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    Searched refs:slabs (Results 1 - 2 of 2) sorted by null

  /external/mesa3d/src/gallium/auxiliary/pipebuffer/
pb_bufmgr_slab.c 99 * It adds/removes slabs as needed in order to meet the allocation/destruction
124 * Partial slabs
126 * Full slabs are not stored in any list. Empty slabs are destroyed
129 struct list_head slabs; member in struct:pb_slab_manager
136 * Wrapper around several slabs, therefore capable of handling buffers of
213 LIST_ADDTAIL(&slab->head, &mgr->slabs);
297 * Called when we ran out of free slabs.
359 /* Add this slab to the list of partial slabs */
360 LIST_ADDTAIL(&slab->head, &mgr->slabs);
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  /hardware/intel/common/libwsbm/src/
wsbm_slabpool.c 151 struct _WsbmListHead slabs; member in struct:_WsbmSlabSizeHeader
210 * FIXME: Perhaps arrange timeout slabs in size buckets for fast
323 * to efficiently reuse slabs.
496 WSBMLISTADDTAIL(&slab->head, &header->slabs);
534 WSBMLISTADDTAIL(&slab->head, &header->slabs);
542 if (header->slabs.next == &header->slabs ||
656 while (header->slabs.next == &header->slabs && count > 0) {
658 if (header->slabs.next != &header->slabs
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