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Searched
refs:scriptValue
(Results
1 - 17
of
17
) sorted by null
/external/skia/src/animator/
SkMemberInfo.cpp
188
SkScriptValue
scriptValue
;
189
scriptValue
.fType = SkType_Unknown;
190
scriptValue
.fOperand.fS32 = 0;
252
success = engine.evaluateScript(&script, &
scriptValue
);
259
if (
scriptValue
.fType == SkType_Displayable) {
262
maker.findKey(
scriptValue
.fOperand.fDisplayable, &charPtr);
263
scriptValue
.fOperand.fString = new SkString(charPtr);
264
scriptValue
.fType = SkType_String;
265
engine.SkScriptEngine::track(
scriptValue
.fOperand.fString);
270
displayable->setReference(this,
scriptValue
.fOperand.fDisplayable)
[
all
...]
SkDisplayTypes.cpp
123
SkScriptValue*
scriptValue
) {
124
if (
scriptValue
== NULL)
129
scriptValue
->fType = SkType_String;
141
scriptValue
->fOperand.fString = new SkString(&value.c_str()[start], end - start);
143
scriptValue
->fOperand.fString = new SkString(value);
152
bool SkDisplayString::getProperty(int index, SkScriptValue*
scriptValue
) const {
155
scriptValue
->fType = SkType_Int;
156
scriptValue
->fOperand.fS32 = (int32_t) value.size();
SkAnimatorScript.cpp
91
bool SkAnimatorScript::Box(void* user, SkScriptValue*
scriptValue
) {
93
SkDisplayTypes type =
scriptValue
->fType;
97
SkDisplayArray* boxedValue = new SkDisplayArray(*
scriptValue
->fOperand.fArray);
103
boxedValue->value = !!
scriptValue
->fOperand.fS32;
108
boxedValue->value =
scriptValue
->fOperand.fS32;
113
boxedValue->value =
scriptValue
->fOperand.fScalar;
116
SkDisplayString* boxedValue = new SkDisplayString(*
scriptValue
->fOperand.fString);
120
scriptValue
->fOperand.fObject =
scriptValue
->fOperand.fDisplayable;
121
scriptValue
->fType = SkType_Displayable
[
all
...]
SkDrawTextBox.cpp
65
bool SkDrawTextBox::setProperty(int index, SkScriptValue&
scriptValue
)
67
return this->INHERITED::setProperty(index,
scriptValue
);
SkDrawMatrix.cpp
214
bool SkDrawMatrix::setProperty(int index, SkScriptValue&
scriptValue
) {
215
SkScalar number =
scriptValue
.fOperand.fScalar;
219
SkASSERT(
scriptValue
.fType == SkType_Array);
220
SkASSERT(
scriptValue
.fOperand.fArray->getType() == SkType_Float);
221
SkASSERT(
scriptValue
.fOperand.fArray->count() == 2);
222
// SkParse::FindScalars(
scriptValue
.fOperand.fString->c_str(), xy, 2);
223
fMatrix.setTranslateX((*
scriptValue
.fOperand.fArray)[0].fScalar);
224
fMatrix.setTranslateY((*
scriptValue
.fOperand.fArray)[1].fScalar);
SkScript2.h
228
SkScriptValue2
scriptValue
;
229
scriptValue
.fOperand = *operand;
230
scriptValue
.fType = type;
231
convertTo(SkOperand2::kString, &
scriptValue
);
232
*operand =
scriptValue
.fOperand;
238
SkOperand2::OpType getUnboxType(SkOperand2
scriptValue
);
245
bool handleUnbox(SkScriptValue2*
scriptValue
);
SkScript.h
195
SkScriptValue
scriptValue
;
196
scriptValue
.fOperand = operand;
197
scriptValue
.fType = type;
198
convertTo(SkType_String, &
scriptValue
);
199
operand =
scriptValue
.fOperand;
211
bool handleUnbox(SkScriptValue*
scriptValue
);
SkDisplayApply.cpp
128
SkScriptValue
scriptValue
;
129
scriptValue
.fOperand = values[0];
130
scriptValue
.fType = info->getType();
131
target->setProperty(info->propertyIndex(),
scriptValue
);
473
SkScriptValue
scriptValue
;
474
SkDEBUGCODE(bool success = ) target->getProperty(info->propertyIndex(), &
scriptValue
);
476
last[0] =
scriptValue
.fOperand;
477
scriptValue
.fOperand = fActive->fSaveRestore[activeIndex][0];
478
target->setProperty(info->propertyIndex(),
scriptValue
);
763
SkScriptValue
scriptValue
;
[
all
...]
SkAnimateBase.cpp
213
SkScriptValue
scriptValue
;
214
bool success = engine.evaluateScript(&script, &
scriptValue
);
215
if (success &&
scriptValue
.fType == SkType_Displayable)
216
fTarget =
scriptValue
.fOperand.fDrawable;
SkAnimator.cpp
322
SkScriptValue
scriptValue
;
323
bool success = element->getProperty(info->propertyIndex(), &
scriptValue
);
324
if (success &&
scriptValue
.fType == SkType_Int)
325
return
scriptValue
.fOperand.fS32;
348
SkScriptValue
scriptValue
;
349
bool success = element->getProperty(info->propertyIndex(), &
scriptValue
);
350
if (success &&
scriptValue
.fType == SkType_Float)
351
return
scriptValue
.fOperand.fScalar;
576
SkScriptValue
scriptValue
;
577
scriptValue
.fType = SkType_Int
[
all
...]
SkDisplayMath.cpp
133
SkScriptValue*
scriptValue
) {
134
if (
scriptValue
== NULL)
213
scriptValue
->fOperand.fScalar = scalarResult;
214
scriptValue
->fType = SkType_Float;
SkDisplayXMLParser.cpp
152
SkScriptValue
scriptValue
;
153
scriptValue
.fOperand.fDisplayable = ref;
154
scriptValue
.fType = ref->getType();
155
displayable->setProperty(info->propertyIndex(),
scriptValue
);
SkDrawPaint.cpp
150
SkScriptValue*
scriptValue
) {
151
if (
scriptValue
== NULL)
160
scriptValue
->fType = SkType_Float;
162
scriptValue
->fOperand.fScalar = paint.measureText(parameters[0].fOperand.fString->c_str(),
165
//
scriptValue
->fOperand.fScalar / 65536.0f);
SkAnimatorScript.h
61
static bool Unbox(void* , SkScriptValue*
scriptValue
);
SkDisplayable.cpp
512
SkScriptValue
scriptValue
;
513
scriptValue
.fOperand.fDisplayable = displayable;
514
scriptValue
.fType = displayable->getType();
515
setProperty(info->propertyIndex(),
scriptValue
);
SkMemberInfo.h
95
SkScriptValue&
scriptValue
) const;
SkScriptTokenizer.cpp
463
SkOperand2::OpType SkScriptEngine2::getUnboxType(SkOperand2
scriptValue
) {
467
return (*callBack)->getReturnType(0, &
scriptValue
);
772
SkScriptValue2
scriptValue
;
778
bool success = innerScript(scriptPtr, &
scriptValue
);
781
success = convertTo(SkOperand2::kS32, &
scriptValue
);
783
int index =
scriptValue
.fOperand.fS32;
784
fValueStack.pop(&
scriptValue
);
785
if (
scriptValue
.fType == SkOperand2::kObject) {
786
success = handleUnbox(&
scriptValue
);
788
SkASSERT(
scriptValue
.fType == SkOperand2::kArray)
[
all
...]
Completed in 148 milliseconds