize == 4) frag << "vec4(" << name << vecIter << ")";
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  /external/deqp/modules/gles2/scripts/
gen-swizzles.py 86 scalarSize = getDataTypeScalarSize(dataType)
230 scalarSize = getDataTypeScalarSize(dataType)
233 for swizzleIndices in getSwizzlesForWidth(scalarSize):
244 # scalarSize = getDataTypeScalarSize(dataType)
246 # for swizzleIndices in getSwizzlesForWidth(scalarSize):
  /external/deqp/modules/gles3/scripts/
gen-swizzles.py 86 scalarSize = getDataTypeScalarSize(dataType)
234 scalarSize = getDataTypeScalarSize(dataType)
237 for swizzleIndices in getSwizzlesForWidth(scalarSize):
248 # scalarSize = getDataTypeScalarSize(dataType)
250 # for swizzleIndices in getSwizzlesForWidth(scalarSize):
  /external/deqp/framework/randomshaders/
rsgVariableValue.hpp 166 int scalarSize = this->getType().getScalarSize();
168 if (scalarSize == 0)
172 std::copy(valueRead.getValuePtr(), valueRead.getValuePtr() + scalarSize*Stride, this->m_value);
175 for (int scalarNdx = 0; scalarNdx < scalarSize; scalarNdx++)
  /external/deqp/modules/glshared/
glsShaderLibraryCase.cpp 534 const int scalarSize = getDataTypeScalarSize(val.dataType);
536 const int elemNdx = (val.arrayLength == 1) ? (0) : (arrayNdx * scalarSize);
901 const int scalarSize = getDataTypeScalarSize(val.dataType);
907 scalars.resize(numVerticesPerDraw * scalarSize);
911 for (int ndx = 0; ndx < scalarSize; ndx++)
912 scalars[repNdx*scalarSize + ndx] = val.elements[arrayNdx*scalarSize + ndx].float32;
919 for (int ndx = 0; ndx < scalarSize; ndx++)
921 float v = (float)val.elements[arrayNdx*scalarSize + ndx].int32;
922 DE_ASSERT(val.elements[arrayNdx*scalarSize + ndx].int32 == (int)v)
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glsShaderExecUtil.cpp 547 const int scalarSize = symbol.varType.getScalarSize();
550 deMemcpy((deUint32*)dstPtr + scalarSize*ndx, (const deUint8*)srcPtr + curOffset + ndx*outputBufferStride, scalarSize*sizeof(deUint32));
552 curOffset += scalarSize*sizeof(deUint32);
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glsUniformBlockCase.cpp 627 int scalarSize = glu::getDataTypeScalarSize(entry.type);
630 int vecSize = scalarSize / numVecs;
634 DE_ASSERT(scalarSize%numVecs == 0);
945 int scalarSize = glu::getDataTypeScalarSize(entry.type);
950 if (scalarSize > 1)
977 for (int scalarNdx = 0; scalarNdx < scalarSize; scalarNdx++)
996 if (scalarSize > 1)
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  /external/deqp/modules/gles2/performance/
es2pShaderOperatorTests.cpp     [all...]
  /external/deqp/modules/gles3/performance/
es3pShaderOperatorTests.cpp     [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp     [all...]

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