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    Searched refs:yL (Results 1 - 21 of 21) sorted by null

  /external/neven/Embedded/common/src/b_BasicEm/
Phase.c 274 uint32 yL = ( yA > 0 ) ? yA : -yA;
277 if( xL == 0 && yL == 0 ) return 0;
279 if( xL == yL )
283 else if( xL > yL )
285 if( yL >= 65536 ) /* avoid overflow (1 << 16) */
287 uint32 shiftL = bbs_intLog2( yL ) - 15;
289 yL >>= shiftL;
291 phaseL = bbs_atan16( ( yL << 16 ) / xL );
299 yL >>= shiftL;
301 phaseL = bbs_M_PI_2_16 - bbs_atan16( ( xL << 16 ) / yL );
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  /external/neven/Embedded/common/src/b_ImageEm/
Functions.c 176 int32 xL, yL;
178 yL = tyL;
180 yMinL = yL < yMinL ? yL : yMinL;
182 yMaxL = yL > yMaxL ? yL : yMaxL;
184 yL = tyL + myxL * ( int32 )dstWidthA + myyL * ( int32 )dstHeightA;
186 yMinL = yL < yMinL ? yL : yMinL;
188 yMaxL = yL > yMaxL ? yL : yMaxL
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HistoEq.c 69 uint32 xL, yL;
101 for( yL = 0; yL < sectHeightL; yL++ )
HistoEq16.c 70 uint32 xL, yL;
104 for( yL = 0; yL < sectHeightL; yL++ )
UInt16ByteImage.c 367 int32 yL;
450 yL = tyL + myyL * jL;
475 lL = yL >> bbpL;
482 f2yL = ( yL & fractionOnlyL ) >> bbpLby2L;
489 yL += myxL;
667 int32 yL;
749 yL = tyL + myyL * jL;
771 lL = yL >> bbpL;
775 f2yL = ( yL & fractionOnlyL ) >> bbpLby2L;
782 yL += myxL
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UInt8Image.c 553 int32 yL;
642 yL = tyL + myyL * jL;
664 lL = yL >> bbpL;
668 f2yL = ( yL & fractionOnlyL ) >> bbpLby2L;
675 yL += myxL;
  /external/neven/Embedded/common/src/b_TensorEm/
Flt16Vec3D.c 84 int32 yL = ( int32 ) srcPtrA->yE << bbpDiffL;
87 if( ptrA->yE != yL ) return FALSE;
95 int32 yL = ( int32 ) ptrA->yE << -bbpDiffL;
98 if( yL != srcPtrA->yE ) return FALSE;
240 int32 yL = ( ( int32 ) ptrA->yE << 16 ) / normL;
242 *ptrA = bts_Flt16Vec3D_create32( xL, yL, zL, 16 );
258 int32 xL, yL, zL, bbpL;
264 yL = vec1A.yE + ( ( int32 ) vec2A.yE << shiftL );
271 yL = ( ( int32 ) vec1A.yE << -shiftL ) + vec2A.yE;
276 return bts_Flt16Vec3D_create32( xL, yL, zL, bbpL )
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Flt16Vec2D.c 90 int32 yL = ( int32 ) srcPtrA->yE << bbpDiffL;
92 if( ptrA->yE != yL ) return FALSE;
95 if( srcPtrA->yE != ( yL >> bbpDiffL ) ) return FALSE;
102 int32 yL = ( int32 ) ptrA->yE << -bbpDiffL;
104 if( yL != srcPtrA->yE ) return FALSE;
107 if( ptrA->yE != ( yL >> -bbpDiffL ) ) return FALSE;
227 int32 yL = ( ( int32 ) ptrA->yE << 16 ) / normL;
228 *ptrA = bts_Flt16Vec2D_create32( xL, yL, 16 );
253 int32 yL = ( int32 ) vec1PtrA->yE * vec2PtrA->xE - ( int32 ) vec1PtrA->xE * vec2PtrA->yE;
254 return bbs_phase16( xL, yL );
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Int16Vec2D.c 155 int32 yL = ( ( int32 ) ptrA->yE << 16 ) / normL;
157 ptrA->yE = yL >> ( 16 - bbpA );
182 int32 yL = ( int32 ) vec1PtrA->yE * vec2PtrA->xE - ( int32 ) vec1PtrA->xE * vec2PtrA->yE;
183 return bbs_phase16( xL, yL );
Int16Vec3D.c 140 int32 yL = ( ( int32 )ptrA->yE << 16 ) / normL;
143 ptrA->yE = yL >> ( 16 - bbpA );
Cluster3D.c 134 int32 yL = 0;
142 yL += vecPtrL->yE;
148 yL = ( ( ( yL << 1 ) / ( int32 )ptrA->sizeE ) + 1 ) >> 1;
151 return bts_Flt16Vec3D_create16( ( int16 )xL, ( int16 )yL, ( int16 )zL, ( int16 )ptrA->bbpE );
357 int32 yL = vecPtrL->yE;
359 vecPtrL->xE = ( x0L + xL * altA.matE.xxE + yL * altA.matE.xyE + zL * altA.matE.xzE ) >> altA.matE.bbpE;
