/external/libvncserver/x11vnc/ |
8to24.c | 108 static XColor *color = NULL; 125 if (!color) { 126 color = (XColor *) malloc(ncolor * sizeof(XColor)); 145 color[i].pixel = i; 146 color[i].pad = 0; 150 XQueryColors(dpy, root_cmap, color, ncells); 154 red = (color[i].red & 0xff00) >> 8; 155 green = (color[i].green & 0xff00) >> 8; 156 blue = (color[i].blue & 0xff00) >> 8; 1213 /* initialize color map list * 1361 static XColor *color[CMAPMAX]; variable [all...] |
/external/linux-tools-perf/src/tools/perf/ui/browsers/ |
hists.c | 448 int color; local 474 color = HE_COLORSET_NORMAL; 478 color = HE_COLORSET_SELECTED; 482 ui_browser__set_color(&browser->b, color); 524 int color; local 533 color = HE_COLORSET_NORMAL; 536 color = HE_COLORSET_SELECTED; 543 ui_browser__set_color(&browser->b, color); 708 perf_hpp__format[PERF_HPP__OVERHEAD].color = 710 perf_hpp__format[PERF_HPP__OVERHEAD_SYS].color [all...] |
/external/mesa3d/src/gallium/drivers/svga/ |
svga_tgsi_insn.c | 2952 SVGA3dShaderDestToken color[2]; local [all...] |
/external/mesa3d/src/gallium/include/pipe/ |
p_state.h | 281 float color[4]; member in struct:pipe_blend_color 293 /** multiple color buffers for multiple render targets */ 324 * A view into a texture that can be bound to a color render target / 488 * Information to describe a vertex attribute (position, color, etc)
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_common_context.h | 115 uint32_t draw_offset; /* offset into color renderbuffer - FBOs */ 367 struct radeon_colorbuffer_state color; member in struct:radeon_state
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/external/opencv/cv/src/ |
cvcalibinit.cpp | 236 CV_ERROR( CV_StsUnsupportedFormat, "Only 8-bit grayscale or color images are supported" ); 326 // The border color will be the image mean, because otherwise we risk screwing up filters like cvSmooth()... 346 CvScalar color = CV_RGB(30,255,30); local 352 color = CV_RGB(200,200,0); 353 cvLine( dbg1_img, cvPointFrom32f(pt1), cvPointFrom32f(pt2), color, 3, 8); 400 CvScalar color = CV_RGB(30,255,30); local 402 color = CV_RGB(255,30,30); 408 color = CV_RGB(200,200,0); 409 cvLine( dbg2_img, cvPointFrom32f(pt1), cvPointFrom32f(pt2), color, 3, 8); 2022 CvScalar color = {{0,0,255}}; local 2060 CvScalar color = line_colors[y % line_max]; local [all...] |
/external/opencv/cvaux/include/ |
cvvidsurv.hpp | 713 CvScalar color; member in struct:CvDrawShape [all...] |
/external/owasp/sanitizer/src/main/org/owasp/html/ |
CssSchema.java | 407 builder.put("-moz-outline-color", mozOutlineColor); 436 builder.put("background-color", backgroundColor); 462 builder.put("border-bottom-color", borderBottomColor); 483 Property color = new Property( typedefs 486 builder.put("color", color); [all...] |
/external/pdfium/core/src/fpdfapi/fpdf_render/ |
fpdf_render.cpp | 161 int color = (r - gray) * (r - gray) + (g - gray) * (g - gray) + (b - gray) * (b - gray); local 162 if (gray < 35 && color < 20) { 165 if (gray > 221 && color < 20) { [all...] |
/external/pdfium/core/src/fxge/dib/ |
fx_dib_composite.cpp | 122 static inline int _Lum(_RGB color) 124 return (color.red * 30 + color.green * 59 + color.blue * 11) / 100; 126 static _RGB _ClipColor(_RGB color) 128 int l = _Lum(color); 129 int n = color.red; 130 if (color.green < n) { 131 n = color.green; 133 if (color.blue < n) 3606 FX_DWORD color = isSrcCmyk ? FXCMYK_TODIB(pSrcPalette[i]) : FXARGB_TODIB(pSrcPalette[i]); local 3614 FX_DWORD color = isSrcCmyk ? FXCMYK_TODIB(pSrcPalette[i]) : FXARGB_TODIB(pSrcPalette[i]); local [all...] |
/external/pdfium/fpdfsdk/src/javascript/ |
Field.cpp | 17 #include "../../include/javascript/color.h" 1639 CPWL_Color color; local 1662 CPWL_Color color; local 2670 CPWL_Color color; local 2697 CPWL_Color color; local 2825 CPWL_Color color; local 2850 FX_ARGB color; local [all...] |
