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    Searched refs:src_texture (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/gallium/state_trackers/xa/
xa_renderer.c 394 struct pipe_resource *src_texture,
446 src_texture, src_texture->format);
447 src_view = pipe->create_sampler_view(pipe, src_texture, &templ);
453 if (src_texture->format == PIPE_FORMAT_L8_UNORM)
xa_priv.h 240 struct pipe_resource *src_texture,
  /external/mesa3d/src/mesa/main/
ff_fragment_shader.cpp 170 #define SRC_TEXTURE 0
188 case GL_TEXTURE: return SRC_TEXTURE;
477 key->unit[i].OptRGB[0].Source = SRC_TEXTURE;
524 ir_variable *src_texture[MAX_TEXTURE_COORD_UNITS]; member in class:texenv_fragment_program
574 case SRC_TEXTURE:
575 return new(p->mem_ctx) ir_dereference_variable(p->src_texture[unit]);
586 ir_dereference_variable(p->src_texture[src - SRC_TEXTURE0]);
916 if (p->src_texture[unit])
936 p->src_texture[unit] = p->make_temp(glsl_type::vec4_type,
938 p->emit(p->src_texture[unit])
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