HomeSort by relevance Sort by last modified time
    Searched refs:validate_texture_wrap_mode (Results 1 - 2 of 2) sorted by null

  /external/mesa3d/src/mesa/main/
samplerobj.c 285 validate_texture_wrap_mode(struct gl_context *ctx, GLenum wrap) function
329 if (validate_texture_wrap_mode(ctx, param)) {
344 if (validate_texture_wrap_mode(ctx, param)) {
359 if (validate_texture_wrap_mode(ctx, param)) {
    [all...]
texparam.c 56 validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap) function
300 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
310 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
320 if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
    [all...]

Completed in 88 milliseconds