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  /external/skia/src/core/
SkBlitter_ARGB32.cpp 45 SkColor color = paint.getColor(); local
46 fColor = color;
48 fSrcA = SkColorGetA(color);
50 fSrcR = SkAlphaMul(SkColorGetR(color), scale);
51 fSrcG = SkAlphaMul(SkColorGetG(color), scale);
52 fSrcB = SkAlphaMul(SkColorGetB(color), scale);
83 uint32_t color = fPMColor; local
96 sk_memset32(device, color, count);
98 uint32_t sc = SkAlphaMulQ(color, SkAlpha255To256(aa));
127 #define solid_8_pixels(mask, dst, color) \
224 uint32_t color = fPMColor; local
246 uint32_t color = fPMColor; local
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SkShader.cpp 230 SkShader* SkShader::CreateColorShader(SkColor color) {
231 return SkNEW_ARGS(SkColorShader, (color));
289 SkColor color = shader.fColor; local
290 unsigned a = SkAlphaMul(SkColorGetA(color), SkAlpha255To256(rec.fPaint->getAlpha()));
292 unsigned r = SkColorGetR(color);
293 unsigned g = SkColorGetG(color);
294 unsigned b = SkColorGetB(color);
373 str->append("Color: ");
  /external/skia/src/effects/
SkColorFilters.cpp 19 bool SkModeColorFilter::asColorMode(SkColor* color, SkXfermode::Mode* mode) const {
20 if (color) {
21 *color = fColor;
41 SkPMColor color = fPMColor; local
45 result[i] = proc(color, shader[i]);
60 SkColor color = buffer.readColor(); local
62 return SkColorFilter::CreateModeFilter(color, mode);
111 * Creates a color filter expression which modifies the color by
112 * the specified color filter
162 GrColor color() const { return fColor; } function in class:ModeColorFilterEffect
358 GrColor color = GrColorPackRGBA(rand->nextRangeU(0, alpha), local
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  /external/skia/src/gpu/
GrDefaultGeoProcFactory.cpp 16 * matrix. It also leaves coverage untouched. Behind the scenes, we may add per vertex color or
24 GrColor color,
29 color,
41 GrColor color() const { return fColor; } function in class:DefaultGeoProc
48 local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init,
82 // Setup pass through color
178 GrColor color,
186 , fColor(color)
259 GrColor color,
264 color,
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GrRectBatch.cpp 17 /** We always use per-vertex colors so that rects can be batched across color changes. Sometimes we
22 The color param is used to determine whether the opaque hint can be set on the draw state.
25 The vertex attrib order is always pos, color, [local coords].
28 GrColor color,
34 return GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), *localMatrix);
36 return GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), SkMatrix::I());
68 // Handle any color overrides
101 this->color(),
172 GrColor color() const { return fBatch.fColor; } function in class:RectBatch
202 if (this->color() != that->color())
257 GrColor color = GrRandomColor(random); local
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  /external/skia/src/gpu/effects/
GrDistanceFieldGeoProc.h 25 kColorAttr_DistanceFieldEffectFlag = 0x20, // color vertex attribute
42 * The output color of this effect is a modulation of the input color and a sample from a
50 static GrGeometryProcessor* Create(GrColor color, const SkMatrix& viewMatrix,
53 return SkNEW_ARGS(GrDistanceFieldA8TextGeoProc, (color, viewMatrix, tex, params, lum,
57 static GrGeometryProcessor* Create(GrColor color, const SkMatrix& viewMatrix,
60 return SkNEW_ARGS(GrDistanceFieldA8TextGeoProc, (color, viewMatrix, tex, params, flags));
71 GrColor color() const { return fColor; } function in class:GrDistanceFieldA8TextGeoProc
113 * The output color of this effect is a modulation of the input color and a sample from
133 GrColor color() const { return fColor; } function in class:GrDistanceFieldPathGeoProc
200 GrColor color() const { return fColor; } function in class:GrDistanceFieldLCDTextGeoProc
