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Searched
refs:windowVisibility
(Results
1 - 7
of
7
) sorted by null
/external/deqp/framework/opengl/
gluRenderConfig.hpp
71
Visibility
windowVisibility
;
88
,
windowVisibility
(VISIBILITY_VISIBLE)
gluFboRenderContext.cpp
152
nativeRenderConfig.
windowVisibility
= config.
windowVisibility
;
gluRenderConfig.cpp
156
config->
windowVisibility
= parseWindowVisibility(cmdLine);
/external/deqp/framework/platform/win32/
tcuWGLContextFactory.cpp
128
if (config.
windowVisibility
!= glu::RenderConfig::VISIBILITY_VISIBLE &&
129
config.
windowVisibility
!= glu::RenderConfig::VISIBILITY_HIDDEN)
132
m_window.setVisible(config.
windowVisibility
!= glu::RenderConfig::VISIBILITY_HIDDEN);
tcuWin32GLES3Platform.cpp
108
m_window.setVisible(config.
windowVisibility
!= glu::RenderConfig::VISIBILITY_HIDDEN);
/external/deqp/framework/egl/
egluGLContextFactory.cpp
227
const WindowParams::Visibility visibility = getNativeWindowVisibility(config.
windowVisibility
);
/external/deqp/framework/platform/X11/
tcuX11GlxPlatform.cpp
367
m_x11Window.setVisibility(cfg.
windowVisibility
!= RenderConfig::VISIBILITY_HIDDEN);
Completed in 1177 milliseconds