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  /external/skia/src/gpu/
GrAtlasTextContext.cpp 405 // but we'd have to clear the subrun information
518 PerSubRunInfo& subRun = runIdx.fSubRunInfo.back();
519 subRun.fUseLCDText = runPaint.isLCDRenderText();
520 subRun.fDrawAsDistanceFields = true;
662 // Push back a new subrun to fill and set the override descriptor
685 PerSubRunInfo& subRun = run.fSubRunInfo.back();
686 subRun.fUseLCDText = origPaint.isLCDRenderText();
687 subRun.fDrawAsDistanceFields = true;
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GrAtlasTextContext.h 80 * We call these SubRuns. Because a subrun must be a contiguous range, we have to create
81 * a new subrun each time the mask format changes in a run. In theory, a run can have as
83 * practice, the vast majority of runs have only a single subrun.
101 // To ensure we always have one subrun, we push back a fresh run here
117 // significantly, and then the subrun could just have a refed pointer to the
278 int glyphCount, int run, int subRun,

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