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Searched
refs:setProjectionPathMask
(Results
1 - 7
of
7
) sorted by null
/frameworks/base/libs/hwui/
CanvasState.h
133
void
setProjectionPathMask
(LinearAllocator& allocator, const SkPath* path);
CanvasState.cpp
192
void CanvasState::
setProjectionPathMask
(LinearAllocator& allocator, const SkPath* path) {
193
mSnapshot->
setProjectionPathMask
(allocator, path);
Snapshot.h
206
void
setProjectionPathMask
(LinearAllocator& allocator, const SkPath* path);
Snapshot.cpp
224
void Snapshot::
setProjectionPathMask
(LinearAllocator& allocator, const SkPath* path) {
OpenGLRenderer.h
403
void
setProjectionPathMask
(LinearAllocator& allocator, const SkPath* path);
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RenderNode.cpp
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OpenGLRenderer.cpp
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