HomeSort by relevance Sort by last modified time
    Searched defs:depth (Results 301 - 325 of 1026) sorted by null

<<11121314151617181920>>

  /bionic/libc/bionic/
malloc_debug_check.cpp 413 int depth = GET_BACKTRACE(bt, MAX_BACKTRACE_DEPTH); local
427 log_backtrace(bt, depth);
433 log_backtrace(bt, depth);
463 int depth = GET_BACKTRACE(bt, MAX_BACKTRACE_DEPTH); local
477 log_backtrace(bt, depth);
489 log_backtrace(bt, depth);
  /cts/libs/deviceutil/src/android/cts/util/
MediaUtils.java 96 int depth = 1; local
97 while (index + depth < stack.length
98 && stack[index + depth].getMethodName().equals("invoke")
99 && stack[index + depth].getClassName().equals(
101 ++depth;
103 if (depth > 1) {
106 if (index + depth < stack.length) {
107 if (stack[index + depth].getClassName().startsWith("android.test.")) {
110 if (stack[index + depth].getMethodName().equals("runMethod")) {
  /external/antlr/antlr-3.4/runtime/C/src/
antlr3collections.c 1918 ANTLR3_UINT32 depth; local
    [all...]
  /external/bison/lib/glthread/
lock.h 336 unsigned long depth; member in struct:__anon4677
569 unsigned long depth; member in struct:__anon4678
720 unsigned long depth; member in struct:__anon4684
    [all...]
  /external/deqp/modules/egl/
teglResizeTests.cpp 258 const int depth = rectA.getDepth(); local
260 if (rectB.getWidth() != width || rectB.getHeight() != height || rectB.getDepth() != depth)
263 for (int z = 0; z < depth; ++z)
  /external/deqp/modules/gles3/functional/
es3fFboInvalidateTests.cpp 179 // Depth was not preserved.
271 // Depth was not preserved.
465 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local
492 if (depth)
528 // Depth was not preserved.
578 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local
612 if (depth)
651 // Render depth.
697 throw tcu::NotSupportedError("Unsupported depth/stencil format");
712 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureForma (…) local
832 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local
934 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local
1091 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local
    [all...]
  /external/deqp/modules/gles31/functional/
es31fTextureFilteringTests.cpp 111 int depth,
174 int depth,
183 , m_depth (depth)
466 int depth; member in struct:deqp::gles31::Functional::__anon8049
518 const int depth = 12; local
525 size, depth));
547 const int depth = sizesCubeArray[sizeNdx].depth; local
548 const string name = de::toString(size) + "x" + de::toString(size) + "x" + de::toString(depth) + "_" + filterName;
555 size, depth));
579 const int depth = 12; local
    [all...]
  /external/deqp/modules/glshared/
glsFboUtil.cpp 349 GLint depth = cfg.numLayers; local
352 gl.texImage3D(glTarget(cfg), level, cfg.internalFormat.format, w, h, depth, 0, local
356 depth = de::max(1, depth / depth_divider);
483 // FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER must be smaller than the depth
  /external/e2fsprogs/e2fsck/
pass2.c 95 int i, depth; local
216 depth = htree_depth(dx_dir, dx_db);
217 if (depth != dx_dir->depth) {
218 pctx.num = dx_dir->depth;
289 int depth = 0; local
291 while (dx_db->type != DX_DIRBLOCK_ROOT && depth < MAX_DEPTH) {
293 depth++;
295 return depth;
831 dx_dir->depth = root->indirect_levels + 1
    [all...]
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.test.performance.ui/src/org/eclipse/test/internal/performance/results/db/
DB_Results.java 293 int depth = -1, max = -1; field in class:DB_Results.LogWriter
298 if (++this.depth >= this.buffers.length) {
299 System.arraycopy(this.times, 0, this.times = new long[this.depth+10], 0, this.depth);
300 System.arraycopy(this.buffers, 0, this.buffers= new StringBuffer[this.depth+10], 0, this.depth);
302 StringBuffer buffer = this.buffers[this.depth];
303 if (this.buffers[this.depth] == null) buffer = this.buffers[this.depth] = new StringBuffer();
305 this.starts[this.depth] = System.currentTimeMillis()
    [all...]
  /external/emma/core/java12/com/vladium/emma/report/
ReportProperties.java 101 public void setDepth (final int depth)
103 if ($assert.ENABLED) $assert.ASSERT (depth >= IItemMetadata.TYPE_ID_ALL && depth <= IItemMetadata.TYPE_ID_METHOD, "invalid depth: " + depth);
