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Searched
refs:textureFillFlags
(Results
1 - 4
of
4
) sorted by null
/frameworks/base/libs/hwui/
GlopBuilder.h
37
namespace
TextureFillFlags
{
61
GlopBuilder& setFillTexturePaint(Texture& texture, const int
textureFillFlags
,
FontRenderer.cpp
54
int
textureFillFlags
=
TextureFillFlags
::None;
56
textureFillFlags
|=
TextureFillFlags
::IsAlphaMaskTexture;
59
textureFillFlags
|=
TextureFillFlags
::ForceFilter;
66
.setFillTexturePaint(texture.getTexture(),
textureFillFlags
, paint, renderer->currentSnapshot()->alpha)
GlopBuilder.cpp
313
const int
textureFillFlags
, const SkPaint* paint, float alphaScale) {
317
GLenum filter = (
textureFillFlags
&
TextureFillFlags
::ForceFilter)
326
if (!(
textureFillFlags
&
TextureFillFlags
::IsAlphaMaskTexture)) {
348
if (
textureFillFlags
&
TextureFillFlags
::IsAlphaMaskTexture) {
OpenGLRenderer.cpp
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