/frameworks/base/libs/hwui/ |
GradientCache.h | 38 colors = nullptr; 42 GradientCacheEntry(uint32_t* colors, float* positions, uint32_t count) { 43 copy(colors, positions, count); 47 copy(entry.colors.get(), entry.positions.get(), entry.count); 52 copy(entry.colors.get(), entry.positions.get(), entry.count); 70 std::unique_ptr<uint32_t[]> colors; member in struct:android::uirenderer::GradientCacheEntry 75 void copy(uint32_t* colors, float* positions, uint32_t count) { 77 this->colors.reset(new uint32_t[count]); 80 memcpy(this->colors.get(), colors, count * sizeof(uint32_t)) [all...] |
/frameworks/native/cmds/flatland/ |
Renderers.cpp | 22 static float colors[][4] = { member in namespace:android 33 float* color = colors[g_colorIndex]; 34 g_colorIndex = (g_colorIndex + 1) % NELEMS(colors);
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/frameworks/support/design/base/android/support/design/widget/ |
CircularBorderDrawable.java | 150 final int[] colors = new int[6]; local 151 colors[0] = ColorUtils.compositeColors(mTopOuterStrokeColor, mTintColor); 152 colors[1] = ColorUtils.compositeColors(mTopInnerStrokeColor, mTintColor); 153 colors[2] = ColorUtils.compositeColors( 155 colors[3] = ColorUtils.compositeColors( 157 colors[4] = ColorUtils.compositeColors(mBottomInnerStrokeColor, mTintColor); 158 colors[5] = ColorUtils.compositeColors(mBottomOuterStrokeColor, mTintColor); 171 colors, positions,
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/frameworks/support/v7/appcompat/src/android/support/v7/internal/widget/ |
ThemeUtils.java | 49 final int[] colors = new int[2]; local 54 colors[i] = disabledTextColor; 59 colors[i] = textColor; 62 return new ColorStateList(states, colors);
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/external/jmonkeyengine/engine/src/core/com/jme3/effect/ |
ParticleTriMesh.java | 78 // set colors 164 ByteBuffer colors = (ByteBuffer) cvb.getData(); local 189 colors.clear(); 264 colors.putInt(abgr); 265 colors.putInt(abgr); 266 colors.putInt(abgr); 267 colors.putInt(abgr); 271 colors.clear(); 281 cvb.updateData(colors);
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/development/samples/devbytes/animation/ToonGame/src/com/example/android/toongame/ |
PlayerSetupActivity.java | 152 ColorStateList colors = child.getTextColors(); local 153 buttonCopy.setTextColor(colors.getDefaultColor());
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/cts/tests/tests/graphics/src/android/graphics/cts/ |
PaintFlagsDrawFilterTest.java | 116 int colors[] = new int [] { Color.WHITE, Color.BLACK }; local 121 grid.setPixel(i, j, colors[k]);
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SweepGradientTest.java | 53 final int[] colors = new int[] { Color.GREEN, Color.RED }; local 55 Shader shader = new SweepGradient(CENTER, CENTER, colors[0], colors[1]); 58 checkColors(colors, positions, TOLERANCE); 62 final int[] colors = new int[] { Color.GREEN, Color.RED, Color.BLUE }; local 64 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions); 68 checkColors(colors, positions, TOLERANCE); 72 final int[] colors = new int[] { Color.GREEN, Color.RED, Color.BLUE, Color.GREEN }; local 75 Shader shader = new SweepGradient(CENTER, CENTER, colors, positions); 79 checkColors(colors, positions, TOLERANCE) [all...] |
/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
TextureTestRenderer.java | 70 // 4x4 texture with 4 colors 71 int[] colors = { local 77 mBitmap = Bitmap.createBitmap(colors, 4, 4, Bitmap.Config.ARGB_8888);
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/cts/tests/tests/text/src/android/text/style/cts/ |
TextAppearanceSpanTest.java | 33 int[] colors = new int[] { Color.rgb(0, 0, 255), Color.BLACK }; local 34 ColorStateList csl = new ColorStateList(states, colors); 70 int[] colors = new int[] { Color.rgb(0, 0, 255), Color.BLACK }; local 71 ColorStateList csl = new ColorStateList(states, colors); 79 int[] colors = new int[] { Color.rgb(0, 0, 255), Color.BLACK }; local 80 ColorStateList csl = new ColorStateList(states, colors); 101 int[] colors = new int[] { Color.rgb(0, 0, 255), Color.BLACK }; local 102 ColorStateList csl = new ColorStateList(states, colors); 119 int[] colors = new int[] { Color.rgb(0, 0, 255), Color.BLACK }; local 120 ColorStateList csl = new ColorStateList(states, colors); 134 int[] colors = new int[] { Color.rgb(0, 0, 255), Color.BLACK }; local 143 int[] colors = new int[] { Color.rgb(0, 0, 255), Color.BLACK }; local 155 int[] colors = new int[] { Color.rgb(0, 0, 255), Color.BLACK }; local [all...] |