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  /external/skia/src/pdf/
SkPDFBitmap.cpp 51 /* It is necessary to average the color component of transparent
53 separately re-sample the alpha and color channels when the image is
55 gives no information about the color component, the pathological
56 case is a white image with sharp transparency bounds - the color
58 rendered as grey because of the separate soft mask and color
116 SkDEBUGFAIL("unexpected color type");
139 SkPMColor color = *src++; local
140 U8CPU alpha = SkGetPackedA32(color);
142 pmcolor_to_rgb24(color, dst);
183 SkDEBUGFAIL("unexpected color type")
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  /external/skia/src/utils/android/
SkAndroidSDKCanvas.cpp 59 // Android SDK only supports mode & matrix color filters
63 SkColor color; local
66 bool isMode = cf->asColorMode(&color, &mode);
69 SkColorFilter::CreateModeFilter(color, SkXfermode::kSrcOver_Mode));
  /external/toybox/toys/posix/
ls.c 8 USE_LS(NEWTOY(ls, USE_LS_COLOR("(color):;")USE_LS_Z("Z")"goACFHLRSacdfiklmnpqrstux1[-Cxm1][-Cxml][-Cxmo][-Cxmg][-cu][-ftS][-HL]", TOYFLAG_BIN|TOYFLAG_LOCALE))
45 bool "ls --color"
49 usage: ls --color[=auto]
51 --color device=yellow symlink=turquoise/red dir=blue socket=purple
64 char *color;
282 int color = 0; local
284 if (S_ISDIR(mode)) color = 256+34;
285 else if (S_ISLNK(mode)) color = 256+36;
286 else if (S_ISBLK(mode) || S_ISCHR(mode)) color = 256+33;
287 else if (S_ISREG(mode) && (mode&0111)) color = 256+32
390 unsigned curcol, color = 0; local
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  /external/webp/src/enc/
alpha.c 192 uint8_t color[256] = { 0 }; local
198 color[p[i]] = 1;
202 if (color[j] > 0) ++colors;
  /external/zopfli/src/zopflipng/
zopflipng_lib.cc 82 // Returns 32-bit integer value for RGBA color.
83 static unsigned ColorIndex(const unsigned char* color) {
84 return color[0] + 256u * color[1] + 65536u * color[1] + 16777216u * color[3];
88 // is enabled, any color with alpha channel 0 is treated as a single color with
105 // First check if we want to preserve potential color-key background color,
247 LodePNGColorMode& color = teststate.info_png.color; local
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  /frameworks/base/core/jni/android/graphics/
NinePatchImpl.cpp 176 uint32_t color; local
256 color = colors[colorIndex++];
291 if (color == android::Res_png_9patch::TRANSPARENT_COLOR && !hasXfer) {
315 color, hasXfer);
  /frameworks/base/graphics/java/android/graphics/
Color.java 28 * The Color class defines methods for creating and converting color ints.
31 * stored solely in the alpha component, and not in the color components. The
39 public class Color {
54 * Return the alpha component of a color int. This is the same as saying
55 * color >>> 24
58 public static int alpha(int color) {
59 return color >>> 24;
63 * Return the red component of a color int. This is the same as saying
64 * (color >> 16) & 0xF
221 long color = Long.parseLong(colorString.substring(1), 16); local
230 Integer color = sColorNameMap.get(colorString.toLowerCase(Locale.ROOT)); local
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  /frameworks/base/libs/hwui/
FrameInfoVisualizer.cpp 46 SkColor color; member in struct:android::uirenderer::BarSegment
200 paint.setColor(Bar[i].color | BAR_FAST_ALPHA);
202 paint.setColor(Bar[i].color | BAR_JANKY_ALPHA);
Glop.h 49 Color = 1 << 1,
103 const void* color; member in struct:android::uirenderer::Glop::Mesh::Vertices
123 FloatColor color; member in struct:android::uirenderer::Glop::Fill
131 FloatColor color; member in union:android::uirenderer::Glop::Fill::Filter
GlopBuilder.cpp 175 VertexAttribFlags::TextureCoord | VertexAttribFlags::Color,
222 void GlopBuilder::setFill(int color, float alphaScale,
226 float alpha = (SkColorGetA(color) / 255.0f) * alphaScale;
229 mOutGlop->fill.color = {