/external/skia/samplecode/ |
SamplePathFuzz.cpp | 280 SkColor color = (SkColor) fRand.nextU(); local 281 paint.setColor(color);
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/external/skia/src/core/ |
SkDraw.cpp | 169 SkColor color = paint.getColor(); local 171 // collaps modes based on color... 173 unsigned alpha = SkColorGetA(color); 192 SkPMColor pmc = SkPreMultiplyColor(color); 265 /* If we don't have a shader (i.e. we're just a solid color) we may [all...] |
/external/skia/src/effects/ |
SkLightingImageFilter.cpp | 69 SkPoint3 color(lightColor * colorScale); 71 SkClampMax(SkScalarRoundToInt(color.fX), 255), 72 SkClampMax(SkScalarRoundToInt(color.fY), 255), 73 SkClampMax(SkScalarRoundToInt(color.fZ), 255)); 91 SkPoint3 color(lightColor * colorScale); 92 return SkPackARGB32(SkClampMax(SkScalarRoundToInt(color.maxComponent()), 255), 93 SkClampMax(SkScalarRoundToInt(color.fX), 255), 94 SkClampMax(SkScalarRoundToInt(color.fY), 255), 95 SkClampMax(SkScalarRoundToInt(color.fZ), 255)); 584 * below. It adds a vec3f uniform visible in the FS that represents the constant light color 683 const SkPoint3& color() const { return fColor; } function in class:SkLight 1943 const char* color = builder->getUniformCStr(this->lightColorUni()); \/\/ created by parent class. local [all...] |
/external/skia/src/gpu/ |
GrAtlasTextContext.cpp | 119 // text. The mask gamma hack is based off of guessing what the blend color is going to 225 // gamma corrected masks anyways, nor color 252 // If we have LCD text then our canonical color will be set to transparent, in this case we have 253 // to regenerate the blob on any color change 374 // TODO we want to figure out a way to be able to use the canonical color on LCD text, 471 const SkPaint& skPaint, GrColor color, 530 this->internalDrawDFText(cacheBlob, run, cache, dfPaint, color, viewMatrix, 539 this->internalDrawDFPosText(cacheBlob, run, cache, dfPaint, color, viewMatrix, 547 this->internalDrawDFPosText(cacheBlob, run, cache, dfPaint, color, viewMatrix, 569 this->internalDrawBMPText(cacheBlob, run, cache, runPaint, color, viewMatrix 1878 GrColor color() const { return fBatch.fColor; } function in class:BitmapTextBatch 2182 GrColor color = grPaint.getColor(); local 2208 GrColor color = grPaint.getColor(); local 2248 GrColor color = GrRandomColor(random); local [all...] |
GrContext.cpp | 277 const GrColor color, 290 target->clear(rect, color, canIgnoreRect, renderTarget); 361 GrColor color) { 423 // Handle any color overrides 440 this->color(), 547 GrColor color() const { return fBatch.fColor; } function in class:StrokeRectBatch 634 GrColor color = paint.getColor(); local 638 viewMatrix, color); 645 color, 654 color, 918 GrColor color() const { return fBatch.fColor; } function in class:DrawVerticesBatch 1065 GrColor color = paint.getColor(); local 1099 GrColor color = paint.getColor(); local 1149 GrColor color = paint.getColor(); local 1231 GrColor color = paint.getColor(); local [all...] |
GrOvalRenderer.cpp | 62 * The output of this effect is a modulation of the input color and coverage for a circle. It 74 static GrGeometryProcessor* Create(GrColor color, bool stroke, const SkMatrix& localMatrix) { 75 return SkNEW_ARGS(CircleEdgeEffect, (color, stroke, localMatrix)); 80 GrColor color() const { return fColor; } function in class:CircleEdgeEffect 107 // Setup pass through color 179 local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init, false); 184 CircleEdgeEffect(GrColor color, bool stroke, const SkMatrix& localMatrix) 185 : fColor(color) 226 * The output of this effect is a modulation of the input color and coverage for an axis-aligned 235 static GrGeometryProcessor* Create(GrColor color, bool stroke, const SkMatrix& localMatrix) 246 GrColor color() const { return fColor; } function in