/development/apps/NinePatchLab/src/com/android/ninepatch/ |
NinePatchLab.java | 59 int[] colors = new int[] { local 64 colors);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
MeasureText.java | 37 int[] colors = new int[STRIDE * HEIGHT]; local 44 colors[y * STRIDE + x] = (a << 24) | (r << 16) | (g << 8) | b; 47 return colors;
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/development/samples/ApiDemos/src/com/example/android/apis/os/ |
RotationVectorDemo.java | 170 final float colors[] = { local 192 ByteBuffer cbb = ByteBuffer.allocateDirect(colors.length*4); 195 mColorBuffer.put(colors);
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/development/samples/Compass/src/com/example/android/compass/ |
CompassActivity.java | 171 float colors[] = { local 194 vbb = ByteBuffer.allocateDirect(colors.length*4); 197 mColorBuffer.put(colors);
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/external/deqp/modules/egl/ |
teglNativeColorMappingTests.cpp | 21 * \brief Test for mapping client color values to native surface colors 323 bool testNativeWindow (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativeWindow& nativeWindow, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, int waitFrames, size_t colorCount, const tcu::Vec4* colors) 341 render(gl, program, colors[colorNdx]); 343 clear(gl, colors[colorNdx]); 350 if (!validate(log, egl, display, config, result, colors[colorNdx])) 366 bool testNativePixmap (TestLog& log, eglu::NativeDisplay& nativeDisplay, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors) 384 render(gl, program, colors[colorNdx]); 386 clear(gl, colors[colorNdx]); 391 if (!validate(log, egl, display, config, result, colors[colorNdx])) 407 bool testNativePixmapCopy (TestLog& log, const Library& egl, eglu::NativePixmap& nativePixmap, EGLDisplay display, EGLContext context, EGLConfig config, const glw::Functions& gl, bool renderColor, size_t colorCount, const tcu::Vec4* colors) 453 const tcu::Vec4 colors[] = local [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderFragDataTests.cpp | 161 const float colors[] = local 174 glu::va::Float("a_color", 4, 4, 0, &colors[0]), 263 const float colors[] = local 275 glu::va::Float("a_color", 4, 4, 0, &colors[0])
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/external/deqp/modules/gles31/functional/ |
es31fFboTestUtil.cpp | 220 tcu::Vec4 colors[4]; local 233 colors[fragNdx] = tcu::Vec4(0.0f); 246 colors[fragNdx] += tmpColors[fragNdx] * scale + bias; 252 const tcu::Vec4 color = colors[fragNdx] * outScale + outBias; 385 tcu::Vec4 colors[4]; local 397 tex->sample4(colors, texCoords); 401 const tcu::Vec4 color = colors[fragNdx] * texScale + texBias;
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/external/jmonkeyengine/engine/src/test/jme3test/post/ |
TestMultiRenderTarget.java | 86 ColorRGBA[] colors = new ColorRGBA[]{ local 104 pl.setColor(colors[i]);
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_compositor.h | 72 struct vertex4f colors[4]; member in struct:vl_compositor_layer 216 struct vertex4f *colors);
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/external/mesa3d/src/gallium/drivers/nv50/ |
nv50_program.h | 86 uint32_t colors; /* 0x1904 */ member in struct:nv50_program::__anon16409
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nv50_shader_state.c | 347 uint32_t colors = fp->fp.colors; local 377 colors |= m << 8; /* adjust BFC0 id */ 391 colors += m - 4; /* adjust FFC0 id */ 417 colors |= NV50_3D_SEMANTIC_COLOR_CLMP_EN; 465 PUSH_DATA (push, colors); 475 nv50->state.semantic_color = colors;
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/external/skia/bench/ |
BitmapBench.cpp | 35 SkPMColor* colors = storage; local 43 *colors++ = SkPreMultiplyARGB(0xFF, rr, gg, bb);
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GameBench.cpp | 272 SkColor colors[kNumAtlasedX][kNumAtlasedY]; local 276 colors[x][y] = rand.nextU() | 0xff000000; 299 *scanline = colors[colorX][colorY];
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GradientBench.cpp | 34 SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, // 10 lines, 50 colors 39 // We have several special-cases depending on the number (and spacing) of colors, so 353 SkColor colors[] = { local 357 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 358 SK_ARRAY_COUNT(colors),
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/external/skia/dm/ |
DMSrcSink.cpp | 112 SkPMColor colors[256]; local 113 colorTable.reset(SkNEW_ARGS(SkColorTable, (colors, maxColors)));
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