/external/skia/src/core/ |
SkBlitter_ARGB32.cpp | 45 SkColor color = paint.getColor(); local 46 fColor = color; 48 fSrcA = SkColorGetA(color); 50 fSrcR = SkAlphaMul(SkColorGetR(color), scale); 51 fSrcG = SkAlphaMul(SkColorGetG(color), scale); 52 fSrcB = SkAlphaMul(SkColorGetB(color), scale); 83 uint32_t color = fPMColor; local 96 sk_memset32(device, color, count); 98 uint32_t sc = SkAlphaMulQ(color, SkAlpha255To256(aa)); 127 #define solid_8_pixels(mask, dst, color) \ 224 uint32_t color = fPMColor; local 246 uint32_t color = fPMColor; local [all...] |
SkShader.cpp | 230 SkShader* SkShader::CreateColorShader(SkColor color) { 231 return SkNEW_ARGS(SkColorShader, (color)); 289 SkColor color = shader.fColor; local 290 unsigned a = SkAlphaMul(SkColorGetA(color), SkAlpha255To256(rec.fPaint->getAlpha())); 292 unsigned r = SkColorGetR(color); 293 unsigned g = SkColorGetG(color); 294 unsigned b = SkColorGetB(color); 373 str->append("Color: ");
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/external/skia/src/effects/ |
SkColorFilters.cpp | 19 bool SkModeColorFilter::asColorMode(SkColor* color, SkXfermode::Mode* mode) const { 20 if (color) { 21 *color = fColor; 41 SkPMColor color = fPMColor; local 45 result[i] = proc(color, shader[i]); 60 SkColor color = buffer.readColor(); local 62 return SkColorFilter::CreateModeFilter(color, mode); 111 * Creates a color filter expression which modifies the color by 112 * the specified color filter 162 GrColor color() const { return fColor; } function in class:ModeColorFilterEffect 358 GrColor color = GrColorPackRGBA(rand->nextRangeU(0, alpha), local [all...] |
/external/skia/src/gpu/ |
GrDefaultGeoProcFactory.cpp | 16 * matrix. It also leaves coverage untouched. Behind the scenes, we may add per vertex color or 24 GrColor color, 29 color, 41 GrColor color() const { return fColor; } function in class:DefaultGeoProc 48 local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, 82 // Setup pass through color 178 GrColor color, 186 , fColor(color) 259 GrColor color, 264 color, [all...] |
GrRectBatch.cpp | 17 /** We always use per-vertex colors so that rects can be batched across color changes. Sometimes we 22 The color param is used to determine whether the opaque hint can be set on the draw state. 25 The vertex attrib order is always pos, color, [local coords]. 28 GrColor color, 34 return GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), *localMatrix); 36 return GrDefaultGeoProcFactory::Create(flags, color, SkMatrix::I(), SkMatrix::I()); 68 // Handle any color overrides 101 this->color(), 172 GrColor color() const { return fBatch.fColor; } function in class:RectBatch 202 if (this->color() != that->color()) 257 GrColor color = GrRandomColor(random); local [all...] |
/external/skia/src/gpu/effects/ |
GrDistanceFieldGeoProc.h | 25 kColorAttr_DistanceFieldEffectFlag = 0x20, // color vertex attribute 42 * The output color of this effect is a modulation of the input color and a sample from a 50 static GrGeometryProcessor* Create(GrColor color, const SkMatrix& viewMatrix, 53 return SkNEW_ARGS(GrDistanceFieldA8TextGeoProc, (color, viewMatrix, tex, params, lum, 57 static GrGeometryProcessor* Create(GrColor color, const SkMatrix& viewMatrix, 60 return SkNEW_ARGS(GrDistanceFieldA8TextGeoProc, (color, viewMatrix, tex, params, flags)); 71 GrColor color() const { return fColor; } function in class:GrDistanceFieldA8TextGeoProc 113 * The output color of this effect is a modulation of the input color and a sample from 133 GrColor color() const { return fColor; } function in class:GrDistanceFieldPathGeoProc 200 GrColor color() const { return fColor; } function in class:GrDistanceFieldLCDTextGeoProc [all...] |
/external/skia/src/pdf/ |
