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Searched
refs:slow_paths_
(Results
1 - 5
of
5
) sorted by null
/art/compiler/optimizing/
code_generator.h
224
slow_paths_
.Add(slow_path);
358
slow_paths_
(graph->GetArena(), 8),
446
GrowableArray<SlowPathCode*>
slow_paths_
;
member in class:art::CodeGenerator
code_generator.cc
186
for (size_t i = 0, e =
slow_paths_
.Size(); i < e; ++i) {
187
slow_paths_
.Get(i)->EmitNativeCode(this);
[
all
...]
/art/compiler/dex/quick/
codegen_util.cc
[
all
...]
gen_common.cc
854
// We should check
slow_paths_
.Size() every time, because a new slow path
856
for (LIRSlowPath* slowpath :
slow_paths_
) {
859
slow_paths_
.clear();
[
all
...]
mir_to_lir.h
1831
ArenaVector<LIRSlowPath*>
slow_paths_
;
member in class:art::Mir2Lir
[
all
...]
Completed in 58 milliseconds