230 colorScale * SkColorGetR(color),
231 colorScale * SkColorGetG(color),
232 colorScale * SkColorGetB(color),
236 mOutGlop->fill.color = { 1, 1, 1, alpha };
239 mOutGlop->fill.color = { 0, 0, 0, 1 };
243 if (mOutGlop->fill.color.a < 1.0
273 SkColor color; local
323 int color = paint->getColor(); local
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  /frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/
NotificationTemplateViewWrapper.java 23 import android.graphics.Color;
63 ctx.getColor(R.color.doze_small_icon_background_color);
80 // If the icon already has a color filter, we assume that we already forced the icon to be
209 int color = interpolateColor(mIconBackgroundColor, mIconBackgroundDarkColor, intensity); local
210 mIconColorFilter.setColor(color);
238 int aSource = Color.alpha(source);
239 int rSource = Color.red(source);
240 int gSource = Color.green(source);
241 int bSource = Color.blue(source);
242 int aTarget = Color.alpha(target)
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  /frameworks/base/services/core/java/com/android/server/lights/
LightsService.java 47 int color = brightness & 0x000000ff; local
48 color = 0xff000000 | (color << 16) | (color << 8) | color;
49 setLightLocked(color, LIGHT_FLASH_NONE, 0, 0, brightnessMode);
54 public void setColor(int color) {
56 setLightLocked(color, LIGHT_FLASH_NONE, 0, 0, 0);
61 public void setFlashing(int color, int mode, int onMS, int offMS) {
63 setLightLocked(color, mode, onMS, offMS, BRIGHTNESS_MODE_USER)
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  /frameworks/base/services/core/java/com/android/server/wm/
Watermark.java 101 int color = WindowManagerService.getPropertyInt(tokens, 5, local
110 mTextPaint.setColor(color);
  /frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/jni/
colorspace.cpp 29 uint32 color; member in union:Rgba
47 Rgba color; local
48 color.channel[kRed] = clamp(y + static_cast<int>(1.402 * v));
49 color.channel[kGreen] = clamp(y - static_cast<int>(0.344 * u + 0.714 * v));
50 color.channel[kBlue] = clamp(y + static_cast<int>(1.772 * u));
51 color.channel[kAlpha] = 0xFF;
52 return color;
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
BitmapMutateActivity.java 93 int color = 0xff000000; local
95 color |= (int) ((0xff * ((i + mOffset) % mSlice) / (float) mSlice)) <<
98 mPixels[y * width + x] = color;
  /frameworks/base/tests/StatusBar/src/com/android/statusbartest/
NotificationBuilderTest.java 364 final int color = getRadioHex(R.id.group_lights_color, 0xff0000); local
387 b.setLights(color, onMs, offMs);
  /frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
ResourceHelper.java 67 * Returns the color value represented by the given string value
68 * @param value the color value
69 * @return the color as an int
80 String.format("Color value '%s' must start with #", value));
88 "Color value '%s' is too long. Format is either" +
94 char[] color = new char[8]; local
95 color[0] = color[1] = 'F';
96 color[2] = color[3] = value.charAt(0)
101 char[] color = new char[8]; local
155 int color = ResourceHelper.getColor(value); local
270 int color = getColor(stringValue); local
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  /frameworks/native/opengl/tests/gl_perf/
fill_common.cpp 164 static const float color[] = { local
186 glVertexAttribPointer(A_COLOR, 4, GL_FLOAT, false, 16, color);
  /frameworks/native/opengl/tests/hwc/
hwcRects.cpp 42 * color: [0.##, 0.##, 0.##]
52 * color: [1.0, 0.5, 0.5], \
54 * color: [0.251, 0.878, 0.816] alpha: 0.7 \
146 blend(defaultBlend), color(defaultColor),
154 ColorFract color; member in class:Rectangle
452 } else if (attrName == "color:") { // Color
453 rect.color = hwcTestParseColor(in, error);
455 testPrintE("Error parsing color in: %s", rectStr.c_str());
516 // Fill with uniform color
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