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  /external/mesa3d/src/glsl/
list.h 285 struct exec_node *tail_pred; member in struct:exec_list
316 tail_pred = (exec_node *) & head;
324 * - Check to see if the \c tail_pred points to the \c head.
346 return !is_empty() ? tail_pred : NULL;
351 return !is_empty() ? tail_pred : NULL;
366 n->prev = tail_pred;
369 tail_pred = n;
409 target->tail_pred = tail_pred;
412 target->tail_pred->next = (exec_node *) &target->tail
    [all...]
ast_to_hir.cpp     [all...]

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