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    Searched refs:vprog (Results 1 - 6 of 6) sorted by null

  /external/mesa3d/src/mesa/program/
programopt.h 32 _mesa_insert_mvp_code(struct gl_context *ctx, struct gl_vertex_program *vprog);
programopt.c 49 _mesa_insert_mvp_dp4_code(struct gl_context *ctx, struct gl_vertex_program *vprog)
52 const GLuint origLen = vprog->Base.NumInstructions;
69 mvpRef[i] = _mesa_add_state_reference(vprog->Base.Parameters,
103 _mesa_copy_instructions (newInst + 4, vprog->Base.Instructions, origLen);
106 _mesa_free_instructions(vprog->Base.Instructions, origLen);
109 vprog->Base.Instructions = newInst;
110 vprog->Base.NumInstructions = newLen;
111 vprog->Base.InputsRead |= VERT_BIT_POS;
112 vprog->Base.OutputsWritten |= BITFIELD64_BIT(VERT_RESULT_HPOS);
117 _mesa_insert_mvp_mad_code(struct gl_context *ctx, struct gl_vertex_program *vprog)
    [all...]
  /external/mesa3d/src/mesa/main/
nvprogram.c 63 struct gl_vertex_program *vprog; local
74 vprog = gl_vertex_program(_mesa_lookup_program(ctx, id));
76 if (!vprog || vprog->Base.Target != GL_VERTEX_STATE_PROGRAM_NV) {
630 struct gl_vertex_program *vprog = gl_vertex_program(prog); local
631 if (!vprog || prog == &_mesa_DummyProgram) {
632 vprog = gl_vertex_program(ctx->Driver.NewProgram(ctx, target, id));
633 if (!vprog) {
637 _mesa_HashInsert(ctx->Shared->Programs, id, vprog);
642 _mesa_parse_arb_vertex_program(ctx, target, program, len, vprog);
    [all...]
texstate.c 497 struct gl_program *vprog = NULL; local
502 vprog = ctx->Shader.CurrentVertexProgram->_LinkedShaders[MESA_SHADER_VERTEX]->Program;
506 vprog = &ctx->VertexProgram.Current->Base;
546 if (vprog) {
547 enabledVertTargets |= vprog->TexturesUsed[unit];
ff_fragment_shader.cpp 380 struct gl_program *vprog; local
388 vprog = ctx->Shader.CurrentVertexProgram->_LinkedShaders[MESA_SHADER_VERTEX]->Program;
390 vprog = &ctx->VertexProgram.Current->Base;
392 vp_outputs = vprog->OutputsWritten;
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_program.c 153 struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog; local
154 struct brw_vertex_program *newVP = brw_vertex_program(vprog);

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