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  /external/deqp/modules/gles31/functional/
es31fSampleVariableTests.cpp 80 << "Expecting unicolored image, color = RGB("
115 log << tcu::TestLog::Message << "Expecting color c = (0.0, x, 1.0), x > 0.0" << tcu::TestLog::EndMessage;
198 log << tcu::TestLog::Message << "Expecting color non-zero and non-saturated green channel" << tcu::TestLog::EndMessage;
218 const tcu::RGBA color = resultImage.getPixel(x, y); local
220 // verify color value is valid for this pixel position
221 if (!verifier.verify(color, tcu::IVec2(x,y)))
453 << "Selecting a single sample id for each pixel and writing color only if gl_SampleID == selected.\n"
739 const tcu::RGBA color = resultBuffers[sampleNdx].getPixel(x, y);
740 samplePositions[sampleNdx] = tcu::Vec2(color.getGreen() / 255.0f, color.getBlue() / 255.0f)
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  /external/deqp/modules/glshared/
glsFragmentOpUtil.hpp 52 tcu::Vec4 color[4]; member in struct:deqp::gls::FragmentOpUtil::Quad
92 tcu::Vec4 color[4]; member in struct:deqp::gls::FragmentOpUtil::IntegerQuad
  /external/e2fsprogs/lib/ext2fs/
rbtree.c 219 int color; local
243 color = ext2fs_rb_color(node);
260 goto color;
264 color = ext2fs_rb_color(node);
278 color:
279 if (color == RB_BLACK)
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/performance/ui/
TimeLineGraphItem.java 15 import org.eclipse.swt.graphics.Color;
25 Color color; field in class:TimeLineGraphItem
33 TimeLineGraphItem(String title, String description,double value,Color color,boolean display, long timestamp, boolean isSpecial,boolean isBaseline) {
34 this(title, description, value, color,display, timestamp,isSpecial);
38 TimeLineGraphItem(String title, String description,double value,Color color,boolean display, long timestamp, boolean isSpecial) {
39 this(title, description, value, color,display, timestamp);
43 TimeLineGraphItem(String title, String description,double value,Color color,boolean display, long timestamp)
    [all...]
  /external/eclipse-windowbuilder/propertysheet/src/org/eclipse/wb/draw2d/
IColorConstants.java 14 import org.eclipse.swt.graphics.Color;
18 * A collection of color-related constants.
25 * System color used to paint highlight shadow areas.
27 Color buttonLightest = Utils.getSystemColor(SWT.COLOR_WIDGET_HIGHLIGHT_SHADOW);
29 * System color used to paint background areas.
31 Color button = Utils.getSystemColor(SWT.COLOR_WIDGET_BACKGROUND);
33 * System color used to paint normal shadow areas.
35 Color buttonDarker = Utils.getSystemColor(SWT.COLOR_WIDGET_NORMAL_SHADOW);
37 // * System color used to paint dark shadow areas.
39 // Color buttonDarkest = Utils.getSystemColor(SWT.COLOR_WIDGET_DARK_SHADOW)
87 final Color[] color = new Color[1]; local
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/font/
ColorTags.java 9 * Contains the color information tagged in a text string
29 * @return text without color tags
67 ColorRGBA color; field in class:ColorTags.Range
70 this.color = new ColorRGBA();
72 color.set(Integer.parseInt(colorStr.subSequence(0,2).toString(), 16) / 255f,
77 color.a = Integer.parseInt(colorStr.subSequence(6,8).toString(), 16) / 255f;
80 color.set(Integer.parseInt(Character.toString(colorStr.charAt(0)), 16) / 15f,
85 color.a = Integer.parseInt(Character.toString(colorStr.charAt(3)), 16) / 15f;
  /external/mesa3d/src/gallium/drivers/svga/
svga_state_rss.c 111 uint32 color; local
112 uint32 r = float_to_ubyte(svga->curr.blend_color.color[0]);
113 uint32 g = float_to_ubyte(svga->curr.blend_color.color[1]);
114 uint32 b = float_to_ubyte(svga->curr.blend_color.color[2]);
115 uint32 a = float_to_ubyte(svga->curr.blend_color.color[3]);
117 color = (a << 24) | (r << 16) | (g << 8) | b;
119 EMIT_RS( svga, color, BLENDCOLOR, fail );
253 /* XXX: we only look at the first color buffer's sRGB state */
  /external/mesa3d/src/gallium/state_trackers/vdpau/
presentation.c 113 * Configure the background color setting.
120 union pipe_color_union color; local
129 color.f[0] = background_color->red;
130 color.f[1] = background_color->green;
131 color.f[2] = background_color->blue;
132 color.f[3] = background_color->alpha;
135 vl_compositor_set_clear_color(&pq->cstate, &color);
142 * Retrieve the current background color setting.
149 union pipe_color_union color; local
159 vl_compositor_get_clear_color(&pq->cstate, &color);
    [all...]