class:EllipseEdgeEffect 437 GrColor color() const { return fColor; } function in class:DIEllipseEdgeEffect 788 GrColor color() const { return fBatch.fColor; } function in class:CircleBatch 1017 GrColor color() const { return fBatch.fColor; } function in class:EllipseBatch 1281 GrColor color() const { return fBatch.fColor; } function in class:DIEllipseBatch 1665 GrColor color() const { return fBatch.fColor; } function in class:RRectCircleRendererBatch 1857 GrColor color() const { return fBatch.fColor; } function in class:RRectEllipseRendererBatch 2061 GrColor color = GrRandomColor(random); local 2070 GrColor color = GrRandomColor(random); local 2078 GrColor color = GrRandomColor(random); local 2087 GrColor color = GrRandomColor(random); local [all...] |
GrTessellatingPathRenderer.cpp | 1524 GrColor color = GrRandomColor(random); local [all...] |
SkGpuDevice.cpp | 61 // requiring texture domain clamping to prevent color bleeding when drawing 310 GrColor color = 0; local 313 fContext->clear(&rect, color, true, fRenderTarget); 1861 SkColor color; local [all...] |
/external/skia/src/gpu/effects/ |
GrDashingEffect.cpp | 276 // Handle any color overrides 318 gp.reset(create_dash_gp(this->color(), this->aaMode(), capType, invert)); 322 this->color(), 643 // TODO vertex color 644 if (this->color() != that->color()) { 658 GrColor color() const { return fBatch.fColor; } function in class:DashBatch 682 static GrBatch* create_batch(GrColor color, const SkMatrix& viewMatrix, const SkPoint pts[2], 726 geometry.fColor = color; 736 GrPipelineBuilder* pipelineBuilder, GrColor color, 786 GrColor color() const { return fColor; } function in class:DashingCircleEffect 1014 GrColor color() const { return fColor; } function in class:DashingLineEffect 1238 GrColor color = GrRandomColor(random); local [all...] |
/external/skia/src/pdf/ |
SkPDFDevice.cpp | 50 static void emit_pdf_color(SkColor color, SkWStream* result) { 51 SkASSERT(SkColorGetA(color) == 0xFF); // We handle alpha elsewhere. 53 SkPDFUtils::AppendScalar(SkColorGetR(color) * colorScale, result); 55 SkPDFUtils::AppendScalar(SkColorGetG(color) * colorScale, result); 57 SkPDFUtils::AppendScalar(SkColorGetB(color) * colorScale, result); 530 // PDF treats a shader as a color, so we only set one or the other. 1935 SkColor color = paint.getColor(); local [all...] |
/external/skia/src/ports/ |
SkFontHost_win.cpp | 466 COLORREF color = 0x00FFFFFF; local 467 SkDEBUGCODE(COLORREF prev =) SetTextColor(fDC, color); [all...] |
/external/webp/src/enc/ |
vp8l.c | 74 // The color is already there. 77 // Some other color sits there. 519 // No color cache, no Huffman image. 619 // Color Cache parameters. 892 const int color = (palette[i] >> 8) & 0xff; local 893 inv_palette[color] = i; 897 const int color = (src[x] >> 8) & 0xff; local 898 row[x] = inv_palette[color]; [all...] |
/frameworks/base/core/jni/android/graphics/ |
Paint.cpp | 243 int color; local 244 color = getNativePaint(env, paint)->getColor(); 245 return static_cast<jint>(color); 255 static void setColor(JNIEnv* env, jobject paint, jint color) { 257 getNativePaint(env, paint)->setColor(color); [all...] |
/frameworks/base/graphics/java/android/graphics/drawable/ |
RippleDrawable.java | 33 import android.graphics.Color; 62 * <ripple android:color="#ffff0000"> 64 * android:drawable="@android:color/white" /> 75 * <ripple android:color="#ff00ff00"> 76 * <item android:drawable="@android:color/black" /> 80 * <ripple android:color="#ff0000ff"> 91 * <ripple android:color="#ffff0000" /></code> 176 * Creates a new ripple drawable with the specified ripple color and 179 * @param color The ripple color 467 final ColorStateList color = a.getColorStateList(R.styleable.RippleDrawable_color); local 865 final int color = mState.mColor.getColorForState(getState(), Color.BLACK); local [all...] |