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    Searched refs:vtxShader (Results 1 - 6 of 6) sorted by null

  /development/ndk/platforms/android-18/samples/gles3jni/jni/
gles3jni.cpp 73 GLuint vtxShader = 0;
78 vtxShader = createShader(GL_VERTEX_SHADER, vtxSrc);
79 if (!vtxShader)
91 glAttachShader(program, vtxShader);
113 glDeleteShader(vtxShader);
  /external/deqp/modules/gles31/functional/
es31fProgramStateQueryTests.cpp 95 glu::Shader vtxShader (m_context.getRenderContext(), glu::SHADERTYPE_VERTEX);
98 vtxShader.setSources(1, &s_vertexSource, DE_NULL);
101 vtxShader.compile();
105 const tcu::ScopedLogSection section(m_testCtx.getLog(), "VtxShader", "Vertex shader");
106 m_testCtx.getLog() << vtxShader;
114 if (!vtxShader.getCompileStatus() || !frgShader.getCompileStatus())
131 gl.glAttachShader(program.getProgram(), vtxShader.getShader());
151 gl.glAttachShader(program.getProgram(), vtxShader.getShader());
  /external/deqp/modules/glshared/
glsRandomShaderCase.hpp 90 void checkProgramLimits (const rsg::Shader& vtxShader, const rsg::Shader& frgShader) const;
glsLifetimeTests.cpp 119 CheckedProgram (const RenderContext& renderCtx, GLuint vtxShader, GLuint fragShader)
122 attachShader(vtxShader);
511 CheckedShader vtxShader (getRenderContext(),
516 gl().attachShader(program, vtxShader.getShader());
552 gl().detachShader(program, vtxShader.getShader());
849 CheckedShader vtxShader (getRenderContext(),
854 vtxShader.getShader(), fragShader.getShader());
    [all...]
glsRandomShaderCase.cpp 274 void RandomShaderCase::checkProgramLimits (const rsg::Shader& vtxShader, const rsg::Shader& frgShader) const
276 const int numRequiredCombinedSamplers = getNumSamplerUniforms(vtxShader.getUniforms()) + getNumSamplerUniforms(frgShader.getUniforms());
  /external/deqp/modules/internal/
ditFrameworkTests.cpp 707 class VtxShader : public rr::VertexShader
710 VtxShader (void)
726 } vtxShader;
751 const rr::Program program (&vtxShader, &fragShader);

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