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Searched
refs:value_base
(Results
1 - 4
of
4
) sorted by null
/frameworks/base/core/jni/
android_opengl_GLES31.cpp
1274
GLint *
value_base
= (GLint *) 0;
local
1344
GLint *
value_base
= (GLint *) 0;
local
1414
GLint *
value_base
= (GLint *) 0;
local
1484
GLint *
value_base
= (GLint *) 0;
local
1554
GLuint *
value_base
= (GLuint *) 0;
local
1624
GLuint *
value_base
= (GLuint *) 0;
local
1694
GLuint *
value_base
= (GLuint *) 0;
local
1764
GLuint *
value_base
= (GLuint *) 0;
local
1834
GLfloat *
value_base
= (GLfloat *) 0;
local
1904
GLfloat *
value_base
= (GLfloat *) 0;
local
1974
GLfloat *
value_base
= (GLfloat *) 0;
local
2044
GLfloat *
value_base
= (GLfloat *) 0;
local
2114
GLfloat *
value_base
= (GLfloat *) 0;
local
2186
GLfloat *
value_base
= (GLfloat *) 0;
local
2258
GLfloat *
value_base
= (GLfloat *) 0;
local
2330
GLfloat *
value_base
= (GLfloat *) 0;
local
2402
GLfloat *
value_base
= (GLfloat *) 0;
local
2474
GLfloat *
value_base
= (GLfloat *) 0;
local
2546
GLfloat *
value_base
= (GLfloat *) 0;
local
2618
GLfloat *
value_base
= (GLfloat *) 0;
local
2690
GLfloat *
value_base
= (GLfloat *) 0;
local
[
all
...]
android_opengl_GLES30.cpp
1103
GLfloat *
value_base
= (GLfloat *) 0;
local
1173
GLfloat *
value_base
= (GLfloat *) 0;
local
1243
GLfloat *
value_base
= (GLfloat *) 0;
local
1313
GLfloat *
value_base
= (GLfloat *) 0;
local
1383
GLfloat *
value_base
= (GLfloat *) 0;
local
1453
GLfloat *
value_base
= (GLfloat *) 0;
local
2712
GLuint *
value_base
= (GLuint *) 0;
local
2780
GLuint *
value_base
= (GLuint *) 0;
local
2848
GLuint *
value_base
= (GLuint *) 0;
local
2916
GLuint *
value_base
= (GLuint *) 0;
local
2984
GLint *
value_base
= (GLint *) 0;
local
3052
GLuint *
value_base
= (GLuint *) 0;
local
3120
GLfloat *
value_base
= (GLfloat *) 0;
local
[
all
...]
android_opengl_EGL14.cpp
488
EGLint *
value_base
= (EGLint *) 0;
local
511
value_base
= (EGLint *)
513
value =
value_base
+ offset;
523
if (
value_base
) {
524
_env->ReleaseIntArrayElements(value_ref, (jint*)
value_base
,
787
EGLint *
value_base
= (EGLint *) 0;
local
810
value_base
= (EGLint *)
812
value =
value_base
+ offset;
822
if (
value_base
) {
823
_env->ReleaseIntArrayElements(value_ref, (jint*)
value_base
,
1143
EGLint *
value_base
= (EGLint *) 0;
local
[
all
...]
android_opengl_GLES20.cpp
5430
GLfloat *
value_base
= (GLfloat *) 0;
local
5520
GLfloat *
value_base
= (GLfloat *) 0;
local
5610
GLfloat *
value_base
= (GLfloat *) 0;
local
[
all
...]
Completed in 1248 milliseconds