  /external/mesa3d/src/gallium/tests/graw/
fs-fragcoord.c 18 float color[4]; member in struct:vertex
61 ve[1].src_offset = Offset(struct vertex, color);
108 "DCL OUT[0], COLOR\n"
121 "DCL OUT[0], COLOR\n"
135 "DCL OUT[0], COLOR \n"
148 "DCL OUT[0], COLOR \n"
250 printf("frag coord center half-integer (all pixels olive color)\n");
fs-frontface.c 16 float color[4]; member in struct:vertex
83 ve[1].src_offset = Offset(struct vertex, color);
129 "DCL OUT[0], COLOR\n"
fs-write-z.c 19 float color[4]; member in struct:vertex
87 ve[1].src_offset = Offset(struct vertex, color);
132 "DCL OUT[0], COLOR\n"
tri.c 16 float color[4]; member in struct:vertex
49 ve[1].src_offset = Offset(struct vertex, color);
76 "DCL OUT[1], COLOR\n"
91 "DCL IN[0], COLOR, LINEAR\n"
92 "DCL OUT[0], COLOR\n"
  /external/mesa3d/src/mesa/state_tracker/
st_cb_feedback.c 88 const GLfloat *color, *texcoord; local
99 * color and texcoord attribs to use here.
104 color = v->data[slot];
106 color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
114 _mesa_feedback_vertex(ctx, win, color, texcoord);
297 /* need to generate/use a vertex program that emits pos/color/tex */
  /external/opencv/cvaux/src/
cvsubdiv2.cpp 144 CvScalar color = {{0,0,0,0}}; local
151 color = CV_RGB( ptr[2], ptr[1], ptr[0] );
154 cvFillConvexPoly( dst, buf, count, color );
  /external/opencv/otherlibs/highgui/
image.cpp 116 int color = desired_color; local
119 if( color < 0 )
120 color = img->nChannels > 1;
123 (!color ? 1 : img->nChannels > 1 ? img->nChannels : 3)*8,
248 void CvvImage::Fill( int color )
250 cvSet( m_img, cvScalar(color&255,(color>>8)&255,(color>>16)&255,(color>>24)&255) );
  /external/pdfium/core/src/fxge/agg/include/
fx_agg_driver.h 60 virtual FX_BOOL SetPixel(int x, int y, FX_DWORD color,
67 virtual FX_BOOL DrawCosmeticLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2, FX_DWORD color,
82 virtual FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, const FX_RECT* pSrcRect, int left, int top, int blend_type,
84 virtual FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, int dest_left, int dest_top,
88 virtual FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, FX_DWORD color,
95 CFX_FontCache* pCache, const CFX_AffineMatrix* pObject2Device, FX_FLOAT font_size, FX_DWORD color,
97 virtual FX_BOOL RenderRasterizer(FX_NAMESPACE_DECLARE(agg, rasterizer_scanline_aa)& rasterizer, FX_DWORD color, FX_BOOL bFullCover, FX_BOOL bGroupKnockout, member in class:CFX_AggDeviceDriver
  /external/skia/bench/
RotatedRectBench.cpp 15 paint color between each rect in different ways using the ColorType enum. The xfermode used can
84 SkColor color = start_color(fColorType); variable
103 paint.setColor(color);
104 color = advance_color(color, fColorType, i);
nanobench.h 27 SkColorType color; member in struct:Config
  /external/skia/experimental/PdfViewer/
chop_transparency_main.cpp 49 SkColor color = bm.getColor(x, y); local
50 if (SkColorGetA(color) != 0) {
72 SkColor color = bm.getColor(x, y); local
73 if (SkColorGetA(color) != 0xff) {
74 int a = SkColorGetA(color);
75 int r = SkColorGetR(color);
76 int g = SkColorGetG(color);
77 int b = SkColorGetB(color);
86 color = SkColorSetARGB((U8CPU)a, (U8CPU)r, (U8CPU)g, (U8CPU)b);
88 *dst.getAddr32(x, y) = color;
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  /external/skia/gm/
circles.cpp 175 SkColor color = rand.nextU(); variable
176 color |= 0xff000000;
177 fPaints[i].setColor(color);
196 SkColor color = rand.nextU(); variable
197 color |= 0xff000000;
198 paint.setColor(color);
convexpaths.cpp 276 SkColor color = rand.nextU(); local
277 color |= 0xff000000;
278 paint.setColor(color);
emptypath.cpp 27 SkColor color,
34 paint.setColor(color);
94 SkColor color = rand.nextU(); local
95 color = 0xff000000| color; // force solid
96 this->drawEmpty(canvas, color, rect,
107 labelPaint.setColor(color);
ovals.cpp 167 SkColor color = genColor(&rand); variable
168 fPaints[i].setColor(color);
189 SkColor color = genColor(&rand); variable
190 fPaints[i].setColor(color);
206 SkColor color = genColor(&rand); variable
207 fPaints[i].setColor(color);
222 SkColor color = genColor(&rand); variable
223 fPaints[i].setColor(color);
238 SkColor color = genColor(&rand); variable
239 fPaints[i].setColor(color);
263 SkColor color = genColor(&rand); variable
    [all...]
  /external/skia/samplecode/
SampleEmptyPath.cpp 30 SkColor color,
37 paint.setColor(color);
95 SkColor color = rand.nextU(); local
96 color = 0xff000000| color; // force solid
97 this->drawEmpty(canvas, color, rect,
111 labelPaint.setColor(color);
  /external/skia/src/animator/
SkAnimateBase.cpp 166 SkColor color = SkColorSetARGB(SkScalarRoundToInt(array[0]), local
170 (*converted)[0].fS32 = color;

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