360 vecPtrL->yE = ( y0L + xL * altA.matE.yxE + yL * altA.matE.yyE + zL * altA.matE.yzE ) >> altA.matE.bbpE;
361 vecPtrL->zE = ( z0L + xL * altA.matE.zxE + yL * altA.matE.zyE + zL * altA.matE.zzE ) >> altA.matE.bbpE;
Flt16Mat2D.c 302 int32 yL = ( int32 ) matPtrA->yxE * vecPtrA->xE + ( int32 ) matPtrA->yyE * vecPtrA->yE;
308 vecL.yE = ( ( yL >> sh1L ) + 1 ) >> 1;
314 vecL.yE = yL << -matPtrA->bbpE;
326 int32 yL = ( int32 ) matPtrA->yxE * vecPtrA->xE + ( int32 ) matPtrA->yyE * vecPtrA->yE;
328 return bts_Flt16Vec2D_create32( xL, yL, bbpL );
Flt16Mat3D.c 266 int32 yL = ( int32 ) matPtrA->yxE * vecPtrA->xE + ( int32 ) matPtrA->yyE * vecPtrA->yE + ( int32 ) matPtrA->yzE * vecPtrA->zE;
273 vecL.yE = ( ( yL >> sh1L ) + 1 ) >> 1;
280 vecL.yE = yL << -matPtrA->bbpE;
297 int32 yL = ( ( ( ( int32 ) matPtrA->yxE * vecPtrA->xE + 1 ) >> 1 ) +
306 return bts_Flt16Vec3D_create32( xL, yL, zL, vecPtrA->bbpE + matPtrA->bbpE - 1 );
Cluster2D.c 176 int32 yL = 0;
183 yL += vecPtrL->yE;
188 yL = ( ( ( yL << 1 ) / ( int32 )ptrA->sizeE ) + 1 ) >> 1;
190 return bts_Flt16Vec2D_create16( ( int16 )xL, ( int16 )yL, ( int16 )ptrA->bbpE );
291 int32 yL = ptrA->vecArrE[ indexA ].yE;
294 yL <<= shiftL;
298 yL = ( ( yL >> ( -shiftL - 1 ) ) + 1 ) >> 1;
301 return yL;
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RBFMap2D.c 483 int32 yL = vecA.yE;
488 yL <<= shiftL;
493 yL = ( ( yL >> ( -shiftL - 1 ) ) + 1 ) >> 1;
503 vecL.yE -= yL;
  /external/neven/Embedded/common/src/b_APIEm/
BFFaceFinder.c 243 int32 yL = 0; /* 16.16 */
261 yL = outArrL[ 1 ]; /* 16.16 */
268 offsPtrA->yE = yL >> 16;
270 yL -= ( ( int32 )offsPtrA->yE << 16 );
274 altL.vecE = bts_Flt16Vec2D_create32( xL, yL, 16 );
316 int32 yL = 0; /* 16.16 */
337 yL = ptrA->faceDataBufferE[ indexA * 4 + 1 ]; /* 16.16 */
342 offsPtrA->yE = yL >> 16;
345 yL -= ( ( int32 )offsPtrA->yE << 16 );
349 altL.vecE = bts_Flt16Vec2D_create32( xL, yL, 16 )
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  /external/neven/Embedded/common/src/b_BitFeatureEm/
ScanDetector.c 406 int32 xL, yL;
415 bbf_Scanner_idxPos( scannerPtrL, bestIdxL, &xL, &yL, &scaleL );
421 bestGlobalYL = yL;
432 int32 xL, yL;
438 bbf_Scanner_idxPos( scannerPtrL, idxArrL[ iL ], &xL, &yL, &scaleL );
441 bbf_Scanner_addOutPos( cpA, scannerPtrL, xL, yL, scaleL, actL );
Scanner.c 607 int32 yL = scanIndexA / ptrA->currentWidthE;
608 int32 xL = scanIndexA - ( yL * ptrA->currentWidthE );
614 *yPtrA = ( int32 )( yL - ptrA->borderHeightE ) * ( int32 )( ptrA->scaleE >> 4 );
979 int32 yL = scanIndexA / ptrA->currentWidthE;
980 int32 xL = scanIndexA - yL * ptrA->currentWidthE;
981 bbf_Scanner_goToXY( cpA, ptrA, xL, yL );
990 int32 yL = ( yA / ( int32 )( ptrA->scaleE >> 4 ) ) + ptrA->borderHeightE;
998 bbf_Scanner_goToXY( cpA, ptrA, xL, yL );
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LocalScanDetector.c 619 int32 xL, yL; /* 16.16 */
620 bbf_LocalScanner_idxPos( scnPtrL, bestIdxL, &xL, &yL );
622 yL += ph1L << 15;
626 dstVecArrL[ iL ].yE = ( ( yL >> ( 15 - vecBbpL ) ) + 1 ) >> 1;
LocalScanner.c 471 int32 yL = ( scanIndexA / wL ) + ptrA->workScanRegionE.y1E;
473 *yPtrA = ( ( yL << ptrA->scaleExpE ) + ptrA->yOffE ) << 16;
  /external/skia/src/core/
SkPath.cpp 207 SkScalar yL = SkScalarMul(v.fY, rect.fLeft - edgeBegin->fX);
211 if ((xT < yL) || (xT < yR) || (xB < yL) || (xB < yR)) {
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