/external/skia/gm/ |
blurrect.cpp | 67 const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, }; local 79 colors, pos, SK_ARRAY_COUNT(colors), tm,
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convex_all_line_paths.cpp | 265 const SkColor colors[2] = { SK_ColorBLACK, SK_ColorWHITE }; local 278 paint.setColor(colors[i%2]);
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convexpolyclip.cpp | 27 SkColor colors[] = { SK_ColorDKGRAY, 0xFF222255, local 46 colors, pos, 47 SK_ARRAY_COUNT(colors),
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drawbitmaprect.cpp | 49 SkColor colors[] = { SK_ColorRED, SK_ColorYELLOW, local 68 colors, pos, 69 SK_ARRAY_COUNT(colors),
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gradients.cpp | 266 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorGREEN, SK_ColorRED }; local 274 SkShader* s = SkGradientShader::CreateTwoPointConical(c0, r0, c1, r1, colors, 350 const SkColor colors[] = { 0x7f7f7f7f, 0x7f7f7f7f, 0xb2000000 }; variable 355 SkGradientShader::CreateRadial(center, radius, colors,
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gradients_no_texture.cpp | 135 void construct(const SkColor colors[], const SkScalar pos[], int count) { 137 memcpy(fColors, colors, count * sizeof(SkColor)); 156 const SkColor colors[] = { local 174 rec->construct(colors, pos, N); 178 const SkColor colors[] = { local 183 rec->construct(colors, NULL, SK_ARRAY_COUNT(colors)); 187 const SkColor colors[] = { local 192 const int N = SK_ARRAY_COUNT(colors); 197 rec->construct(colors, pos, N) [all...] |
shadertext.cpp | 21 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local 26 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, 27 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref();
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tablecolorfilter.cpp | 16 SkColor colors[] = { local 20 return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), 37 SkColor colors[] = { local 40 return SkGradientShader::CreateRadial(SkPoint::Make(cx, cy), cx, colors, NULL, 41 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode); 205 ComposeColorFilterGM(const SkColor colors[], const SkXfermode::Mode modes[], 207 : fColors(colors), fModes(modes)
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textbloblooper.cpp | 88 const SkColor colors[] = { local 93 colors, NULL, SK_ARRAY_COUNT(colors),
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tilemodes_scaled.cpp | 28 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local 33 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, 34 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref(); 183 SkColor colors[] = { 0xFFFF0000, 0xFF0044FF }; local 188 return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), tx); 190 return SkGradientShader::CreateRadial(center, rad, colors, NULL, SK_ARRAY_COUNT(colors), tx); 192 return SkGradientShader::CreateSweep(center.fX, center.fY, colors, NULL, SK_ARRAY_COUNT(colors)); [all...] |
/external/skia/samplecode/ |
SampleRegion.cpp | 74 const SkColor colors[] = { SK_ColorBLACK, SK_ColorBLACK, 0 }; local 80 SkShader* s = SkGradientShader::CreateLinear(pts, colors, pos, 3, 105 const SkColor colors[] = { SK_ColorBLACK, SK_ColorBLACK, 0 }; local 107 SkShader* s = SkGradientShader::CreateLinear(pts, colors, pos, 108 SK_ARRAY_COUNT(colors),
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SampleShaderText.cpp | 20 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local 25 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos, 26 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref();
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/external/skia/src/core/ |
SkRecords.h | 308 PODArray<SkColor>, colors, 321 SkColor* colors, 330 , colors(colors) 340 PODArray<SkColor> colors; member in struct:SkRecords::DrawVertices
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SkShader.cpp | 143 SkPMColor colors[kTempColorCount]; local 146 this->shadeSpan(x, y, colors, kTempColorCount); 149 const uint8_t* srcA = (const uint8_t*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT); 166 this->shadeSpan(x, y, colors, count); 168 const uint8_t* srcA = (const uint8_t*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT); 181 this->shadeSpan(x, y, colors, n); 185 const uint8_t* srcA = (const uint8_t*)colors + SkU32BitShiftToByteOffset(SK_A32_SHIFT);
