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Searched
refs:setActiveTextureUnit
(Results
1 - 4
of
4
) sorted by null
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLClientState.h
150
GLenum
setActiveTextureUnit
(GLenum texture);
GLClientState.cpp
246
GLenum GLClientState::
setActiveTextureUnit
(GLenum texture)
/device/generic/goldfish/opengl/system/GLESv2_enc/
GL2Encoder.cpp
866
m_state->
setActiveTextureUnit
(texUnit);
909
state->
setActiveTextureUnit
(origActiveTexture);
944
state->
setActiveTextureUnit
(origActiveTexture);
[
all
...]
/device/generic/goldfish/opengl/system/GLESv1_enc/
GLEncoder.cpp
608
if ((err = state->
setActiveTextureUnit
(texture)) != GL_NO_ERROR) {
[
all
...]
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