/prebuilts/ndk/9/platforms/android-21/arch-x86_64/usr/include/linux/ |
tipc_config.h | 140 __be32 depth; member in struct:tipc_name_table_query
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/sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/formatting/ |
AndroidXmlFormattingStrategy.java | 311 // However, it's possible for the start node to have deeper depth than other 319 // for </baz>. We don't measure the depth of <bar/>, a child of the start node, 336 int depth = DomUtilities.getDepth(startNode) - 1; local 337 for (int i = depth + 1; i < indentationLevels.length; i++) { 694 * nodes. The result is a string array where each index corresponds to a depth, 696 * to indent to the given depth (note that these strings are not cumulative) 698 * @param initialDepth the initial depth to use when visiting 706 int depth = entry.getKey(); local 708 indentationLevels[depth] = indentation; 714 private void visit(int depth, Node node) [all...] |
/system/core/libpixelflinger/codeflinger/ |
GGLAssembler.cpp | 430 CONTEXT_LOAD(Rs, state.buffers.depth.stride); 431 CONTEXT_ADDR_LOAD(zbase, state.buffers.depth.data); 743 comment("Depth Test (NEVER)"); 762 comment("Depth Test"); 765 int depth = scratches.obtain(); local 773 LDRH(AL, depth, zbase); // stall 774 CMP(AL, depth, reg_imm(z, LSR, 16)); 782 MOV(AL, 0, depth, reg_imm(z, LSR, 16)); 783 STRH(ic, depth, zbase); [all...] |
/external/vogar/lib/ |
kxml-libcore-20110123.jar | |
/prebuilts/eclipse/mavenplugins/tycho/tycho-dependencies-m2repo/org/eclipse/tycho/tycho-packaging-plugin/0.20.0/ |
tycho-packaging-plugin-0.20.0.jar | |
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/ |
org.eclipse.team.core_3.5.100.R36x_v20100825-0800.jar | |
/prebuilts/tools/common/gradle-plugins/repository/commons-io/commons-io/1.3.2/ |
commons-io-1.3.2.jar | |
/prebuilts/tools/common/m2/repository/commons-io/commons-io/1.3.2/ |
commons-io-1.3.2.jar | |
/bionic/libc/kernel/uapi/drm/ |
drm_mode.h | 294 __u32 depth; member in struct:drm_mode_fb_cmd
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vmwgfx_drm.h | 106 uint32_t depth; member in struct:drm_vmw_size
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/development/ndk/platforms/android-3/include/linux/ |
fb.h | 321 __u8 depth; member in struct:fb_image
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videodev.h | 72 __u16 depth; member in struct:video_picture 152 int depth; member in struct:video_buffer
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/development/ndk/platforms/android-9/arch-mips/include/asm/ip32/ |
mace.h | 151 volatile unsigned long depth; member in struct:mace_audio::__anon2466
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/external/antlr/antlr-3.4/tool/src/main/java/org/antlr/analysis/ |
NFAToDFAConverter.java | 312 // We are possibly setting the depth of a pre-existing state 491 * collect predicates at hoisting depth 0, meaning before any token/char 637 int depth = context.recursionDepthEmanatingFromState(p.stateNumber); local 640 if ( depth == 1 && d.dfa.getUserMaxLookahead()==0 ) { // k=* only 656 if ( depth >= NFAContext.MAX_SAME_RULE_INVOCATIONS_PER_NFA_CONFIG_STACK ) { [all...] |
/external/boringssl/src/include/openssl/ |
x509_vfy.h | 172 int depth; /* Verify depth */ member in struct:X509_VERIFY_PARAM_st 210 OPENSSL_EXPORT int X509_STORE_set_depth(X509_STORE *store, int depth); 279 OPENSSL_EXPORT void X509_STORE_CTX_set_depth(X509_STORE_CTX *ctx, int depth); 550 OPENSSL_EXPORT void X509_VERIFY_PARAM_set_depth(X509_VERIFY_PARAM *param, int depth);
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/external/deqp/framework/common/ |