105 m_depth = depth;
299 final String depth = getReportProperty (properties, type, IReportProperties.DEPTH, false, IReportProperties.DEFAULT_DEPTH); local
301 if (IReportProperties.DEPTH_ALL.equals (depth))
303 else if (IReportProperties.DEPTH_PACKAGE.equals (depth))
    [all...]
  /external/fio/
parse.c 1075 int depth; local
1083 depth = level;
1084 while (depth--)
  /external/jmonkeyengine/engine/src/core/com/jme3/texture/
Image.java 185 * Arbitrary depth format. The precision is chosen by the video
188 Depth(0,true,false,false),
191 * 16-bit depth.
196 * 24-bit depth.
201 * 32-bit depth.
206 * single-precision floating point depth.
288 * @return True if this format is a depth format, false otherwise.
314 protected int width, height, depth; field in class:Image
377 public Image(Format format, int width, int height, int depth, ArrayList<ByteBuffer> data,
390 this.depth = depth
    [all...]
  /external/libdrm/include/drm/
vmwgfx_drm.h 223 * @depth - mip level depth
232 uint32_t depth; member in struct:drm_vmw_size
  /external/libpng/contrib/gregbook/
rpng-x.c 141 static int depth; variable
449 depth = DisplayPlanes(display, screen);
458 if (/* depth != 8 && */ depth != 16 && depth != 24 && depth != 32) {
460 "screen depth %d not supported (only 16-, 24- or 32-bit TrueColor)\n",
461 depth);
465 XMatchVisualInfo(display, screen, depth,
466 (depth == 8)? PseudoColor : TrueColor, &visual_info)
    [all...]
  /external/lldb/source/Plugins/SymbolFile/DWARF/
DWARFCompileUnit.cpp 187 uint32_t depth = 0; local
202 // depth * 2, depth * 2, "",
207 if (depth == 0)
235 die.SetParentIndex(m_die_array.size() - die_index_stack[depth-1]);
251 if (depth > 0)
252 --depth;
253 if (depth == 0)
266 ++depth;
566 DWARFCompileUnit::AppendDIEsWithTag (const dw_tag_t tag, DWARFDIECollection& dies, uint32_t depth) cons
    [all...]
  /external/ltrace/
lens_default.c 292 size_t depth = 0; local
300 depth++;
302 if (depth >= options.arraylen)
  /external/mesa3d/src/egl/drivers/dri2/
egl_dri2.h 163 int depth; member in struct:dri2_egl_surface
248 int depth, EGLint surface_type, const EGLint *attr_list,
  /external/mesa3d/src/gallium/auxiliary/draw/
draw_llvm.h 47 uint32_t depth; member in struct:draw_jit_texture
294 uint32_t width, uint32_t height, uint32_t depth,
  /external/mesa3d/src/gallium/drivers/llvmpipe/
lp_texture.c 114 unsigned depth = pt->depth0; local
160 num_slices = depth;
180 depth = u_minify(depth, 1);
477 /* XXX Seems like from_handled depth textures doesn't work that well */
619 box->depth > 1 ? -1 : box->z,
    [all...]
  /external/mesa3d/src/gallium/drivers/r600/
r600_blit.c 143 float depth; local
150 /* XXX Decompressing MSAA depth textures is broken on R6xx.
160 depth = 0.0f;
162 depth = 1.0f;
208 rctx->custom_dsa_flush, depth);
501 double depth, unsigned stencil)
509 color, depth, stencil);
530 double depth,
538 util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
701 src_box->z, src_box->z + src_box->depth - 1
    [all...]
  /external/mesa3d/src/gallium/state_trackers/egl/x11/
native_dri2.c 203 boolean with_format = FALSE; /* never ask for depth/stencil */
507 uint depth, nconf_depth; local
510 depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix);
514 /* simple depth match for now */
515 if (depth == nconf_depth ||
516 (depth == 24 && depth + 8 == nconf_depth)) {
703 uint depth; local
705 depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix);
706 switch (depth) {
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_fs_visitor.cpp 2103 fs_reg depth = *(variable_storage(this->frag_depth)); local
    [all...]
brw_wm_surface_state.c 547 /* We remap depth formats to a supported texturing format in
779 int width, height, depth; local
890 uint32_t buffer_size_minus_1, width, height, depth, surface_format; local
1143 int width, height, depth; local
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/swrast/
swrast.c 181 fprintf(stderr, "[%s:%u] bad depth %d\n", __func__, __LINE__,
236 int depth = v->rgbBits; local
238 if (depth == 32
243 else if (depth == 24
248 else if (depth == 16
253 else if (depth == 8

Completed in 651 milliseconds

<<11121314151617181920>>