HomeSort by relevance Sort by last modified time
    Searched defs:shapes (Results 26 - 50 of 74) sorted by null

12 3

  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
CompoundCollisionShape.java 32 package com.jme3.bullet.collision.shapes;
34 import com.jme3.bullet.collision.shapes.infos.ChildCollisionShape;
49 * A CompoundCollisionShape allows combining multiple base shapes
HeightfieldCollisionShape.java 5 package com.jme3.bullet.collision.shapes;
HullCollisionShape.java 1 package com.jme3.bullet.collision.shapes;
GImpactCollisionShape.java 32 package com.jme3.bullet.collision.shapes;
MeshCollisionShape.java 32 package com.jme3.bullet.collision.shapes;
  /external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/
EmitterBoxShape.java 32 package com.jme3.effect.shapes;
EmitterMeshFaceShape.java 1 package com.jme3.effect.shapes;
EmitterSphereShape.java 32 package com.jme3.effect.shapes;
EmitterMeshVertexShape.java 1 package com.jme3.effect.shapes;
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/
CapsuleCollisionShape.java 32 package com.jme3.bullet.collision.shapes;
34 import com.bulletphysics.collision.shapes.CapsuleShape;
35 import com.bulletphysics.collision.shapes.CapsuleShapeX;
36 import com.bulletphysics.collision.shapes.CapsuleShapeZ;
CollisionShape.java 32 package com.jme3.bullet.collision.shapes;
42 * TODO: add static methods to create shapes from nodes (like jbullet-jme constructor)
47 protected com.bulletphysics.collision.shapes.CollisionShape cShape;
71 public com.bulletphysics.collision.shapes.CollisionShape getCShape() {
78 public void setCShape(com.bulletphysics.collision.shapes.CollisionShape cShape) {
HullCollisionShape.java 1 package com.jme3.bullet.collision.shapes;
3 import com.bulletphysics.collision.shapes.ConvexHullShape;
MeshCollisionShape.java 32 package com.jme3.bullet.collision.shapes;
34 import com.bulletphysics.collision.shapes.BvhTriangleMeshShape;
35 import com.bulletphysics.collision.shapes.IndexedMesh;
36 import com.bulletphysics.collision.shapes.TriangleIndexVertexArray;
CompoundCollisionShape.java 32 package com.jme3.bullet.collision.shapes;
34 import com.bulletphysics.collision.shapes.CompoundShape;
36 import com.jme3.bullet.collision.shapes.infos.ChildCollisionShape;
52 * A CompoundCollisionShape allows combining multiple base shapes
GImpactCollisionShape.java 32 package com.jme3.bullet.collision.shapes;
34 import com.bulletphysics.collision.shapes.IndexedMesh;
35 import com.bulletphysics.collision.shapes.TriangleIndexVertexArray;
HeightfieldCollisionShape.java 6 package com.jme3.bullet.collision.shapes;
  /frameworks/base/graphics/java/android/graphics/drawable/shapes/
PathShape.java 17 package android.graphics.drawable.shapes;
RoundRectShape.java 17 package android.graphics.drawable.shapes;
  /cts/tests/tests/graphics/src/android/graphics/drawable/shapes/cts/
PathShapeTest.java 17 package android.graphics.drawable.shapes.cts;
26 import android.graphics.drawable.shapes.PathShape;
RectShapeTest.java 17 package android.graphics.drawable.shapes.cts;
26 import android.graphics.drawable.shapes.RectShape;
RoundRectShapeTest.java 17 package android.graphics.drawable.shapes.cts;
26 import android.graphics.drawable.shapes.RoundRectShape;
ShapeTest.java 17 package android.graphics.drawable.shapes.cts;
26 import android.graphics.drawable.shapes.RoundRectShape;
27 import android.graphics.drawable.shapes.Shape;
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
Kube.java 151 GLShape[] shapes; local
156 shapes = layer.mShapes;
158 shapes[i] = mCubes[mPermutation[i]];
162 shapes = layer.mShapes;
164 shapes[k++] = mCubes[mPermutation[i]];
168 shapes = layer.mShapes;
171 shapes[k++] = mCubes[mPermutation[i + j]];
175 shapes = layer.mShapes;
178 shapes[k++] = mCubes[mPermutation[i + j]];
182 shapes = layer.mShapes
    [all...]
  /cts/suite/cts/deviceTests/browserbench/assets/octane/
raytrace.js 302 shapes : [],
312 this.shapes = new Array();
685 for(var i=0; i<scene.shapes.length; i++){
686 var shape = scene.shapes[i];
862 scene.shapes.push(plane);
863 scene.shapes.push(sphere);
864 scene.shapes.push(sphere1);
  /external/v8/benchmarks/
raytrace.js 302 shapes : [],
312 this.shapes = new Array();
685 for(var i=0; i<scene.shapes.length; i++){
686 var shape = scene.shapes[i];
862 scene.shapes.push(plane);
863 scene.shapes.push(sphere);
864 scene.shapes.push(sphere1);

Completed in 291 milliseconds

12 3