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    Searched refs:surface_based (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/mesa/state_tracker/
st_cb_eglimage.c 120 if (!stObj->surface_based) {
122 stObj->surface_based = GL_TRUE;
st_texture.h 93 GLboolean surface_based; member in struct:st_texture_object
st_manager.c 508 if (!stObj->surface_based) {
510 stObj->surface_based = GL_TRUE;
st_cb_texture.c 489 * Preparation prior to glTexImage. Basically check the 'surface_based'
500 if (stObj->surface_based) {
518 stObj->surface_based = GL_FALSE;
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