/external/deqp/modules/gles31/functional/ |
es31fSampleVariableTests.cpp | 80 << "Expecting unicolored image, color = RGB(" 115 log << tcu::TestLog::Message << "Expecting color c = (0.0, x, 1.0), x > 0.0" << tcu::TestLog::EndMessage; 198 log << tcu::TestLog::Message << "Expecting color non-zero and non-saturated green channel" << tcu::TestLog::EndMessage; 218 const tcu::RGBA color = resultImage.getPixel(x, y); local 220 // verify color value is valid for this pixel position 221 if (!verifier.verify(color, tcu::IVec2(x,y))) 453 << "Selecting a single sample id for each pixel and writing color only if gl_SampleID == selected.\n" 739 const tcu::RGBA color = resultBuffers[sampleNdx].getPixel(x, y); 740 samplePositions[sampleNdx] = tcu::Vec2(color.getGreen() / 255.0f, color.getBlue() / 255.0f) [all...] |
/external/deqp/modules/glshared/ |
glsFragmentOpUtil.hpp | 52 tcu::Vec4 color[4]; member in struct:deqp::gls::FragmentOpUtil::Quad 92 tcu::Vec4 color[4]; member in struct:deqp::gls::FragmentOpUtil::IntegerQuad
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/external/e2fsprogs/lib/ext2fs/ |
rbtree.c | 219 int color; local 243 color = ext2fs_rb_color(node); 260 goto color; 264 color = ext2fs_rb_color(node); 278 color: 279 if (color == RB_BLACK)
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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/performance/ui/ |
TimeLineGraphItem.java | 15 import org.eclipse.swt.graphics.Color; 25 Color color; field in class:TimeLineGraphItem 33 TimeLineGraphItem(String title, String description,double value,Color color,boolean display, long timestamp, boolean isSpecial,boolean isBaseline) { 34 this(title, description, value, color,display, timestamp,isSpecial); 38 TimeLineGraphItem(String title, String description,double value,Color color,boolean display, long timestamp, boolean isSpecial) { 39 this(title, description, value, color,display, timestamp); 43 TimeLineGraphItem(String title, String description,double value,Color color,boolean display, long timestamp) [all...] |
/external/eclipse-windowbuilder/propertysheet/src/org/eclipse/wb/draw2d/ |
IColorConstants.java | 14 import org.eclipse.swt.graphics.Color; 18 * A collection of color-related constants. 25 * System color used to paint highlight shadow areas. 27 Color buttonLightest = Utils.getSystemColor(SWT.COLOR_WIDGET_HIGHLIGHT_SHADOW); 29 * System color used to paint background areas. 31 Color button = Utils.getSystemColor(SWT.COLOR_WIDGET_BACKGROUND); 33 * System color used to paint normal shadow areas. 35 Color buttonDarker = Utils.getSystemColor(SWT.COLOR_WIDGET_NORMAL_SHADOW); 37 // * System color used to paint dark shadow areas. 39 // Color buttonDarkest = Utils.getSystemColor(SWT.COLOR_WIDGET_DARK_SHADOW) 87 final Color[] color = new Color[1]; local [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/font/ |
ColorTags.java | 9 * Contains the color information tagged in a text string
29 * @return text without color tags
67 ColorRGBA color;
field in class:ColorTags.Range 70 this.color = new ColorRGBA();
72 color.set(Integer.parseInt(colorStr.subSequence(0,2).toString(), 16) / 255f,
77 color.a = Integer.parseInt(colorStr.subSequence(6,8).toString(), 16) / 255f;
80 color.set(Integer.parseInt(Character.toString(colorStr.charAt(0)), 16) / 15f,
85 color.a = Integer.parseInt(Character.toString(colorStr.charAt(3)), 16) / 15f;
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_state_rss.c | 111 uint32 color; local 112 uint32 r = float_to_ubyte(svga->curr.blend_color.color[0]); 113 uint32 g = float_to_ubyte(svga->curr.blend_color.color[1]); 114 uint32 b = float_to_ubyte(svga->curr.blend_color.color[2]); 115 uint32 a = float_to_ubyte(svga->curr.blend_color.color[3]); 117 color = (a << 24) | (r << 16) | (g << 8) | b; 119 EMIT_RS( svga, color, BLENDCOLOR, fail ); 253 /* XXX: we only look at the first color buffer's sRGB state */
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/external/mesa3d/src/gallium/state_trackers/vdpau/ |
presentation.c | 113 * Configure the background color setting. 120 union pipe_color_union color; local 129 color.f[0] = background_color->red; 130 color.f[1] = background_color->green; 131 color.f[2] = background_color->blue; 132 color.f[3] = background_color->alpha; 135 vl_compositor_set_clear_color(&pq->cstate, &color); 142 * Retrieve the current background color setting. 149 union pipe_color_union color; local 159 vl_compositor_get_clear_color(&pq->cstate, &color); [all...] |
/external/mesa3d/src/gallium/tests/graw/ |
fs-fragcoord.c | 18 float color[4]; member in struct:vertex 61 ve[1].src_offset = Offset(struct vertex, color); 108 "DCL OUT[0], COLOR\n" 121 "DCL OUT[0], COLOR\n" 135 "DCL OUT[0], COLOR \n" 148 "DCL OUT[0], COLOR \n" 250 printf("frag coord center half-integer (all pixels olive color)\n");
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fs-frontface.c | 16 float color[4]; member in struct:vertex 83 ve[1].src_offset = Offset(struct vertex, color); 129 "DCL OUT[0], COLOR\n"
