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    Searched refs:texBaseFormat (Results 1 - 2 of 2) sorted by null

  /external/mesa3d/src/mesa/main/
texstate.c 159 * \param texBaseFormat Base format of the texture associated with the
164 GLenum mode, GLenum texBaseFormat )
171 switch (texBaseFormat) {
192 "Invalid texBaseFormat 0x%x in calculate_derived_texenv",
193 texBaseFormat);
203 mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : mode;
217 switch (texBaseFormat) {
241 switch (texBaseFormat) {
267 mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : GL_ADD;
268 mode_a = (texBaseFormat == GL_INTENSITY) ? GL_ADD : GL_MODULATE
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_cb_texture.c 922 const GLenum texBaseFormat = texImage->_BaseFormat;
942 if (texBaseFormat == GL_DEPTH_COMPONENT ||
943 texBaseFormat == GL_DEPTH_STENCIL) {
947 /* texBaseFormat == GL_RGB, GL_RGBA, GL_ALPHA, etc */
    [all...]

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