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    Searched refs:setLum (Results 1 - 2 of 2) sorted by null

  /external/skia/src/gpu/effects/
GrCustomXfermode.cpp 356 // SetLum(SetSat(S * Da, Sat(D * Sa)), Sa*Da, D*Sa) + (1 - Sa) * D + (1 - Da) * S
357 SkString setSat, setLum;
359 add_lum_function(fsBuilder, &setLum);
364 outputColor, setLum.c_str(), setSat.c_str(), inputColor,
371 // SetLum(SetSat(D * Sa, Sat(S * Da)), Sa*Da, D*Sa)) + (1 - Sa) * D + (1 - Da) * S
372 SkString setSat, setLum;
374 add_lum_function(fsBuilder, &setLum);
379 outputColor, setLum.c_str(), setSat.c_str(), inputColor,
386 // SetLum(S * Da, Sa* Da, D * Sa) + (1 - Sa) * D + (1 - Da) * S
387 SkString setLum;
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  /external/deqp/framework/referencerenderer/
rrFragmentOperations.cpp 521 Vec3 setLum (const Vec3& cbase, const Vec3& clum)
550 return setLum(color, clum);
631 case BLENDEQUATION_ADVANCED_HSL_COLOR: SAMPLE_REGISTER_ADV_BLEND_HSL(setLum(srcColor, dstColor)); break;
632 case BLENDEQUATION_ADVANCED_HSL_LUMINOSITY: SAMPLE_REGISTER_ADV_BLEND_HSL(setLum(dstColor, srcColor)); break;
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