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    Searched refs:sp_mask (Results 1 - 3 of 3) sorted by null

  /art/compiler/optimizing/
stack_map_stream.h 91 BitVector* sp_mask; member in struct:art::StackMapStream::StackMapEntry
108 BitVector* sp_mask,
stack_map_stream.cc 24 BitVector* sp_mask,
31 current_entry_.sp_mask = sp_mask;
45 if (sp_mask != nullptr) {
46 stack_mask_max_ = std::max(stack_mask_max_, sp_mask->GetHighestBitSet());
234 if (entry.sp_mask != nullptr) {
235 stack_map.SetStackMask(code_info, *entry.sp_mask);
stack_map_test.cc 41 ArenaBitVector sp_mask(&arena, 0, false);
43 stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
75 ASSERT_TRUE(SameBits(stack_mask, sp_mask));
277 ArenaBitVector sp_mask(&arena, 0, false);
279 stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
357 ArenaBitVector sp_mask(&arena, 0, false);
360 stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
371 stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0);
419 ArenaBitVector sp_mask(&arena, 0, false);
422 stream.BeginStackMapEntry(0, 64, 0x3, &sp_mask, number_of_dex_registers, 0)
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