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  /external/mesa3d/src/mesa/swrast/
s_aaline.c 30 #include "swrast/s_aaline.h"
31 #include "swrast/s_context.h"
32 #include "swrast/s_span.h"
33 #include "swrast/swrast.h"
477 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
486 || swrast->_FogEnabled) {
487 swrast->Line = aa_general_rgba_line;
490 swrast->Line = aa_rgba_line;
s_context.h 27 * \file swrast/s_context.h
33 * \mainpage swrast module
49 #include "swrast.h"
344 * For drivers that rely on swrast for fallback rendering, this is the
350 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
351 if (swrast->Driver.SpanRenderStart)
352 swrast->Driver.SpanRenderStart(ctx);
360 SWcontext *swrast = SWRAST_CONTEXT(ctx); local
361 if (swrast->Driver.SpanRenderFinish)
362 swrast->Driver.SpanRenderFinish(ctx)
    [all...]
s_span.c 28 * \file swrast/s_span.c
122 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
124 if (swrast->_PreferPixelFog) {
174 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
833 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
841 ASSERT(swrast->_ActiveAttribMask & FRAG_BIT_COL1);
842 (void) swrast; /* silence warning */
1132 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
    [all...]
s_tritemp.h 128 const SWcontext *swrast = SWRAST_CONTEXT(ctx); local
144 (void) swrast;
240 if (area * bf * swrast->_BackfaceCullSign < 0.0)
424 if (swrast->_InterpMode[attr] == GL_FLAT) {
704 if (swrast->_InterpMode[attr] == GL_FLAT) {
    [all...]

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