tcuTexture.cpp | 542 ConstPixelBufferAccess::ConstPixelBufferAccess (const TextureFormat& format, int width, int height, int depth, const void* data) 544 , m_size (width, height, depth) 558 ConstPixelBufferAccess::ConstPixelBufferAccess (const TextureFormat& format, int width, int height, int depth, int rowPitch, int slicePitch, const void* data) 560 , m_size (width, height, depth) 583 PixelBufferAccess::PixelBufferAccess (const TextureFormat& format, int width, int height, int depth, void* data) 584 : ConstPixelBufferAccess(format, width, height, depth, data) 593 PixelBufferAccess::PixelBufferAccess (const TextureFormat& format, int width, int height, int depth, int rowPitch, int slicePitch, void* data) 594 : ConstPixelBufferAccess(format, width, height, depth, rowPitch, slicePitch, data) 749 // \note Returns bit-representation of depth floating-point value. 1326 int depth = access.getDepth(); local 1477 int depth = access.getDepth(); local 2121 static void getCubeLinearSamples (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], CubeFace baseFace, float u, float v, int depth, Vec4 (&dst)[4]) member in namespace:tcu [all...] |
/external/deqp/modules/egl/ |
teglRenderTests.cpp | 102 DEPTHMODE_NONE = 0, //!< No depth test or depth writes 103 DEPTHMODE_LESS, //!< Depth test with less & depth write 123 DepthMode depth; member in struct:deqp::egl::__anon7469::DrawPrimitiveOp 163 drawOp.depth = (DepthMode)rnd.getInt(0, DEPTHMODE_LAST-1); 310 if (drawOp.depth != DEPTHMODE_NONE) 314 DE_ASSERT(drawOp.depth == DEPTHMODE_LESS); 520 void clearGLES2 (const glw::Functions& gl, const tcu::Vec4& color, const float depth, const int stencil) 523 gl.clearDepthf(depth); [all...] |
/external/deqp/modules/gles2/functional/ |
es2fFboRenderTest.cpp | 1117 bool depth = getConfig().depthbufferType != GL_NONE; local 1690 bool depth = getConfig().depthbufferType != GL_NONE; local [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureMipmapTests.cpp | 2446 int depth; member in struct:deqp::gles3::Functional::__anon7734 [all...] |
es3fTextureSpecificationTests.cpp | 92 static inline int maxLevelCount (int width, int height, int depth) 94 return (int)deLog2Floor32(de::max(width, de::max(height, depth)))+1; 132 // When sampling depth-stencil texture, we actually sample just 133 // the depth component. 198 sglr::ReferenceContextBuffers refBuffers (tcu::PixelFormat(8,8,8,renderTarget.getPixelFormat().alphaBits?8:0), 0 /* depth */, 0 /* stencil */, width, height); 534 Texture3DSpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int depth, int numLevels); 548 Texture3DSpecCase::Texture3DSpecCase (Context& context, const char* name, const char* desc, const tcu::TextureFormat& format, int width, int height, int depth, int numLevels) 554 , m_depth (depth) 593 for (int depth = 0; depth < levelD; depth++ 3989 int depth; member in struct:deqp::gles3::Functional::__anon7753 4040 int depth; member in struct:deqp::gles3::Functional::__anon7754 4157 int depth; member in struct:deqp::gles3::Functional::__anon7755 4219 int depth; member in struct:deqp::gles3::Functional::__anon7756 4498 int depth; member in struct:deqp::gles3::Functional::__anon7760 4533 int depth = tex3DSizes[ndx].depth; local [all...] |
es3fTextureUnitTests.cpp | 1147 int depth = access.getDepth(); local [all...] |
/external/e2fsprogs/e2fsck/ |
e2fsck.h | 110 short depth; /* depth of tree */ member in struct:dx_dir_info
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/external/emma/lib/ |
emma_ant.jar | |
/external/flac/include/FLAC/ |
format.h | 797 FLAC__uint32 depth; member in struct:__anon9307 798 /**< Picture's color depth in bits-per-pixel. */ 802 * number of palette entries), or \c 0 for non-indexed (i.e. 2^depth). [all...] |
/external/flac/libFLAC/ |
metadata_iterators.c | 314 obj->data.picture.depth <= max_depth && 316 (area > max_area_seen || (area == max_area_seen && obj->data.picture.depth > max_depth_seen)) 322 max_depth_seen = obj->data.picture.depth; 354 unsigned depth; member in struct:FLAC__Metadata_SimpleIterator 390 iterator->depth = 0; 461 iterator->depth = 0; 462 iterator->first_offset = iterator->offset[iterator->depth] = ftello(iterator->file); 542 iterator->offset[iterator->depth] = ftello(iterator->file); 554 if(iterator->offset[iterator->depth] == iterator->first_offset) 566 while(ftello(iterator->file) + (off_t)iterator->length < iterator->offset[iterator->depth]) { [all...] |