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Searched
refs:src_texture
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/gallium/state_trackers/xa/
xa_renderer.c
394
struct pipe_resource *
src_texture
,
446
src_texture
,
src_texture
->format);
447
src_view = pipe->create_sampler_view(pipe,
src_texture
, &templ);
453
if (
src_texture
->format == PIPE_FORMAT_L8_UNORM)
xa_priv.h
240
struct pipe_resource *
src_texture
,
/external/mesa3d/src/mesa/main/
ff_fragment_shader.cpp
170
#define
SRC_TEXTURE
0
188
case GL_TEXTURE: return
SRC_TEXTURE
;
477
key->unit[i].OptRGB[0].Source =
SRC_TEXTURE
;
524
ir_variable *
src_texture
[MAX_TEXTURE_COORD_UNITS];
member in class:texenv_fragment_program
574
case
SRC_TEXTURE
:
575
return new(p->mem_ctx) ir_dereference_variable(p->
src_texture
[unit]);
586
ir_dereference_variable(p->
src_texture
[src - SRC_TEXTURE0]);
916
if (p->
src_texture
[unit])
936
p->
src_texture
[unit] = p->make_temp(glsl_type::vec4_type,
938
p->emit(p->
src_texture
[unit])
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