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/external/skia/src/effects/gradients/ |
SkSweepGradient.cpp | 253 SkColor colors[kMaxRandomGradientColors]; local 257 int colorCount = RandomGradientParams(random, colors, &stops, &tmIgnored); 259 colors, stops, colorCount));
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/external/skia/src/images/ |
SkImageDecoder_libico.cpp | 47 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); 50 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); 53 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); 56 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); 59 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors); 170 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = NULL; 215 SkPMColor* colors = NULL; local 219 colors = new SkPMColor[colorCount]; 226 colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF); 251 delete[] colors; [all...] |
/external/skia/src/pdf/ |
SkPDFBitmap.cpp | 336 const SkPMColor* colors = table->readColors(); local 338 pmcolor_to_rgb24(colors[i], tablePtr);
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/external/skia/tests/ |
BitmapCopyTest.cpp | 65 static const SkColor colors[] = { local 68 return new SkColorTable(colors, SK_ARRAY_COUNT(colors)); 552 static void fill_4x4_pixels(SkPMColor colors[16]) { 555 colors[y*4+x] = SkPackARGB32(0xFF, x, y, 0x80); 571 static void clear_4x4_pixels(SkPMColor colors[16]) { 572 sk_memset32(colors, 0, 16);
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/external/webp/src/enc/ |
alpha.c | 191 int colors = 0; local 202 if (color[j] > 0) ++colors; 204 return colors; 220 // For low number of colors, NONE yields better compression. 224 // For large number of colors, try FILTER_NONE in addition to the best
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/frameworks/base/core/jni/android/graphics/ |
NinePatchImpl.cpp | 252 const uint32_t* colors = chunk.getColors(); local 256 color = colors[colorIndex++];
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/frameworks/base/graphics/tests/graphicstests/src/android/graphics/ |
BitmapTest.java | 81 int[] colors = new int[100]; local 83 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i; 86 Bitmap bm = Bitmap.createBitmap(colors, 10, 10, 98 assertEquals("getPixel", p, colors[i]); 107 int[] colors = new int[100]; local 109 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i; 112 Bitmap bm = Bitmap.createBitmap(colors, 10, 10, Bitmap.Config.RGB_565); 124 int[] colors = new int[100]; local 126 colors[i] = (0xFF << 24) | (i << 16) | (i << 8) | i; 130 Bitmap bm1 = Bitmap.createBitmap(colors, 10, 10, config) 150 int[] colors = new int[100]; local 180 int[] colors = new int[256]; local [all...] |
/frameworks/base/tools/layoutlib/bridge/src/android/view/ |
RectShadowPainter.java | 60 int[] colors = {START_COLOR, START_COLOR, END_COLOR}; local 61 cornerPaint.setShader(new RadialGradient(0, 0, outerArcRadius, colors, 90 colors, new float[]{0f, 1 / 3f, 1f}, TileMode.CLAMP));
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/frameworks/support/design/eclair-mr1/android/support/design/widget/ |
FloatingActionButtonEclairMr1.java | 251 final int[] colors = new int[3]; local 255 colors[i] = selectedColor; 259 colors[i] = selectedColor; 264 colors[i] = Color.TRANSPARENT; 267 return new ColorStateList(states, colors);
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/colorpicker/ |
ColorBrightnessView.java | 85 int[] colors = new int[16 * 16]; local 86 for (int i = 0; i < colors.length; i++) { 89 colors[i] = (x == y) ? 0xFFAAAAAA : 0xFF444444; 91 Bitmap bitmap = Bitmap.createBitmap(colors, 16, 16, Bitmap.Config.ARGB_8888);
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ColorCompareView.java | 76 int[] colors = new int[imgdim * imgdim]; local 77 for (int i = 0; i < colors.length; i++) { 80 colors[i] = (x == y) ? 0xFFAAAAAA : 0xFF444444; 82 Bitmap bitmap = Bitmap.createBitmap(colors, imgdim, imgdim, Bitmap.Config.ARGB_8888);
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