SkPDFBitmap.cpp | 51 /* It is necessary to average the color component of transparent 53 separately re-sample the alpha and color channels when the image is 55 gives no information about the color component, the pathological 56 case is a white image with sharp transparency bounds - the color 58 rendered as grey because of the separate soft mask and color 116 SkDEBUGFAIL("unexpected color type"); 139 SkPMColor color = *src++; local 140 U8CPU alpha = SkGetPackedA32(color); 142 pmcolor_to_rgb24(color, dst); 183 SkDEBUGFAIL("unexpected color type") [all...] |
/external/skia/src/utils/android/ |
SkAndroidSDKCanvas.cpp | 59 // Android SDK only supports mode & matrix color filters 63 SkColor color; local 66 bool isMode = cf->asColorMode(&color, &mode); 69 SkColorFilter::CreateModeFilter(color, SkXfermode::kSrcOver_Mode));
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/external/toybox/toys/posix/ |
ls.c | 8 USE_LS(NEWTOY(ls, USE_LS_COLOR("(color):;")USE_LS_Z("Z")"goACFHLRSacdfiklmnpqrstux1[-Cxm1][-Cxml][-Cxmo][-Cxmg][-cu][-ftS][-HL]", TOYFLAG_BIN|TOYFLAG_LOCALE)) 45 bool "ls --color" 49 usage: ls --color[=auto] 51 --color device=yellow symlink=turquoise/red dir=blue socket=purple 64 char *color; 282 int color = 0; local 284 if (S_ISDIR(mode)) color = 256+34; 285 else if (S_ISLNK(mode)) color = 256+36; 286 else if (S_ISBLK(mode) || S_ISCHR(mode)) color = 256+33; 287 else if (S_ISREG(mode) && (mode&0111)) color = 256+32 390 unsigned curcol, color = 0; local [all...] |
/external/webp/src/enc/ |
alpha.c | 192 uint8_t color[256] = { 0 }; local 198 color[p[i]] = 1; 202 if (color[j] > 0) ++colors;
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/external/zopfli/src/zopflipng/ |
zopflipng_lib.cc | 82 // Returns 32-bit integer value for RGBA color. 83 static unsigned ColorIndex(const unsigned char* color) { 84 return color[0] + 256u * color[1] + 65536u * color[1] + 16777216u * color[3]; 88 // is enabled, any color with alpha channel 0 is treated as a single color with 105 // First check if we want to preserve potential color-key background color, 247 LodePNGColorMode& color = teststate.info_png.color; local [all...] |
/frameworks/base/core/jni/android/graphics/ |
NinePatchImpl.cpp | 176 uint32_t color; local 256 color = colors[colorIndex++]; 291 if (color == android::Res_png_9patch::TRANSPARENT_COLOR && !hasXfer) { 315 color, hasXfer);
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/frameworks/base/graphics/java/android/graphics/ |
Color.java | 28 * The Color class defines methods for creating and converting color ints. 31 * stored solely in the alpha component, and not in the color components. The 39 public class Color { 54 * Return the alpha component of a color int. This is the same as saying 55 * color >>> 24 58 public static int alpha(int color) { 59 return color >>> 24; 63 * Return the red component of a color int. This is the same as saying 64 * (color >> 16) & 0xF 221 long color = Long.parseLong(colorString.substring(1), 16); local 230 Integer color = sColorNameMap.get(colorString.toLowerCase(Locale.ROOT)); local [all...] |
/frameworks/base/libs/hwui/ |
FrameInfoVisualizer.cpp | 46 SkColor color; member in struct:android::uirenderer::BarSegment 200 paint.setColor(Bar[i].color | BAR_FAST_ALPHA); 202 paint.setColor(Bar[i].color | BAR_JANKY_ALPHA);
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Glop.h | 49 Color = 1 << 1, 103 const void* color; member in struct:android::uirenderer::Glop::Mesh::Vertices 123 FloatColor color; member in struct:android::uirenderer::Glop::Fill 131 FloatColor color; member in union:android::uirenderer::Glop::Fill::Filter
