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Searched
refs:surface_based
(Results
1 - 4
of
4
) sorted by null
/external/mesa3d/src/mesa/state_tracker/
st_cb_eglimage.c
120
if (!stObj->
surface_based
) {
122
stObj->
surface_based
= GL_TRUE;
st_texture.h
93
GLboolean
surface_based
;
member in struct:st_texture_object
st_manager.c
508
if (!stObj->
surface_based
) {
510
stObj->
surface_based
= GL_TRUE;
st_cb_texture.c
489
* Preparation prior to glTexImage. Basically check the '
surface_based
'
500
if (stObj->
surface_based
) {
518
stObj->
surface_based
= GL_FALSE;
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