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fs-write-z.c | 19 float color[4]; member in struct:vertex 87 ve[1].src_offset = Offset(struct vertex, color); 132 "DCL OUT[0], COLOR\n"
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tri.c | 16 float color[4]; member in struct:vertex 49 ve[1].src_offset = Offset(struct vertex, color); 76 "DCL OUT[1], COLOR\n" 91 "DCL IN[0], COLOR, LINEAR\n" 92 "DCL OUT[0], COLOR\n"
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/external/mesa3d/src/mesa/state_tracker/ |
st_cb_feedback.c | 88 const GLfloat *color, *texcoord; local 99 * color and texcoord attribs to use here. 104 color = v->data[slot]; 106 color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; 114 _mesa_feedback_vertex(ctx, win, color, texcoord); 297 /* need to generate/use a vertex program that emits pos/color/tex */
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/external/opencv/cvaux/src/ |
cvsubdiv2.cpp | 144 CvScalar color = {{0,0,0,0}}; local 151 color = CV_RGB( ptr[2], ptr[1], ptr[0] ); 154 cvFillConvexPoly( dst, buf, count, color );
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/external/opencv/otherlibs/highgui/ |
image.cpp | 116 int color = desired_color; local 119 if( color < 0 ) 120 color = img->nChannels > 1; 123 (!color ? 1 : img->nChannels > 1 ? img->nChannels : 3)*8, 248 void CvvImage::Fill( int color ) 250 cvSet( m_img, cvScalar(color&255,(color>>8)&255,(color>>16)&255,(color>>24)&255) );
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/external/pdfium/core/src/fxge/agg/include/ |
fx_agg_driver.h | 60 virtual FX_BOOL SetPixel(int x, int y, FX_DWORD color, 67 virtual FX_BOOL DrawCosmeticLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2, FX_DWORD color, 82 virtual FX_BOOL SetDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, const FX_RECT* pSrcRect, int left, int top, int blend_type, 84 virtual FX_BOOL StretchDIBits(const CFX_DIBSource* pBitmap, FX_DWORD color, int dest_left, int dest_top, 88 virtual FX_BOOL StartDIBits(const CFX_DIBSource* pBitmap, int bitmap_alpha, FX_DWORD color, 95 CFX_FontCache* pCache, const CFX_AffineMatrix* pObject2Device, FX_FLOAT font_size, FX_DWORD color, 97 virtual FX_BOOL RenderRasterizer(FX_NAMESPACE_DECLARE(agg, rasterizer_scanline_aa)& rasterizer, FX_DWORD color, FX_BOOL bFullCover, FX_BOOL bGroupKnockout, member in class:CFX_AggDeviceDriver
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/external/skia/bench/ |
RotatedRectBench.cpp | 15 paint color between each rect in different ways using the ColorType enum. The xfermode used can 84 SkColor color = start_color(fColorType); variable 103 paint.setColor(color); 104 color = advance_color(color, fColorType, i);
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nanobench.h | 27 SkColorType color; member in struct:Config
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/external/skia/experimental/PdfViewer/ |
chop_transparency_main.cpp | 49 SkColor color = bm.getColor(x, y); local 50 if (SkColorGetA(color) != 0) { 72 SkColor color = bm.getColor(x, y); local 73 if (SkColorGetA(color) != 0xff) { 74 int a = SkColorGetA(color); 75 int r = SkColorGetR(color); 76 int g = SkColorGetG(color); 77 int b = SkColorGetB(color); 86 color = SkColorSetARGB((U8CPU)a, (U8CPU)r, (U8CPU)g, (U8CPU)b); 88 *dst.getAddr32(x, y) = color; [all...] |
/external/skia/gm/ |
circles.cpp | 175 SkColor color = rand.nextU(); variable 176 color |= 0xff000000; 177 fPaints[i].setColor(color); 196 SkColor color = rand.nextU(); variable 197 color |= 0xff000000; 198 paint.setColor(color);
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convexpaths.cpp | 276 SkColor color = rand.nextU(); local 277 color |= 0xff000000; 278 paint.setColor(color);
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emptypath.cpp | 27 SkColor color, 34 paint.setColor(color); 94 SkColor color = rand.nextU(); local 95 color = 0xff000000| color; // force solid 96 this->drawEmpty(canvas, color, rect, 107 labelPaint.setColor(color);
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ovals.cpp | 167 SkColor color = genColor(&rand); variable 168 fPaints[i].setColor(color); 189 SkColor color = genColor(&rand); variable 190 fPaints[i].setColor(color); 206 SkColor color = genColor(&rand); variable 207 fPaints[i].setColor(color); 222 SkColor color = genColor(&rand); variable 223 fPaints[i].setColor(color); 238 SkColor color = genColor(&rand); variable 239 fPaints[i].setColor(color); 263 SkColor color = genColor(&rand); variable [all...] |
/external/skia/samplecode/ |
SampleEmptyPath.cpp | 30 SkColor color, 37 paint.setColor(color); 95 SkColor color = rand.nextU(); local 96 color = 0xff000000| color; // force solid 97 this->drawEmpty(canvas, color, rect, 111 labelPaint.setColor(color);
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/external/skia/src/animator/ |
SkAnimateBase.cpp | 166 SkColor color = SkColorSetARGB(SkScalarRoundToInt(array[0]), local 170 (*converted)[0].fS32 = color;
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