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Searched
refs:transform_state_t
(Results
1 - 5
of
5
) sorted by null
/frameworks/native/opengl/libagl/
matrix.cpp
75
c->transforms.dirty =
transform_state_t
::VIEWPORT |
76
transform_state_t
::MVUI |
77
transform_state_t
::MVIT |
78
transform_state_t
::MVP;
123
if (dirty &
transform_state_t
::MODELVIEW) {
128
if (dirty &
transform_state_t
::PROJECTION) {
133
if (dirty &
transform_state_t
::VIEWPORT) {
140
if (dirty &
transform_state_t
::MVP) {
147
if (dirty &
transform_state_t
::MVUI) {
153
if (dirty &
transform_state_t
::TEXTURE)
[
all
...]
array.cpp
[
all
...]
context.h
484
struct
transform_state_t
{
struct in namespace:android::gl
612
transform_state_t
transforms;
vertex.cpp
175
ogles_validate_transform(c,
transform_state_t
::MVIT);
light.cpp
536
ogles_validate_transform(c,
transform_state_t
::MODELVIEW);
544
ogles_validate_transform(c,
transform_state_t
::MVUI);
Completed in 497 milliseconds