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GlopBuilder.cpp | 175 VertexAttribFlags::TextureCoord | VertexAttribFlags::Color, 222 void GlopBuilder::setFill(int color, float alphaScale, 226 float alpha = (SkColorGetA(color) / 255.0f) * alphaScale; 229 mOutGlop->fill.color = { 230 colorScale * SkColorGetR(color), 231 colorScale * SkColorGetG(color), 232 colorScale * SkColorGetB(color), 236 mOutGlop->fill.color = { 1, 1, 1, alpha }; 239 mOutGlop->fill.color = { 0, 0, 0, 1 }; 243 if (mOutGlop->fill.color.a < 1.0 273 SkColor color; local 323 int color = paint->getColor(); local [all...] |
/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/ |
NotificationTemplateViewWrapper.java | 23 import android.graphics.Color; 63 ctx.getColor(R.color.doze_small_icon_background_color); 80 // If the icon already has a color filter, we assume that we already forced the icon to be 209 int color = interpolateColor(mIconBackgroundColor, mIconBackgroundDarkColor, intensity); local 210 mIconColorFilter.setColor(color); 238 int aSource = Color.alpha(source); 239 int rSource = Color.red(source); 240 int gSource = Color.green(source); 241 int bSource = Color.blue(source); 242 int aTarget = Color.alpha(target) [all...] |
/frameworks/base/services/core/java/com/android/server/lights/ |
LightsService.java | 47 int color = brightness & 0x000000ff; local 48 color = 0xff000000 | (color << 16) | (color << 8) | color; 49 setLightLocked(color, LIGHT_FLASH_NONE, 0, 0, brightnessMode); 54 public void setColor(int color) { 56 setLightLocked(color, LIGHT_FLASH_NONE, 0, 0, 0); 61 public void setFlashing(int color, int mode, int onMS, int offMS) { 63 setLightLocked(color, mode, onMS, offMS, BRIGHTNESS_MODE_USER) [all...] |
/frameworks/base/services/core/java/com/android/server/wm/ |
Watermark.java | 101 int color = WindowManagerService.getPropertyInt(tokens, 5, local 110 mTextPaint.setColor(color);
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/jni/ |
colorspace.cpp | 29 uint32 color; member in union:Rgba 47 Rgba color; local 48 color.channel[kRed] = clamp(y + static_cast<int>(1.402 * v)); 49 color.channel[kGreen] = clamp(y - static_cast<int>(0.344 * u + 0.714 * v)); 50 color.channel[kBlue] = clamp(y + static_cast<int>(1.772 * u)); 51 color.channel[kAlpha] = 0xFF; 52 return color;
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
BitmapMutateActivity.java | 93 int color = 0xff000000; local 95 color |= (int) ((0xff * ((i + mOffset) % mSlice) / (float) mSlice)) << 98 mPixels[y * width + x] = color;
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/frameworks/base/tests/StatusBar/src/com/android/statusbartest/ |
NotificationBuilderTest.java | 364 final int color = getRadioHex(R.id.group_lights_color, 0xff0000); local 387 b.setLights(color, onMs, offMs);
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/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/ |
ResourceHelper.java | 67 * Returns the color value represented by the given string value 68 * @param value the color value 69 * @return the color as an int 80 String.format("Color value '%s' must start with #", value)); 88 "Color value '%s' is too long. Format is either" + 94 char[] color = new char[8]; local 95 color[0] = color[1] = 'F'; 96 color[2] = color[3] = value.charAt(0) 101 char[] color = new char[8]; local 155 int color = ResourceHelper.getColor(value); local 270 int color = getColor(stringValue); local [all...] |
/frameworks/native/opengl/tests/gl_perf/ |
fill_common.cpp | 164 static const float color[] = { local 186 glVertexAttribPointer(A_COLOR, 4, GL_FLOAT, false, 16, color);
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/frameworks/native/opengl/tests/hwc/ |
hwcRects.cpp | 42 * color: [0.##, 0.##, 0.##] 52 * color: [1.0, 0.5, 0.5], \ 54 * color: [0.251, 0.878, 0.816] alpha: 0.7 \ 146 blend(defaultBlend), color(defaultColor), 154 ColorFract color; member in class:Rectangle 452 } else if (attrName == "color:") { // Color 453 rect.color = hwcTestParseColor(in, error); 455 testPrintE("Error parsing color in: %s", rectStr.c_str()); 516 // Fill with uniform color [all...] |