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    Searched refs:setProjectionPathMask (Results 1 - 7 of 7) sorted by null

  /frameworks/base/libs/hwui/
CanvasState.h 133 void setProjectionPathMask(LinearAllocator& allocator, const SkPath* path);
CanvasState.cpp 192 void CanvasState::setProjectionPathMask(LinearAllocator& allocator, const SkPath* path) {
193 mSnapshot->setProjectionPathMask(allocator, path);
Snapshot.h 206 void setProjectionPathMask(LinearAllocator& allocator, const SkPath* path);
Snapshot.cpp 224 void Snapshot::setProjectionPathMask(LinearAllocator& allocator, const SkPath* path) {
OpenGLRenderer.h 403 void setProjectionPathMask(LinearAllocator& allocator, const SkPath* path);
    [all...]
RenderNode.cpp     [all...]
OpenGLRenderer.cpp     [all...]

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