/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_idct.c | 91 ureg_ADD(shader, ureg_writemask(addr[1], wm_start), ureg_scalar(start, sw_start), ureg_imm1f(shader, 1.0f / size)); 109 ureg_ADD(shader, ureg_writemask(daddr[0], wm_tc), saddr[0], ureg_imm1f(shader, pos / size)); 111 ureg_ADD(shader, ureg_writemask(daddr[1], wm_tc), saddr[1], ureg_imm1f(shader, pos / size)); 179 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f)); 234 ureg_DP4(shader, m[0][0], ureg_abs(ureg_src(m[0][0])), ureg_imm1f(shader, 1 << 14)); 236 ureg_MUL(shader, ureg_writemask(m[0][0], TGSI_WRITEMASK_W), ureg_abs(ureg_src(m[7][1])), ureg_imm1f(shader, 1 << 14)); 238 ureg_SGT(shader, m[0][0], ureg_imm1f(shader, 0.5f), ureg_abs(ureg_src(m[0][0]))); 241 ureg_imm1f(shader, 1.0f / (1 << 15)), ureg_imm1f(shader, -1.0f / (1 << 15))); 305 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f)) [all...] |
vl_mc.c | 76 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f)); 94 ureg_MUL(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), pos, ureg_imm1f(shader, 0.5f)); 96 ureg_SGE(shader, ureg_writemask(tmp, TGSI_WRITEMASK_Y), ureg_src(tmp), ureg_imm1f(shader, 0.5f)); 204 ureg_src(ref), ureg_imm1f(shader, y_scale)); 209 ureg_src(ref), ureg_imm1f(shader, 1.0f / y_scale)); 271 ureg_scalar(vpos, TGSI_SWIZZLE_Z), ureg_imm1f(shader, 0.5f)); 272 ureg_MOV(shader, ureg_writemask(o_flags, TGSI_WRITEMASK_W), ureg_imm1f(shader, -1.0f)); 282 ureg_scalar(vpos, TGSI_SWIZZLE_Y), ureg_imm1f(shader, 0.5f)); 295 ureg_imm1f(shader, 0.0f), ureg_imm1f(shader, 1.0f)) [all...] |
vl_compositor.c | 102 ureg_scalar(vtex, TGSI_SWIZZLE_W), ureg_imm1f(shader, 0.5f)); 104 ureg_scalar(vtex, TGSI_SWIZZLE_W), ureg_imm1f(shader, 0.25f)); 108 ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X), ureg_imm1f(shader, 0.25f)); 110 ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y), ureg_imm1f(shader, 0.25f)); 116 ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_X), ureg_imm1f(shader, -0.25f)); 118 ureg_scalar(ureg_src(tmp), TGSI_SWIZZLE_Y), ureg_imm1f(shader, -0.25f)); 157 ureg_MOV(shader, ureg_writemask(texel, TGSI_WRITEMASK_W), ureg_imm1f(shader, 1.0f)); 162 ureg_MOV(shader, ureg_writemask(fragment, TGSI_WRITEMASK_W), ureg_imm1f(shader, 1.0f)); 208 ureg_imm1f(shader, i ? 0.75f : 0.25f)); 210 ureg_src(t_tc[i]), ureg_imm1f(shader, 0.5f)) [all...] |
vl_zscan.c | 140 ureg_MOV(shader, ureg_writemask(o_vpos, TGSI_WRITEMASK_ZW), ureg_imm1f(shader, 1.0f)); 143 ureg_imm1f(shader, 1.0f / zscan->blocks_per_line)); 150 ureg_imm1f(shader, 1.0f / (zscan->blocks_per_line * VL_BLOCK_WIDTH) 154 ureg_imm1f(shader, 1.0f / zscan->blocks_per_line), ureg_src(tmp)); 158 ureg_imm1f(shader, (float)zscan->blocks_per_line / zscan->blocks_total)); 218 ureg_MUL(shader, quant, ureg_src(quant), ureg_imm1f(shader, 16.0f));
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vl_matrix_filter.c | 116 ureg_imm1f(shader, 0.0f)); 132 ureg_imm1f(shader, matrix_values[i])); 136 ureg_imm1f(shader, matrix_values[i]), ureg_src(t_sum)); 140 ureg_MOV(shader, o_fragment, ureg_imm1f(shader, 0.0f));
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vl_median_filter.c | 126 ureg_imm1f(shader, 0.0f));
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
tgsi_ureg.h | 348 ureg_imm1f( struct ureg_program *ureg, function [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_mesa_to_tgsi.c | 752 ureg_MOV( ureg, dst[0], ureg_imm1f(ureg, 0.5) ); [all...] |