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    Searched refs:windowVisibility (Results 1 - 7 of 7) sorted by null

  /external/deqp/framework/opengl/
gluRenderConfig.hpp 71 Visibility windowVisibility;
88 , windowVisibility (VISIBILITY_VISIBLE)
gluFboRenderContext.cpp 152 nativeRenderConfig.windowVisibility = config.windowVisibility;
gluRenderConfig.cpp 156 config->windowVisibility = parseWindowVisibility(cmdLine);
  /external/deqp/framework/platform/win32/
tcuWGLContextFactory.cpp 128 if (config.windowVisibility != glu::RenderConfig::VISIBILITY_VISIBLE &&
129 config.windowVisibility != glu::RenderConfig::VISIBILITY_HIDDEN)
132 m_window.setVisible(config.windowVisibility != glu::RenderConfig::VISIBILITY_HIDDEN);
tcuWin32GLES3Platform.cpp 108 m_window.setVisible(config.windowVisibility != glu::RenderConfig::VISIBILITY_HIDDEN);
  /external/deqp/framework/egl/
egluGLContextFactory.cpp 227 const WindowParams::Visibility visibility = getNativeWindowVisibility(config.windowVisibility);
  /external/deqp/framework/platform/X11/
tcuX11GlxPlatform.cpp 367 m_x11Window.setVisibility(cfg.windowVisibility != RenderConfig::VISIBILITY_HIDDEN);

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