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Searched
refs:setSamplerUniform
(Results
1 - 3
of
3
) sorted by null
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLSharedGroup.h
86
bool
setSamplerUniform
(GLint appLoc, GLint val, GLenum* target);
134
bool
setSamplerUniform
(GLuint program, GLint appLoc, GLint val, GLenum* target);
GLSharedGroup.cpp
178
bool ProgramData::
setSamplerUniform
(GLint appLoc, GLint val, GLenum* target)
446
bool GLSharedGroup::
setSamplerUniform
(GLuint program, GLint appLoc, GLint val, GLenum* target)
450
return pData ? pData->
setSamplerUniform
(appLoc, val, target) : false;
/device/generic/goldfish/opengl/system/GLESv2_enc/
GL2Encoder.cpp
939
if (shared->
setSamplerUniform
(state->currentProgram(), location, x, &target)) {
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